Fixed Genesis Wave

This commit is contained in:
Plopman 2013-06-28 22:24:37 +02:00
parent c9392d5eed
commit 918e6f4e66

View file

@ -106,7 +106,7 @@ class GenesisWaveEffect extends OneShotEffect<GenesisWaveEffect> {
Card card = cards.get(target1.getFirstTarget(), game); Card card = cards.get(target1.getFirstTarget(), game);
if (card != null) { if (card != null) {
cards.remove(card); cards.remove(card);
card.putOntoBattlefield(game, Zone.HAND, source.getSourceId(), source.getControllerId()); card.putOntoBattlefield(game, Zone.PICK, source.getSourceId(), source.getControllerId());
} }
target1.clearChosen(); target1.clearChosen();
} }