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fixed Sling-Gang Lieutenant not having p/t
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1 changed files with 3 additions and 0 deletions
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@ -1,5 +1,6 @@
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package mage.cards.s;
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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@ -33,6 +34,8 @@ public final class SlingGangLieutenant extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add(SubType.GOBLIN);
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this.subtype.add(SubType.GOBLIN);
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this.power = new MageInt(1);
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this.toughness = new MageInt(1);
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// When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.
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// When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinToken(), 2)));
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this.addAbility(new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new GoblinToken(), 2)));
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