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* Tapped for mana abilities - fixed that it cause rollback error if you cast second card with that effect (Nyxbloom Ancient, etc);
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2 changed files with 82 additions and 2 deletions
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@ -351,7 +351,7 @@ public class HumanPlayer extends PlayerImpl {
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@Override
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public int chooseReplacementEffect(Map<String, String> rEffects, Game game) {
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if (gameInCheckPlayableState(game)) {
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if (gameInCheckPlayableState(game, true)) { // ignore warning logs until double call for TAPPED_FOR_MANA will be fix
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return 0;
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}
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@ -2393,8 +2393,14 @@ public class HumanPlayer extends PlayerImpl {
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}
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private boolean gameInCheckPlayableState(Game game) {
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return gameInCheckPlayableState(game, false);
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}
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private boolean gameInCheckPlayableState(Game game, boolean ignoreWarning) {
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if (game.inCheckPlayableState()) {
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logger.warn("Player interaction in checkPlayableState./n" + NativeError.printStackTrace(this));
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if (!ignoreWarning) {
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logger.warn("Player interaction in checkPlayableState./n" + NativeError.printStackTrace(this));
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}
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return true;
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}
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return false;
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@ -0,0 +1,74 @@
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package org.mage.test.cards.continuous;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author JayDi85
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*/
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public class TappedForManaFromMultipleEffects extends CardTestPlayerBase {
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@Test
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public void test_One() {
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// If you tap a permanent for mana, it produces three times as much of that mana instead.
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addCard(Zone.HAND, playerA, "Nyxbloom Ancient"); // {4}{G}{G}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 7);
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//
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addCard(Zone.HAND, playerA, "Chlorophant"); // {G}{G}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); // 1x3 by nyx
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// cast nyx
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nyxbloom Ancient");
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// cast chloro
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Chlorophant");
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertPermanentCount(playerA, "Nyxbloom Ancient", 1);
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assertPermanentCount(playerA, "Chlorophant", 1);
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}
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@Test
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public void test_Two() {
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// If you tap a permanent for mana, it produces three times as much of that mana instead.
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addCard(Zone.HAND, playerA, "Nyxbloom Ancient", 1); // {4}{G}{G}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 7);
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//
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addCard(Zone.HAND, playerA, "Nyxbloom Ancient", 1); // {4}{G}{G}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 3); // 3 x 3 from another nyx
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//
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addCard(Zone.HAND, playerA, "Chlorophant"); // {G}{G}{G}
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); // 1x3 by nyx
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// cast nyx 1
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nyxbloom Ancient");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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// cast nyx 2
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nyxbloom Ancient");
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// real choice must be called one time only (from playManaAbility) after fix, see above to-do
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// TODO: TAPPED_FOR_MANA replace event called from checkTappedForManaReplacement and start to choose replace events, if logs enabled then it cause the error
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// use case 1 (human game only): do not ignore check playable logs in chooseReplacementEffect for HumanPlayer - you will get rollback error on second Nyxbloom Ancient cast
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// use case 2 (that test): comment one 1-2 choices to fail in 1-2 calls
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setChoice(playerA, "Nyxbloom Ancient: If you tap a permanent"); // getPlayable... checkTappedForManaReplacement... chooseReplacementEffect
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setChoice(playerA, "Nyxbloom Ancient: If you tap a permanent"); // playManaAbility... resolve... checkToFirePossibleEvents... chooseReplacementEffect
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// cast chloro
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Chlorophant");
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setStrictChooseMode(true);
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setStopAt(2, PhaseStep.BEGIN_COMBAT);
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execute();
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assertAllCommandsUsed();
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assertPermanentCount(playerA, "Nyxbloom Ancient", 2);
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assertPermanentCount(playerA, "Chlorophant", 1);
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}
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}
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