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Changes to Consecrate Land and Power Surge both not working yet.
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3 changed files with 97 additions and 6 deletions
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@ -30,7 +30,7 @@ package mage.cards.c;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.CantBeEnchantedSourceEffect;
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import mage.abilities.effects.common.CantBeEnchantedSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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@ -90,7 +90,7 @@ public class ConsecrateLand extends CardImpl {
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// 9/25/2006 ruling: If Consecrate Land enters the battlefield attached to a land that’s enchanted by other Auras, those Auras are put into their owners’ graveyards.
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// 9/25/2006 ruling: If Consecrate Land enters the battlefield attached to a land that’s enchanted by other Auras, those Auras are put into their owners’ graveyards.
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class ConsecrateLandEffect extends OneShotEffect {
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class ConsecrateLandEffect extends ContinuousEffectImpl {
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private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent();
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private static final FilterEnchantmentPermanent filter = new FilterEnchantmentPermanent();
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@ -99,7 +99,7 @@ class ConsecrateLandEffect extends OneShotEffect {
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}
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}
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public ConsecrateLandEffect() {
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public ConsecrateLandEffect() {
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super(Outcome.Benefit);
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super(Duration.WhileOnBattlefield, Outcome.Benefit);
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}
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}
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public ConsecrateLandEffect(final ConsecrateLandEffect effect) {
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public ConsecrateLandEffect(final ConsecrateLandEffect effect) {
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@ -38,9 +38,9 @@ import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledUntappedLandPermanent;
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import mage.game.Game;
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import mage.game.Game;
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import mage.players.Player;
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import mage.players.Player;
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import mage.watchers.common.UntappedLandsAtBeginningOfTurnWatcher;
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/**
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/**
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*
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*
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@ -53,7 +53,7 @@ public class PowerSurge extends CardImpl {
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// At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.
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// At the beginning of each player's upkeep, Power Surge deals X damage to that player, where X is the number of untapped lands he or she controlled at the beginning of this turn.
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PowerSurgeDamageEffect(), TargetController.ANY, false, true));
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this.addAbility(new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new PowerSurgeDamageEffect(), TargetController.ANY, false, true), new UntappedLandsAtBeginningOfTurnWatcher());
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}
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}
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public PowerSurge(final PowerSurge card) {
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public PowerSurge(final PowerSurge card) {
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@ -87,7 +87,8 @@ class PowerSurgeDamageEffect extends OneShotEffect{
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(targetPointer.getFirst(game, source));
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Player player = game.getPlayer(targetPointer.getFirst(game, source));
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if (player != null) {
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if (player != null) {
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int damage = game.getBattlefield().getAllActivePermanents(new FilterControlledUntappedLandPermanent(), targetPointer.getFirst(game, source), game).size();
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UntappedLandsAtBeginningOfTurnWatcher watcher = (UntappedLandsAtBeginningOfTurnWatcher) game.getState().getWatchers().get("UntappedLandsAtBeginningOfTurn");
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int damage = watcher.getUntappedLandCount(targetPointer.getFirst(game, source));
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player.damage(damage, source.getSourceId(), game, false, true);
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player.damage(damage, source.getSourceId(), game, false, true);
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return true;
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return true;
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}
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}
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@ -0,0 +1,90 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.watchers.common;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.Map.Entry;
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import java.util.UUID;
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import mage.constants.WatcherScope;
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import mage.filter.common.FilterControlledUntappedLandPermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.watchers.Watcher;
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/**
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*
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* @author MTGfan
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*/
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public class UntappedLandsAtBeginningOfTurnWatcher extends Watcher {
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private final Map<UUID, Integer> untappedLandCount = new HashMap<>();
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public UntappedLandsAtBeginningOfTurnWatcher() {
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super("UntappedLandsAtBeginningOfTurn", WatcherScope.GAME);
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}
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public UntappedLandsAtBeginningOfTurnWatcher(final UntappedLandsAtBeginningOfTurnWatcher watcher) {
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super(watcher);
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for (Entry<UUID, Integer> entry : watcher.untappedLandCount.entrySet()) {
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untappedLandCount.put(entry.getKey(), entry.getValue());
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}
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.BEGINNING_PHASE
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&& game.getPhase() != null) {
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UUID playerId = event.getPlayerId();
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if (playerId != null) {
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Integer amount = game.getBattlefield().getAllActivePermanents(new FilterControlledUntappedLandPermanent(), playerId, game).size();
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untappedLandCount.put(playerId, amount);
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}
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}
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}
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public int getUntappedLandCount(UUID playerId) {
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Integer amount = untappedLandCount.get(playerId);
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if (amount != null) {
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return amount;
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}
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return 0;
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}
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@Override
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public void reset() {
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untappedLandCount.clear();
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}
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@Override
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public UntappedLandsAtBeginningOfTurnWatcher copy() {
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return new UntappedLandsAtBeginningOfTurnWatcher(this);
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}
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}
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