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Implement Simic Ascendancy
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102
Mage.Sets/src/mage/cards/SimicAscendancy.java
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102
Mage.Sets/src/mage/cards/SimicAscendancy.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.common.SourceHasCounterCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.common.WinGameSourceControllerEffect;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author jmharmon
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*/
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public final class SimicAscendancy extends CardImpl {
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static final String rule = "At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game";
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public SimicAscendancy(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{G}{U}");
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// {G}{U}: Put a +1/+1 counter on target creature you control.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.P1P1.createInstance()), new ManaCostsImpl("{1}{G}{U}"));
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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// Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on Simic Ascendancy.
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this.addAbility(new SimicAscendancyTriggeredAbility());
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// At the beginning of your upkeep, if Simic Ascendancy has twenty or more growth counters on it, you win the game.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new BeginningOfUpkeepTriggeredAbility(Zone.BATTLEFIELD, new WinGameSourceControllerEffect(), TargetController.YOU, false),
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new SourceHasCounterCondition(CounterType.GROWTH, 20, Integer.MAX_VALUE),
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rule));
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}
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public SimicAscendancy(final SimicAscendancy card) {
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super(card);
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}
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@Override
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public SimicAscendancy copy() {
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return new SimicAscendancy(this);
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}
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}
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class SimicAscendancyTriggeredAbility extends TriggeredAbilityImpl {
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SimicAscendancyTriggeredAbility() {
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super(Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.GROWTH.createInstance()), true);
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}
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SimicAscendancyTriggeredAbility(final SimicAscendancyTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public SimicAscendancyTriggeredAbility copy() {
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return new SimicAscendancyTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.COUNTER_ADDED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getData().equals(CounterType.P1P1.getName())) {
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Permanent permanent = game.getPermanentOrLKIBattlefield(event.getTargetId());
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if (permanent == null) {
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permanent = game.getPermanentEntering(event.getTargetId());
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}
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return (permanent != null
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&& !event.getTargetId().equals(this.getSourceId())
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&& permanent.isCreature()
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&& permanent.isControlledBy(this.getControllerId()));
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on {this}.";
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}
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}
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