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[refactoring] Exctracted common DefendingPlayerControlsCondition
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parent
7e5b677647
commit
9162097213
5 changed files with 75 additions and 99 deletions
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@ -28,23 +28,18 @@
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package mage.sets.mirrodin;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DefendingPlayerControlsCondition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.UnblockableSourceEffect;
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import mage.cards.CardImpl;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterArtifactPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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/**
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*
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@ -52,24 +47,6 @@ import mage.game.Game;
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*/
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public class NeurokSpy extends CardImpl<NeurokSpy> {
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private static final FilterPermanent filter = new FilterPermanent();
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static {
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filter.add(new CardTypePredicate(Constants.CardType.ARTIFACT));
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}
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private class DefendingPlayerControlsArtifact implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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UUID defendingPlayer = game.getCombat().getDefendingPlayer(source.getSourceId());
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if (defendingPlayer != null) {
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return game.getBattlefield().countAll(filter, defendingPlayer, game) > 0;
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}
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return false;
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}
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}
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public NeurokSpy(UUID ownerId) {
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super(ownerId, 44, "Neurok Spy", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{U}");
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this.expansionSetCode = "MRD";
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@ -80,9 +57,10 @@ public class NeurokSpy extends CardImpl<NeurokSpy> {
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this.toughness = new MageInt(2);
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//Neurok Spy is unblockable as long as defending player controls an artifact.
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Effect effect = new ConditionalContinousEffect(new UnblockableSourceEffect(),
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new DefendingPlayerControlsArtifact(),
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"Neurok Spy is unblockable as long as defending player controls an artifact");
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Effect effect = new ConditionalContinousEffect(
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new UnblockableSourceEffect(),
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new DefendingPlayerControlsCondition(new FilterArtifactPermanent()),
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"{this} is unblockable as long as defending player controls an artifact");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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}
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@ -30,23 +30,18 @@ package mage.sets.scarsofmirrodin;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Duration;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DefendingPlayerControlsCondition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.UnblockableSourceEffect;
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import mage.cards.CardImpl;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.filter.common.FilterArtifactPermanent;
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/**
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*
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@ -54,23 +49,6 @@ import mage.game.Game;
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*/
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public class ScrapdiverSerpent extends CardImpl<ScrapdiverSerpent> {
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private static final FilterPermanent filter = new FilterPermanent();
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static {
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filter.add(new CardTypePredicate(Constants.CardType.ARTIFACT));
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}
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private class DefendingPlayerControlsArtifact implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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UUID defendingPlayer = game.getCombat().getDefendingPlayer(source.getSourceId());
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if (defendingPlayer != null) {
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return game.getBattlefield().countAll(filter, defendingPlayer, game) > 0;
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}
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return false;
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}
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}
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public ScrapdiverSerpent (UUID ownerId) {
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super(ownerId, 41, "Scrapdiver Serpent", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{5}{U}{U}");
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this.expansionSetCode = "SOM";
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@ -80,8 +58,9 @@ public class ScrapdiverSerpent extends CardImpl<ScrapdiverSerpent> {
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this.toughness = new MageInt(5);
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// Scrapdiver Serpent is unblockable as long as defending player controls an artifact
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Effect effect = new ConditionalContinousEffect(new UnblockableSourceEffect(Duration.WhileOnBattlefield),
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new DefendingPlayerControlsArtifact(),
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Effect effect = new ConditionalContinousEffect(
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new UnblockableSourceEffect(),
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new DefendingPlayerControlsCondition(new FilterArtifactPermanent()),
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"{this} is unblockable as long as defending player controls an artifact");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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}
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@ -28,20 +28,18 @@
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package mage.sets.urzasdestiny;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DefendingPlayerControlsCondition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.UnblockableSourceEffect;
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import mage.cards.CardImpl;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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/**
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*
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@ -55,18 +53,6 @@ public class BubblingBeebles extends CardImpl<BubblingBeebles> {
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filter.add(new CardTypePredicate(CardType.ENCHANTMENT));
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}
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private class DefendingPlayerControlsEnchantment implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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UUID defendingPlayer = game.getCombat().getDefendingPlayer(source.getSourceId());
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if (defendingPlayer != null) {
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return game.getBattlefield().countAll(filter, defendingPlayer, game) > 0;
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}
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return false;
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}
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}
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public BubblingBeebles(UUID ownerId) {
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super(ownerId, 29, "Bubbling Beebles", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{U}");
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this.expansionSetCode = "UDS";
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this.toughness = new MageInt(3);
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// Bubbling Beebles is unblockable as long as defending player controls an enchantment.
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Effect effect = new ConditionalContinousEffect(new UnblockableSourceEffect(Constants.Duration.WhileOnBattlefield),
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new DefendingPlayerControlsEnchantment(),
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Effect effect = new ConditionalContinousEffect(
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new UnblockableSourceEffect(),
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new DefendingPlayerControlsCondition(filter),
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"{this} is unblockable as long as defending player controls an enchantment");
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this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, effect));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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}
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public BubblingBeebles(final BubblingBeebles card) {
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@ -29,21 +29,17 @@ package mage.sets.urzaslegacy;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.DefendingPlayerControlsCondition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.UnblockableSourceEffect;
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import mage.cards.CardImpl;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.filter.common.FilterArtifactPermanent;
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/**
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*
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@ -51,24 +47,6 @@ import mage.game.Game;
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*/
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public class BouncingBeebles extends CardImpl<BouncingBeebles> {
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private static final FilterPermanent filter = new FilterPermanent();
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static {
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filter.add(new CardTypePredicate(Constants.CardType.ARTIFACT));
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}
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private class DefendingPlayerControlsArtifact implements Condition {
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@Override
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public boolean apply(Game game, Ability source) {
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UUID defendingPlayer = game.getCombat().getDefendingPlayer(source.getSourceId());
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if (defendingPlayer != null) {
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return game.getBattlefield().countAll(filter, defendingPlayer, game) > 0;
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}
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return false;
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}
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}
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public BouncingBeebles(UUID ownerId) {
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super(ownerId, 28, "Bouncing Beebles", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{2}{U}");
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this.expansionSetCode = "ULG";
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this.toughness = new MageInt(2);
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//Bouncing Beebles is unblockable as long as defending player controls an artifact.
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Effect effect = new ConditionalContinousEffect(new UnblockableSourceEffect(),
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new DefendingPlayerControlsArtifact(),
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"Neurok Spy is unblockable as long as defending player controls an artifact");
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Effect effect = new ConditionalContinousEffect(
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new UnblockableSourceEffect(),
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new DefendingPlayerControlsCondition(new FilterArtifactPermanent()),
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"{this} is unblockable as long as defending player controls an artifact");
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
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}
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@ -0,0 +1,53 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.abilities.condition.common;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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/**
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*
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* @author North
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*/
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public class DefendingPlayerControlsCondition implements Condition {
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private FilterPermanent filter;
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public DefendingPlayerControlsCondition(FilterPermanent filter) {
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this.filter = filter;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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UUID defendingPlayer = game.getCombat().getDefendingPlayer(source.getSourceId());
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return defendingPlayer != null && game.getBattlefield().countAll(filter, defendingPlayer, game) > 0;
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}
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}
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