[ZNR] Implemented Ravager's Mace

This commit is contained in:
Evan Kranzler 2020-09-04 10:30:03 -04:00
parent 894f540f88
commit 90f5e1671f
2 changed files with 62 additions and 0 deletions

View file

@ -0,0 +1,61 @@
package mage.cards.r;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.common.PartyCount;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continuous.BoostEquippedEffect;
import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
import mage.abilities.hint.common.PartyCountHint;
import mage.abilities.keyword.EquipAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.SubType;
import mage.target.common.TargetControlledCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class RavagersMace extends CardImpl {
public RavagersMace(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{1}{B}{R}");
this.subtype.add(SubType.EQUIPMENT);
// When Ravager's Mace enters the battlefield, attach it to target creature you control.
Ability ability = new EntersBattlefieldTriggeredAbility(new AttachEffect(
Outcome.BoostCreature, "attach it to target creature you control"
), false);
ability.addTarget(new TargetControlledCreaturePermanent());
this.addAbility(ability);
// Equipped creature gets +1/+0 for each creature in your party and has menace.
ability = new SimpleStaticAbility(new BoostEquippedEffect(PartyCount.instance, StaticValue.get(0)));
ability.addEffect(new GainAbilityAttachedEffect(
new MenaceAbility(), AttachmentType.EQUIPMENT
).setText("and has menace"));
this.addAbility(ability.addHint(PartyCountHint.instance));
// Equip {2}{B}{R}
this.addAbility(new EquipAbility(Outcome.BoostCreature, new ManaCostsImpl<>("{2}{B}{R}")));
}
private RavagersMace(final RavagersMace card) {
super(card);
}
@Override
public RavagersMace copy() {
return new RavagersMace(this);
}
}

View file

@ -130,6 +130,7 @@ public final class ZendikarRising extends ExpansionSet {
cards.add(new SetCardInfo("Pillarverge Pathway", 263, Rarity.RARE, mage.cards.p.PillarvergePathway.class));
cards.add(new SetCardInfo("Plains", 266, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
cards.add(new SetCardInfo("Prowling Felidar", 34, Rarity.COMMON, mage.cards.p.ProwlingFelidar.class));
cards.add(new SetCardInfo("Ravager's Mace", 235, Rarity.UNCOMMON, mage.cards.r.RavagersMace.class));
cards.add(new SetCardInfo("Riverglide Pathway", 264, Rarity.RARE, mage.cards.r.RiverglidePathway.class));
cards.add(new SetCardInfo("Roiling Regrowth", 201, Rarity.UNCOMMON, mage.cards.r.RoilingRegrowth.class));
cards.add(new SetCardInfo("Ruin Crab", 75, Rarity.UNCOMMON, mage.cards.r.RuinCrab.class));