[SLD] Implement Holga, Relentless Rager

This commit is contained in:
theelk801 2023-04-08 20:01:16 -04:00
parent dd8a71cfeb
commit 928107ff5d

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@ -0,0 +1,103 @@
package mage.cards.h;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.combat.MustBeBlockedByAtLeastOneSourceEffect;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.Predicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class HolgaRelentlessRager extends CardImpl {
public HolgaRelentlessRager(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.BARBARIAN);
this.power = new MageInt(4);
this.toughness = new MageInt(6);
// Haste
this.addAbility(HasteAbility.getInstance());
// Holga, Relentless Rager must be blocked if able.
this.addAbility(new SimpleStaticAbility(new MustBeBlockedByAtLeastOneSourceEffect()));
// Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
this.addAbility(new AttacksTriggeredAbility(new HolgaRelentlessRagerEffect()));
}
private HolgaRelentlessRager(final HolgaRelentlessRager card) {
super(card);
}
@Override
public HolgaRelentlessRager copy() {
return new HolgaRelentlessRager(this);
}
}
class HolgaRelentlessRagerEffect extends OneShotEffect {
private enum HolgaRelentlessRagerPredicate implements Predicate<Permanent> {
instance;
@Override
public boolean apply(Permanent input, Game game) {
return game.getPlayer(game.getCombat().getDefenderId(input.getId())) != null;
}
}
private static final FilterPermanent filter = new FilterControlledCreaturePermanent();
static {
filter.add(HolgaRelentlessRagerPredicate.instance);
}
HolgaRelentlessRagerEffect() {
super(Outcome.Benefit);
staticText = "each creature you control attacking a player gets +1/+0 " +
"until end of turn for each creature that player controls";
}
private HolgaRelentlessRagerEffect(final HolgaRelentlessRagerEffect effect) {
super(effect);
}
@Override
public HolgaRelentlessRagerEffect copy() {
return new HolgaRelentlessRagerEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source, game)) {
int count = game
.getBattlefield()
.count(StaticFilters.FILTER_CONTROLLED_CREATURE, game.getCombat().getDefenderId(permanent.getId()), source, game);
if (count > 0) {
game.addEffect(new BoostTargetEffect(
count, 0, Duration.EndOfTurn
).setTargetPointer(new FixedTarget(permanent, game)), source);
}
}
return true;
}
}