* Suspension Field - Fixed that the enters the battlefield effect was not optional.

This commit is contained in:
LevelX2 2014-11-04 13:45:05 +01:00
parent 37f38ec10a
commit 92fbe1c8a3

View file

@ -69,7 +69,7 @@ public class SuspensionField extends CardImpl {
this.color.setWhite(true);
// When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield.
Ability ability = new EntersBattlefieldTriggeredAbility(new SuspensionFieldExileEffect());
Ability ability = new EntersBattlefieldTriggeredAbility(new SuspensionFieldExileEffect(), true);
ability.addTarget(new TargetCreaturePermanent(filter));
this.addAbility(ability);
// Implemented as triggered effect that doesn't uses the stack (implementation with watcher does not work correctly because if the returned creature