Changes to Consecrate Land and Power Surge both not working yet.

This commit is contained in:
MTGfan 2016-12-08 22:38:17 -05:00
parent 4a2e1c5063
commit 90aec7c517
3 changed files with 97 additions and 6 deletions

View file

@ -30,7 +30,7 @@ package mage.cards.c;
import java.util.UUID; import java.util.UUID;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility; import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.common.AttachEffect; import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.CantBeEnchantedSourceEffect; import mage.abilities.effects.common.CantBeEnchantedSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect; import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
@ -90,7 +90,7 @@ public class ConsecrateLand extends CardImpl {
// 9/25/2006 ruling: If Consecrate Land enters the battlefield attached to a land thats enchanted by other Auras, those Auras are put into their owners graveyards. // 9/25/2006 ruling: If Consecrate Land enters the battlefield attached to a land thats enchanted by other Auras, those Auras are put into their owners graveyards.
class ConsecrateLandEffect extends OneShotEffect { class ConsecrateLandEffect extends ContinuousEffectImpl {
private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent(); private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent();
@ -99,7 +99,7 @@ class ConsecrateLandEffect extends OneShotEffect {
} }
public ConsecrateLandEffect() { public ConsecrateLandEffect() {
super(Outcome.Benefit); super(Duration.WhileOnBattlefield, Outcome.Benefit);
} }
public ConsecrateLandEffect(final ConsecrateLandEffect effect) { public ConsecrateLandEffect(final ConsecrateLandEffect effect) {

View file

@ -38,9 +38,9 @@ import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.TargetController; import mage.constants.TargetController;
import mage.constants.Zone; import mage.constants.Zone;
import mage.filter.common.FilterControlledUntappedLandPermanent;
import mage.game.Game; import mage.game.Game;
import mage.players.Player; import mage.players.Player;
import mage.watchers.common.UntappedLandsAtBeginningOfTurnWatcher;
/** /**
* *
@ -53,7 +53,7 @@ public class PowerSurge extends CardImpl {
// At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn. // At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PowerSurgeDamageEffect(), TargetController.ANY, false, true)); this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PowerSurgeDamageEffect(), TargetController.ANY, false, true), new UntappedLandsAtBeginningOfTurnWatcher());
} }
public PowerSurge(final PowerSurge card) { public PowerSurge(final PowerSurge card) {
@ -87,7 +87,8 @@ class PowerSurgeDamageEffect extends OneShotEffect{
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(targetPointer.getFirst(game, source)); Player player = game.getPlayer(targetPointer.getFirst(game, source));
if (player != null) { if (player != null) {
int damage = game.getBattlefield().getAllActivePermanents(new FilterControlledUntappedLandPermanent(), targetPointer.getFirst(game, source), game).size(); UntappedLandsAtBeginningOfTurnWatcher watcher = (UntappedLandsAtBeginningOfTurnWatcher) game.getState().getWatchers().get("UntappedLandsAtBeginningOfTurn");
int damage = watcher.getUntappedLandCount(targetPointer.getFirst(game, source));
player.damage(damage, source.getSourceId(), game, false, true); player.damage(damage, source.getSourceId(), game, false, true);
return true; return true;
} }

View file

@ -0,0 +1,90 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
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* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.watchers.common;
import java.util.HashMap;
import java.util.Map;
import java.util.Map.Entry;
import java.util.UUID;
import mage.constants.WatcherScope;
import mage.filter.common.FilterControlledUntappedLandPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.watchers.Watcher;
/**
*
* @author MTGfan
*/
public class UntappedLandsAtBeginningOfTurnWatcher extends Watcher {
private final Map<UUID, Integer> untappedLandCount = new HashMap<>();
public UntappedLandsAtBeginningOfTurnWatcher() {
super("UntappedLandsAtBeginningOfTurn", WatcherScope.GAME);
}
public UntappedLandsAtBeginningOfTurnWatcher(final UntappedLandsAtBeginningOfTurnWatcher watcher) {
super(watcher);
for (Entry<UUID, Integer> entry : watcher.untappedLandCount.entrySet()) {
untappedLandCount.put(entry.getKey(), entry.getValue());
}
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.BEGINNING_PHASE
&& game.getPhase() != null) {
UUID playerId = event.getPlayerId();
if (playerId != null) {
Integer amount = game.getBattlefield().getAllActivePermanents(new FilterControlledUntappedLandPermanent(), playerId, game).size();
untappedLandCount.put(playerId, amount);
}
}
}
public int getUntappedLandCount(UUID playerId) {
Integer amount = untappedLandCount.get(playerId);
if (amount != null) {
return amount;
}
return 0;
}
@Override
public void reset() {
untappedLandCount.clear();
}
@Override
public UntappedLandsAtBeginningOfTurnWatcher copy() {
return new UntappedLandsAtBeginningOfTurnWatcher(this);
}
}