mirror of
https://github.com/correl/mage.git
synced 2024-12-26 11:09:27 +00:00
Added Nefarious Lich, Thelon of Havenwood and Transcendence.
This commit is contained in:
parent
9b1bc491a8
commit
92421238ef
4 changed files with 485 additions and 1 deletions
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@ -134,7 +134,7 @@ class BoostCreatureEffectEffect extends ContinuousEffectImpl {
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public BoostCreatureEffectEffect() {
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super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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staticText = "Creatures you control of the chosen type get +1/+1 for each charge counter on Door of Destinies";
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staticText = "Creatures you control of the chosen type get +1/+1 for each charge counter on {this}";
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}
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public BoostCreatureEffectEffect(final BoostCreatureEffectEffect effect) {
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174
Mage.Sets/src/mage/sets/odyssey/NefariousLich.java
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174
Mage.Sets/src/mage/sets/odyssey/NefariousLich.java
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@ -0,0 +1,174 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
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||||
*
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||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.odyssey;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.LoseGameSourceControllerEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetCardInYourGraveyard;
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/**
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*
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* @author emerald000
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*/
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public class NefariousLich extends CardImpl {
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public NefariousLich(UUID ownerId) {
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super(ownerId, 153, "Nefarious Lich", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{B}{B}{B}{B}");
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this.expansionSetCode = "ODY";
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// If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new NefariousLichDamageReplacementEffect()));
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// If you would gain life, draw that many cards instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new NefariousLichLifeGainReplacementEffect()));
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// When Nefarious Lich leaves the battlefield, you lose the game.
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this.addAbility(new LeavesBattlefieldTriggeredAbility(new LoseGameSourceControllerEffect(), false));
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}
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public NefariousLich(final NefariousLich card) {
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super(card);
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}
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@Override
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public NefariousLich copy() {
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return new NefariousLich(this);
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}
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}
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class NefariousLichDamageReplacementEffect extends ReplacementEffectImpl {
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private int amount = 0;
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NefariousLichDamageReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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staticText = "If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.";
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}
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NefariousLichDamageReplacementEffect(final NefariousLichDamageReplacementEffect effect) {
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super(effect);
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this.amount = effect.amount;
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}
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@Override
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public NefariousLichDamageReplacementEffect copy() {
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return new NefariousLichDamageReplacementEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player controller = game.getPlayer(event.getPlayerId());
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if (controller != null) {
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Target target = new TargetCardInYourGraveyard(amount, new FilterCard("card in your graveyard"));
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if (target.canChoose(source.getSourceId(), controller.getId(), game)) {
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if (controller.choose(Outcome.Exile, target, source.getSourceId(), game)) {
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Set<Card> cards = new HashSet<>(amount);
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for (UUID targetId : target.getTargets()) {
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Card card = controller.getGraveyard().get(targetId, game);
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if (card != null) {
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cards.add(card);
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}
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}
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controller.moveCardsToExile(cards, source, game, true, null, "");
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return true;
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}
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}
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controller.lost(game);
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}
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return true;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == EventType.DAMAGE_PLAYER;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getControllerId())) {
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this.amount = event.getAmount();
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return true;
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}
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return false;
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}
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}
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class NefariousLichLifeGainReplacementEffect extends ReplacementEffectImpl {
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NefariousLichLifeGainReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.DrawCard);
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staticText = "If you would gain life, draw that many cards instead";
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}
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NefariousLichLifeGainReplacementEffect(final NefariousLichLifeGainReplacementEffect effect) {
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super(effect);
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}
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@Override
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public NefariousLichLifeGainReplacementEffect copy() {
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return new NefariousLichLifeGainReplacementEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Player controller = game.getPlayer(event.getPlayerId());
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if (controller != null) {
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controller.drawCards(event.getAmount(), game);
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}
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return true;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType().equals(EventType.GAIN_LIFE);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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return event.getPlayerId().equals(source.getControllerId());
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}
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}
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129
Mage.Sets/src/mage/sets/timespiral/ThelonOfHavenwood.java
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129
Mage.Sets/src/mage/sets/timespiral/ThelonOfHavenwood.java
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@ -0,0 +1,129 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
|
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* permitted provided that the following conditions are met:
|
||||
*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||
*
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* The views and conclusions contained in the software and documentation are those of the
|
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.timespiral;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.counter.AddCountersAllEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCardInASingleGraveyard;
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/**
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*
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* @author emerald000
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*/
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public class ThelonOfHavenwood extends CardImpl {
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private static final FilterCard filterCard = new FilterCard("a Fungus card from a graveyard");
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private static final FilterPermanent filterPermanent = new FilterPermanent("Fungus on the battlefield");
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static {
