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[SLD] Implement Holga, Relentless Rager
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103
Mage.Sets/src/mage/cards/h/HolgaRelentlessRager.java
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103
Mage.Sets/src/mage/cards/h/HolgaRelentlessRager.java
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package mage.cards.h;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.combat.MustBeBlockedByAtLeastOneSourceEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class HolgaRelentlessRager extends CardImpl {
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public HolgaRelentlessRager(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{R}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.BARBARIAN);
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this.power = new MageInt(4);
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this.toughness = new MageInt(6);
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// Haste
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this.addAbility(HasteAbility.getInstance());
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// Holga, Relentless Rager must be blocked if able.
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this.addAbility(new SimpleStaticAbility(new MustBeBlockedByAtLeastOneSourceEffect()));
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// Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
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this.addAbility(new AttacksTriggeredAbility(new HolgaRelentlessRagerEffect()));
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}
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private HolgaRelentlessRager(final HolgaRelentlessRager card) {
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super(card);
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}
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@Override
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public HolgaRelentlessRager copy() {
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return new HolgaRelentlessRager(this);
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}
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}
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class HolgaRelentlessRagerEffect extends OneShotEffect {
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private enum HolgaRelentlessRagerPredicate implements Predicate<Permanent> {
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instance;
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@Override
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public boolean apply(Permanent input, Game game) {
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return game.getPlayer(game.getCombat().getDefenderId(input.getId())) != null;
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}
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}
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private static final FilterPermanent filter = new FilterControlledCreaturePermanent();
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static {
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filter.add(HolgaRelentlessRagerPredicate.instance);
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}
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HolgaRelentlessRagerEffect() {
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super(Outcome.Benefit);
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staticText = "each creature you control attacking a player gets +1/+0 " +
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"until end of turn for each creature that player controls";
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}
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private HolgaRelentlessRagerEffect(final HolgaRelentlessRagerEffect effect) {
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super(effect);
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}
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@Override
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public HolgaRelentlessRagerEffect copy() {
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return new HolgaRelentlessRagerEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source, game)) {
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int count = game
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.getBattlefield()
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.count(StaticFilters.FILTER_CONTROLLED_CREATURE, game.getCombat().getDefenderId(permanent.getId()), source, game);
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if (count > 0) {
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game.addEffect(new BoostTargetEffect(
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count, 0, Duration.EndOfTurn
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).setTargetPointer(new FixedTarget(permanent, game)), source);
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}
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}
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return true;
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}
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}
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