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Merge pull request #5036 from NoahGleason/searing-rays
Implement Searing Rays
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commit
9145e1ffb2
2 changed files with 80 additions and 0 deletions
79
Mage.Sets/src/mage/cards/s/SearingRays.java
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79
Mage.Sets/src/mage/cards/s/SearingRays.java
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package mage.cards.s;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.choices.ChoiceColor;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author noahg
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*/
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public final class SearingRays extends CardImpl {
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public SearingRays(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{2}{R}");
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// Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.
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this.getSpellAbility().addEffect(new SearingRaysEffect());
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}
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public SearingRays(final SearingRays card) {
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super(card);
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}
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@Override
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public SearingRays copy() {
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return new SearingRays(this);
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}
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}
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class SearingRaysEffect extends OneShotEffect {
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public SearingRaysEffect() {
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super(Outcome.Damage);
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this.staticText = "Choose a color. {this} deals damage to each player equal to the number of creatures of that color that player controls";
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}
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public SearingRaysEffect(final SearingRaysEffect effect) {
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super(effect);
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}
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@Override
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public SearingRaysEffect copy() {
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return new SearingRaysEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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ChoiceColor choice = new ChoiceColor();
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if (controller != null && controller.choose(outcome, choice, game) && choice.getColor() != null) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent(choice.getColor().getDescription()+" creatures");
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filter.add(new ColorPredicate(choice.getColor()));
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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int amount = game.getBattlefield().countAll(filter , playerId, game);
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if (amount > 0) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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player.damage(amount, source.getSourceId(), game, false, true);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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@ -256,6 +256,7 @@ public final class Invasion extends ExpansionSet {
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cards.add(new SetCardInfo("Scavenged Weaponry", 123, Rarity.COMMON, mage.cards.s.ScavengedWeaponry.class));
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cards.add(new SetCardInfo("Scorching Lava", 164, Rarity.COMMON, mage.cards.s.ScorchingLava.class));
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cards.add(new SetCardInfo("Scouting Trek", 210, Rarity.UNCOMMON, mage.cards.s.ScoutingTrek.class));
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cards.add(new SetCardInfo("Searing Rays", 165, Rarity.UNCOMMON, mage.cards.s.SearingRays.class));
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cards.add(new SetCardInfo("Seashell Cameo", 311, Rarity.UNCOMMON, mage.cards.s.SeashellCameo.class));
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cards.add(new SetCardInfo("Seer's Vision", 270, Rarity.UNCOMMON, mage.cards.s.SeersVision.class));
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cards.add(new SetCardInfo("Serpentine Kavu", 211, Rarity.COMMON, mage.cards.s.SerpentineKavu.class));
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