Implemented Complex Automaton

This commit is contained in:
Evan Kranzler 2017-08-10 09:50:22 -04:00
parent 1e1bb6c3ba
commit 91a52a8b8f
2 changed files with 72 additions and 0 deletions

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@ -0,0 +1,71 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.cards.c;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.TriggeredAbility;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.condition.common.PermanentsOnTheBattlefieldCondition;
import mage.abilities.decorator.ConditionalTriggeredAbility;
import mage.abilities.effects.common.ReturnToHandSourceEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.TargetController;
import mage.filter.common.FilterControlledPermanent;
/**
*
* @author TheElk801
*/
public class ComplexAutomaton extends CardImpl {
public ComplexAutomaton(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{4}");
this.subtype.add("Golem");
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand.
TriggeredAbility ability = new BeginningOfUpkeepTriggeredAbility(new ReturnToHandSourceEffect(true), TargetController.YOU, false);
this.addAbility(new ConditionalTriggeredAbility(ability, new PermanentsOnTheBattlefieldCondition(new FilterControlledPermanent(), ComparisonType.MORE_THAN, 6),
"At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner's hand."));
}
public ComplexAutomaton(final ComplexAutomaton card) {
super(card);
}
@Override
public ComplexAutomaton copy() {
return new ComplexAutomaton(this);
}
}

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@ -72,6 +72,7 @@ public class Nemesis extends ExpansionSet {
cards.add(new SetCardInfo("Chieftain en-Dal", 4, Rarity.UNCOMMON, mage.cards.c.ChieftainEnDal.class));
cards.add(new SetCardInfo("Cloudskate", 29, Rarity.COMMON, mage.cards.c.Cloudskate.class));
cards.add(new SetCardInfo("Coiling Woodworm", 103, Rarity.UNCOMMON, mage.cards.c.CoilingWoodworm.class));
cards.add(new SetCardInfo("Complex Automaton", 128, Rarity.RARE, mage.cards.c.ComplexAutomaton.class));
cards.add(new SetCardInfo("Daze", 30, Rarity.COMMON, mage.cards.d.Daze.class));
cards.add(new SetCardInfo("Death Pit Offering", 56, Rarity.RARE, mage.cards.d.DeathPitOffering.class));
cards.add(new SetCardInfo("Defender en-Vec", 5, Rarity.COMMON, mage.cards.d.DefenderEnVec.class));