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* Snapcaster Mage - Target in graveyard is now madatory.
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1 changed files with 12 additions and 12 deletions
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@ -28,13 +28,6 @@
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package mage.sets.innistrad;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.TimingRule;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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@ -44,6 +37,13 @@ import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.TimingRule;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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@ -74,10 +74,11 @@ public class SnapcasterMage extends CardImpl<SnapcasterMage> {
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// Flash
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this.addAbility(FlashAbility.getInstance());
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// When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
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Ability ability = new EntersBattlefieldTriggeredAbility(new SnapcasterMageEffect());
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ability.addTarget(new TargetCardInYourGraveyard(filter));
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ability.addTarget(new TargetCardInYourGraveyard(filter, true));
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this.addAbility(ability);
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}
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@ -113,15 +114,14 @@ class SnapcasterMageEffect extends ContinuousEffectImpl<SnapcasterMageEffect> {
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Card card = game.getCard(targetPointer.getFirst(game, source));
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (card != null && sourceObject != null) {
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game.informPlayers(new StringBuilder(sourceObject.getName()).append(" gives Flashback to ").append(card.getName()).toString());
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game.informPlayers(new StringBuilder(sourceObject.getName()).append(" gives flashback to ").append(card.getName()).toString());
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Card card = game.getCard(targetPointer.getFirst(game, source));
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (card != null && sourceObject != null) {
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if (card != null) {
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FlashbackAbility ability;
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if (card.getCardType().contains(CardType.INSTANT)) {
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ability = new FlashbackAbility(card.getManaCost(), TimingRule.INSTANT);
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