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filterCard.add(new SubtypePredicate("Fungus"));
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filterPermanent.add(new SubtypePredicate("Fungus"));
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}
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public ThelonOfHavenwood(UUID ownerId) {
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super(ownerId, 227, "Thelon of Havenwood", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{G}{G}");
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this.expansionSetCode = "TSP";
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this.supertype.add("Legendary");
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this.subtype.add("Elf");
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this.subtype.add("Druid");
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Each Fungus creature gets +1/+1 for each spore counter on it.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ThelonOfHavenwoodBoostEffect()));
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// {B}{G}, Exile a Fungus card from a graveyard: Put a spore counter on each Fungus on the battlefield.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersAllEffect(CounterType.SPORE.createInstance(), filterPermanent), new ManaCostsImpl<>("{B}{G}"));
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ability.addCost(new ExileFromGraveCost(new TargetCardInASingleGraveyard(1, 1, filterCard)));
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this.addAbility(ability);
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}
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public ThelonOfHavenwood(final ThelonOfHavenwood card) {
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super(card);
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}
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@Override
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public ThelonOfHavenwood copy() {
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return new ThelonOfHavenwood(this);
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}
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}
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class ThelonOfHavenwoodBoostEffect extends ContinuousEffectImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("Fungus creature");
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static {
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filter.add(new SubtypePredicate("Fungus"));
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}
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ThelonOfHavenwoodBoostEffect() {
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super(Duration.WhileOnBattlefield, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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staticText = "Each Fungus creature gets +1/+1 for each spore counter on it";
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}
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ThelonOfHavenwoodBoostEffect(final ThelonOfHavenwoodBoostEffect effect) {
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super(effect);
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}
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@Override
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public ThelonOfHavenwoodBoostEffect copy() {
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return new ThelonOfHavenwoodBoostEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (Permanent creature : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
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int numCounters = creature.getCounters().getCount(CounterType.SPORE);
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if (numCounters > 0) {
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creature.addPower(numCounters);
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creature.addToughness(numCounters);
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}
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}
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return true;
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}
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}
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181
Mage.Sets/src/mage/sets/torment/Transcendence.java
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181
Mage.Sets/src/mage/sets/torment/Transcendence.java
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@ -0,0 +1,181 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
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package mage.sets.torment;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.StateTriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.LoseGameSourceControllerEffect;
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import mage.abilities.effects.common.continuous.DontLoseByZeroOrLessLifeEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.players.Player;
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/**
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*
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* @author emerald000
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*/
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public class Transcendence extends CardImpl {
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public Transcendence(UUID ownerId) {
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super(ownerId, 20, "Transcendence", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{W}{W}{W}");
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this.expansionSetCode = "TOR";
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// You don't lose the game for having 0 or less life.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new DontLoseByZeroOrLessLifeEffect(Duration.WhileOnBattlefield)));
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// When you have 20 or more life, you lose the game.
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this.addAbility(new TranscendenceStateTriggeredAbility());
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// Whenever you lose life, you gain 2 life for each 1 life you lost.
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this.addAbility(new TranscendenceLoseLifeTriggeredAbility());
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}
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public Transcendence(final Transcendence card) {
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super(card);
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}
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@Override
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public Transcendence copy() {
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return new Transcendence(this);
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}
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}
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class TranscendenceStateTriggeredAbility extends StateTriggeredAbility {
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TranscendenceStateTriggeredAbility() {
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super(Zone.BATTLEFIELD, new LoseGameSourceControllerEffect());
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}
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TranscendenceStateTriggeredAbility(final TranscendenceStateTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public TranscendenceStateTriggeredAbility copy() {
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return new TranscendenceStateTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Player controller = game.getPlayer(this.getControllerId());
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if (controller != null) {
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return controller.getLife() >= 20;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "When you have 20 or more life, you lose the game.";
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}
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}
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class TranscendenceLoseLifeTriggeredAbility extends TriggeredAbilityImpl {
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TranscendenceLoseLifeTriggeredAbility() {
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super(Zone.BATTLEFIELD, new TranscendenceLoseLifeEffect(), false);
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}
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|
||||
TranscendenceLoseLifeTriggeredAbility(final TranscendenceLoseLifeTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranscendenceLoseLifeTriggeredAbility copy() {
|
||||
return new TranscendenceLoseLifeTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkEventType(GameEvent event, Game game) {
|
||||
return event.getType() == EventType.LOST_LIFE;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (event.getPlayerId().equals(this.getControllerId())) {
|
||||
for (Effect effect : this.getEffects()) {
|
||||
if (effect instanceof TranscendenceLoseLifeEffect) {
|
||||
((TranscendenceLoseLifeEffect) effect).setAmount(event.getAmount());
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "Whenever you lose life, you gain 2 life for each 1 life you lost.";
|
||||
}
|
||||
}
|
||||
|
||||
class TranscendenceLoseLifeEffect extends OneShotEffect {
|
||||
|
||||
private int amount = 0;
|
||||
|
||||
TranscendenceLoseLifeEffect() {
|
||||
super(Outcome.GainLife);
|
||||
this.staticText = "you gain 2 life for each 1 life you lost";
|
||||
}
|
||||
|
||||
TranscendenceLoseLifeEffect(final TranscendenceLoseLifeEffect effect) {
|
||||
super(effect);
|
||||
this.amount = effect.amount;
|
||||
}
|
||||
|
||||
@Override
|
||||
public TranscendenceLoseLifeEffect copy() {
|
||||
return new TranscendenceLoseLifeEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
Player controller = game.getPlayer(source.getControllerId());
|
||||
if (controller != null) {
|
||||
controller.gainLife(2 * amount, game);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
public void setAmount(int amount) {
|
||||
this.amount = amount;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue