diff --git a/Mage.Sets/src/mage/sets/CommanderLegendsBattleForBaldursGate.java b/Mage.Sets/src/mage/sets/CommanderLegendsBattleForBaldursGate.java
index a042b5d841..798acdfd51 100644
--- a/Mage.Sets/src/mage/sets/CommanderLegendsBattleForBaldursGate.java
+++ b/Mage.Sets/src/mage/sets/CommanderLegendsBattleForBaldursGate.java
@@ -23,8 +23,10 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Aarakocra Sneak", 54, Rarity.COMMON, mage.cards.a.AarakocraSneak.class));
cards.add(new SetCardInfo("Acolyte of Bahamut", 212, Rarity.UNCOMMON, mage.cards.a.AcolyteOfBahamut.class));
+ cards.add(new SetCardInfo("Aether Gale", 712, Rarity.RARE, mage.cards.a.AetherGale.class));
cards.add(new SetCardInfo("Agent of the Iron Throne", 107, Rarity.UNCOMMON, mage.cards.a.AgentOfTheIronThrone.class));
cards.add(new SetCardInfo("Agent of the Shadow Thieves", 108, Rarity.UNCOMMON, mage.cards.a.AgentOfTheShadowThieves.class));
+ cards.add(new SetCardInfo("Agitator Ant", 776, Rarity.RARE, mage.cards.a.AgitatorAnt.class));
cards.add(new SetCardInfo("Alora, Merry Thief", 55, Rarity.UNCOMMON, mage.cards.a.AloraMerryThief.class));
cards.add(new SetCardInfo("Altar of Bhaal", 109, Rarity.RARE, mage.cards.a.AltarOfBhaal.class));
cards.add(new SetCardInfo("Amber Gristle O'Maul", 159, Rarity.UNCOMMON, mage.cards.a.AmberGristleOMaul.class));
@@ -35,18 +37,26 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Ancient Copper Dragon", 161, Rarity.MYTHIC, mage.cards.a.AncientCopperDragon.class));
cards.add(new SetCardInfo("Ancient Gold Dragon", 3, Rarity.MYTHIC, mage.cards.a.AncientGoldDragon.class));
cards.add(new SetCardInfo("Ancient Silver Dragon", 56, Rarity.MYTHIC, mage.cards.a.AncientSilverDragon.class));
+ cards.add(new SetCardInfo("Angler Turtle", 713, Rarity.RARE, mage.cards.a.AnglerTurtle.class));
+ cards.add(new SetCardInfo("Arasta of the Endless Web", 817, Rarity.RARE, mage.cards.a.ArastaOfTheEndlessWeb.class));
cards.add(new SetCardInfo("Arcane Encyclopedia", 297, Rarity.UNCOMMON, mage.cards.a.ArcaneEncyclopedia.class));
cards.add(new SetCardInfo("Arcane Signet", 298, Rarity.UNCOMMON, mage.cards.a.ArcaneSignet.class));
cards.add(new SetCardInfo("Archivist of Oghma", 4, Rarity.RARE, mage.cards.a.ArchivistOfOghma.class));
+ cards.add(new SetCardInfo("Archpriest of Iona", 686, Rarity.RARE, mage.cards.a.ArchpriestOfIona.class));
cards.add(new SetCardInfo("Armor of Shadows", 112, Rarity.COMMON, mage.cards.a.ArmorOfShadows.class));
cards.add(new SetCardInfo("Arms of Hadar", 113, Rarity.COMMON, mage.cards.a.ArmsOfHadar.class));
cards.add(new SetCardInfo("Artificer Class", 663, Rarity.RARE, mage.cards.a.ArtificerClass.class));
cards.add(new SetCardInfo("Ascend from Avernus", 5, Rarity.RARE, mage.cards.a.AscendFromAvernus.class));
+ cards.add(new SetCardInfo("Ash Barrens", 880, Rarity.COMMON, mage.cards.a.AshBarrens.class));
cards.add(new SetCardInfo("Astarion's Thirst", 114, Rarity.RARE, mage.cards.a.AstarionsThirst.class));
cards.add(new SetCardInfo("Astarion, the Decadent", 265, Rarity.RARE, mage.cards.a.AstarionTheDecadent.class));
cards.add(new SetCardInfo("Astral Confrontation", 6, Rarity.COMMON, mage.cards.a.AstralConfrontation.class));
cards.add(new SetCardInfo("Astral Dragon", 664, Rarity.RARE, mage.cards.a.AstralDragon.class));
cards.add(new SetCardInfo("Atrocious Experiment", 115, Rarity.COMMON, mage.cards.a.AtrociousExperiment.class));
+ cards.add(new SetCardInfo("Aurora Phoenix", 778, Rarity.RARE, mage.cards.a.AuroraPhoenix.class));
+ cards.add(new SetCardInfo("Austere Command", 687, Rarity.RARE, mage.cards.a.AustereCommand.class));
+ cards.add(new SetCardInfo("Avatar of Slaughter", 779, Rarity.RARE, mage.cards.a.AvatarOfSlaughter.class));
+ cards.add(new SetCardInfo("Aven Mindcensor", 688, Rarity.UNCOMMON, mage.cards.a.AvenMindcensor.class));
cards.add(new SetCardInfo("Avenging Hunter", 215, Rarity.COMMON, mage.cards.a.AvengingHunter.class));
cards.add(new SetCardInfo("Baba Lysaga, Night Witch", 266, Rarity.RARE, mage.cards.b.BabaLysagaNightWitch.class));
cards.add(new SetCardInfo("Bag of Holding", 299, Rarity.UNCOMMON, mage.cards.b.BagOfHolding.class));
@@ -57,33 +67,59 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Basilisk Collar", 300, Rarity.RARE, mage.cards.b.BasiliskCollar.class));
cards.add(new SetCardInfo("Basilisk Gate", 346, Rarity.COMMON, mage.cards.b.BasiliskGate.class));
cards.add(new SetCardInfo("Battle Angels of Tyr", 9, Rarity.MYTHIC, mage.cards.b.BattleAngelsOfTyr.class));
+ cards.add(new SetCardInfo("Battle Mammoth", 818, Rarity.MYTHIC, mage.cards.b.BattleMammoth.class));
+ cards.add(new SetCardInfo("Beanstalk Giant", 819, Rarity.UNCOMMON, mage.cards.b.BeanstalkGiant.class));
+ cards.add(new SetCardInfo("Beast Within", 820, Rarity.UNCOMMON, mage.cards.b.BeastWithin.class));
cards.add(new SetCardInfo("Beckoning Will-o'-Wisp", 10, Rarity.UNCOMMON, mage.cards.b.BeckoningWillOWisp.class));
cards.add(new SetCardInfo("Bhaal's Invoker", 163, Rarity.COMMON, mage.cards.b.BhaalsInvoker.class));
cards.add(new SetCardInfo("Bhaal, Lord of Murder", 268, Rarity.RARE, mage.cards.b.BhaalLordOfMurder.class));
cards.add(new SetCardInfo("Black Dragon Gate", 347, Rarity.COMMON, mage.cards.b.BlackDragonGate.class));
cards.add(new SetCardInfo("Black Market Connections", 669, Rarity.RARE, mage.cards.b.BlackMarketConnections.class));
+ cards.add(new SetCardInfo("Black Market", 739, Rarity.RARE, mage.cards.b.BlackMarket.class));
cards.add(new SetCardInfo("Blade of Selves", 301, Rarity.RARE, mage.cards.b.BladeOfSelves.class));
+ cards.add(new SetCardInfo("Blasphemous Act", 780, Rarity.RARE, mage.cards.b.BlasphemousAct.class));
cards.add(new SetCardInfo("Blessed Hippogriff", 11, Rarity.COMMON, mage.cards.b.BlessedHippogriff.class));
+ cards.add(new SetCardInfo("Blighted Woodland", 881, Rarity.UNCOMMON, mage.cards.b.BlightedWoodland.class));
cards.add(new SetCardInfo("Blood Money", 116, Rarity.MYTHIC, mage.cards.b.BloodMoney.class));
cards.add(new SetCardInfo("Bloodboil Sorcerer", 164, Rarity.UNCOMMON, mage.cards.b.BloodboilSorcerer.class));
+ cards.add(new SetCardInfo("Bloodbraid Elf", 839, Rarity.UNCOMMON, mage.cards.b.BloodbraidElf.class));
+ cards.add(new SetCardInfo("Bloodsoaked Champion", 740, Rarity.RARE, mage.cards.b.BloodsoakedChampion.class));
+ cards.add(new SetCardInfo("Bloodthirsty Blade", 854, Rarity.UNCOMMON, mage.cards.b.BloodthirstyBlade.class));
cards.add(new SetCardInfo("Blur", 58, Rarity.COMMON, mage.cards.b.Blur.class));
+ cards.add(new SetCardInfo("Bojuka Bog", 882, Rarity.COMMON, mage.cards.b.BojukaBog.class));
cards.add(new SetCardInfo("Bonecaller Cleric", 117, Rarity.UNCOMMON, mage.cards.b.BonecallerCleric.class));
+ cards.add(new SetCardInfo("Bonecrusher Giant", 781, Rarity.RARE, mage.cards.b.BonecrusherGiant.class));
cards.add(new SetCardInfo("Bothersome Quasit", 674, Rarity.RARE, mage.cards.b.BothersomeQuasit.class));
cards.add(new SetCardInfo("Bountiful Promenade", 348, Rarity.RARE, mage.cards.b.BountifulPromenade.class));
cards.add(new SetCardInfo("Bramble Sovereign", 218, Rarity.MYTHIC, mage.cards.b.BrambleSovereign.class));
+ cards.add(new SetCardInfo("Brash Taunter", 782, Rarity.RARE, mage.cards.b.BrashTaunter.class));
cards.add(new SetCardInfo("Breath Weapon", 165, Rarity.COMMON, mage.cards.b.BreathWeapon.class));
cards.add(new SetCardInfo("Bronze Walrus", 302, Rarity.COMMON, mage.cards.b.BronzeWalrus.class));
cards.add(new SetCardInfo("Burakos, Party Leader", 653, Rarity.MYTHIC, mage.cards.b.BurakosPartyLeader.class));
cards.add(new SetCardInfo("Burnished Hart", 303, Rarity.UNCOMMON, mage.cards.b.BurnishedHart.class));
+ cards.add(new SetCardInfo("Butcher of Malakir", 741, Rarity.RARE, mage.cards.b.ButcherOfMalakir.class));
+ cards.add(new SetCardInfo("Bygone Bishop", 689, Rarity.RARE, mage.cards.b.BygoneBishop.class));
cards.add(new SetCardInfo("Cadira, Caller of the Small", 269, Rarity.UNCOMMON, mage.cards.c.CadiraCallerOfTheSmall.class));
+ cards.add(new SetCardInfo("Calculating Lich", 742, Rarity.MYTHIC, mage.cards.c.CalculatingLich.class));
cards.add(new SetCardInfo("Campfire", 304, Rarity.UNCOMMON, mage.cards.c.Campfire.class));
cards.add(new SetCardInfo("Candlekeep Sage", 60, Rarity.COMMON, mage.cards.c.CandlekeepSage.class));
cards.add(new SetCardInfo("Carefree Swinemaster", 219, Rarity.COMMON, mage.cards.c.CarefreeSwinemaster.class));
cards.add(new SetCardInfo("Carnelian Orb of Dragonkind", 166, Rarity.COMMON, mage.cards.c.CarnelianOrbOfDragonkind.class));
cards.add(new SetCardInfo("Cast Down", 119, Rarity.UNCOMMON, mage.cards.c.CastDown.class));
+ cards.add(new SetCardInfo("Castle Embereth", 883, Rarity.RARE, mage.cards.c.CastleEmbereth.class));
+ cards.add(new SetCardInfo("Castle Locthwain", 884, Rarity.RARE, mage.cards.c.CastleLocthwain.class));
+ cards.add(new SetCardInfo("Castle Vantress", 885, Rarity.RARE, mage.cards.c.CastleVantress.class));
cards.add(new SetCardInfo("Chain Devil", 120, Rarity.COMMON, mage.cards.c.ChainDevil.class));
+ cards.add(new SetCardInfo("Chain Reaction", 783, Rarity.RARE, mage.cards.c.ChainReaction.class));
+ cards.add(new SetCardInfo("Changeling Outcast", 743, Rarity.COMMON, mage.cards.c.ChangelingOutcast.class));
+ cards.add(new SetCardInfo("Chaos Dragon", 784, Rarity.RARE, mage.cards.c.ChaosDragon.class));
+ cards.add(new SetCardInfo("Chaos Wand", 855, Rarity.RARE, mage.cards.c.ChaosWand.class));
+ cards.add(new SetCardInfo("Chaos Warp", 785, Rarity.RARE, mage.cards.c.ChaosWarp.class));
cards.add(new SetCardInfo("Charcoal Diamond", 305, Rarity.COMMON, mage.cards.c.CharcoalDiamond.class));
cards.add(new SetCardInfo("Chardalyn Dragon", 306, Rarity.COMMON, mage.cards.c.ChardalynDragon.class));
+ cards.add(new SetCardInfo("Chasm Skulker", 714, Rarity.RARE, mage.cards.c.ChasmSkulker.class));
+ cards.add(new SetCardInfo("Choked Estuary", 886, Rarity.RARE, mage.cards.c.ChokedEstuary.class));
+ cards.add(new SetCardInfo("Cinder Glade", 887, Rarity.RARE, mage.cards.c.CinderGlade.class));
cards.add(new SetCardInfo("Circle of the Land Druid", 220, Rarity.COMMON, mage.cards.c.CircleOfTheLandDruid.class));
cards.add(new SetCardInfo("Citadel Gate", 349, Rarity.COMMON, mage.cards.c.CitadelGate.class));
cards.add(new SetCardInfo("Clan Crafter", 651, Rarity.MYTHIC, mage.cards.c.ClanCrafter.class));
@@ -95,68 +131,130 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Cloudkill", 121, Rarity.UNCOMMON, mage.cards.c.Cloudkill.class));
cards.add(new SetCardInfo("Colossal Badger", 223, Rarity.COMMON, mage.cards.c.ColossalBadger.class));
cards.add(new SetCardInfo("Command Tower", 351, Rarity.COMMON, mage.cards.c.CommandTower.class));
+ cards.add(new SetCardInfo("Compulsive Research", 715, Rarity.COMMON, mage.cards.c.CompulsiveResearch.class));
cards.add(new SetCardInfo("Cone of Cold", 61, Rarity.UNCOMMON, mage.cards.c.ConeOfCold.class));
- cards.add(new SetCardInfo("Consuming Aberration", 640, Rarity.RARE, mage.cards.c.ConsumingAberration.class));
+ cards.add(new SetCardInfo("Consuming Aberration", 840, Rarity.RARE, mage.cards.c.ConsumingAberration.class));
cards.add(new SetCardInfo("Contact Other Plane", 62, Rarity.COMMON, mage.cards.c.ContactOtherPlane.class));
cards.add(new SetCardInfo("Contraband Livestock", 12, Rarity.UNCOMMON, mage.cards.c.ContrabandLivestock.class));
cards.add(new SetCardInfo("Coronation of Chaos", 168, Rarity.COMMON, mage.cards.c.CoronationOfChaos.class));
+ cards.add(new SetCardInfo("Corpse Augur", 744, Rarity.UNCOMMON, mage.cards.c.CorpseAugur.class));
+ cards.add(new SetCardInfo("Creeping Tar Pit", 888, Rarity.RARE, mage.cards.c.CreepingTarPit.class));
+ cards.add(new SetCardInfo("Crib Swap", 690, Rarity.COMMON, mage.cards.c.CribSwap.class));
cards.add(new SetCardInfo("Criminal Past", 122, Rarity.UNCOMMON, mage.cards.c.CriminalPast.class));
+ cards.add(new SetCardInfo("Crippling Fear", 745, Rarity.RARE, mage.cards.c.CripplingFear.class));
cards.add(new SetCardInfo("Crystal Dragon", 13, Rarity.UNCOMMON, mage.cards.c.CrystalDragon.class));
cards.add(new SetCardInfo("Cultist of the Absolute", 123, Rarity.RARE, mage.cards.c.CultistOfTheAbsolute.class));
+ cards.add(new SetCardInfo("Cultivate", 821, Rarity.COMMON, mage.cards.c.Cultivate.class));
+ cards.add(new SetCardInfo("Curse of Opulence", 786, Rarity.UNCOMMON, mage.cards.c.CurseOfOpulence.class));
+ cards.add(new SetCardInfo("Curse of Verbosity", 717, Rarity.UNCOMMON, mage.cards.c.CurseOfVerbosity.class));
+ cards.add(new SetCardInfo("Curse of the Swine", 716, Rarity.RARE, mage.cards.c.CurseOfTheSwine.class));
+ cards.add(new SetCardInfo("Curtains' Call", 746, Rarity.RARE, mage.cards.c.CurtainsCall.class));
cards.add(new SetCardInfo("Cut a Deal", 14, Rarity.UNCOMMON, mage.cards.c.CutADeal.class));
+ cards.add(new SetCardInfo("Dark Hatchling", 747, Rarity.RARE, mage.cards.d.DarkHatchling.class));
+ cards.add(new SetCardInfo("Darkwater Catacombs", 889, Rarity.RARE, mage.cards.d.DarkwaterCatacombs.class));
+ cards.add(new SetCardInfo("Dauthi Horror", 748, Rarity.COMMON, mage.cards.d.DauthiHorror.class));
cards.add(new SetCardInfo("Dawnbringer Cleric", 15, Rarity.COMMON, mage.cards.d.DawnbringerCleric.class));
cards.add(new SetCardInfo("Deadly Dispute", 124, Rarity.COMMON, mage.cards.d.DeadlyDispute.class));
cards.add(new SetCardInfo("Decanter of Endless Water", 309, Rarity.COMMON, mage.cards.d.DecanterOfEndlessWater.class));
+ cards.add(new SetCardInfo("Demon Bolt", 787, Rarity.COMMON, mage.cards.d.DemonBolt.class));
+ cards.add(new SetCardInfo("Desolate Lighthouse", 890, Rarity.RARE, mage.cards.d.DesolateLighthouse.class));
+ cards.add(new SetCardInfo("Despark", 841, Rarity.UNCOMMON, mage.cards.d.Despark.class));
+ cards.add(new SetCardInfo("Dimir Aqueduct", 891, Rarity.UNCOMMON, mage.cards.d.DimirAqueduct.class));
+ cards.add(new SetCardInfo("Dimir Keyrune", 856, Rarity.UNCOMMON, mage.cards.d.DimirKeyrune.class));
+ cards.add(new SetCardInfo("Dimir Signet", 857, Rarity.COMMON, mage.cards.d.DimirSignet.class));
+ cards.add(new SetCardInfo("Dire Fleet Daredevil", 788, Rarity.RARE, mage.cards.d.DireFleetDaredevil.class));
+ cards.add(new SetCardInfo("Dire Fleet Ravager", 749, Rarity.MYTHIC, mage.cards.d.DireFleetRavager.class));
cards.add(new SetCardInfo("Displacer Kitten", 63, Rarity.RARE, mage.cards.d.DisplacerKitten.class));
+ cards.add(new SetCardInfo("Disrupt Decorum", 789, Rarity.RARE, mage.cards.d.DisruptDecorum.class));
+ cards.add(new SetCardInfo("Dissipation Field", 718, Rarity.RARE, mage.cards.d.DissipationField.class));
+ cards.add(new SetCardInfo("Domineering Will", 719, Rarity.RARE, mage.cards.d.DomineeringWill.class));
cards.add(new SetCardInfo("Draconic Lore", 64, Rarity.COMMON, mage.cards.d.DraconicLore.class));
cards.add(new SetCardInfo("Draconic Muralists", 224, Rarity.UNCOMMON, mage.cards.d.DraconicMuralists.class));
+ cards.add(new SetCardInfo("Dragon's Hoard", 858, Rarity.RARE, mage.cards.d.DragonsHoard.class));
cards.add(new SetCardInfo("Dragonborn Looter", 65, Rarity.COMMON, mage.cards.d.DragonbornLooter.class));
+ cards.add(new SetCardInfo("Drakuseth, Maw of Flames", 790, Rarity.RARE, mage.cards.d.DrakusethMawOfFlames.class));
cards.add(new SetCardInfo("Dread Linnorm", 225, Rarity.COMMON, mage.cards.d.DreadLinnorm.class));
cards.add(new SetCardInfo("Dream Fracture", 66, Rarity.COMMON, mage.cards.d.DreamFracture.class));
+ cards.add(new SetCardInfo("Dream Pillager", 791, Rarity.RARE, mage.cards.d.DreamPillager.class));
cards.add(new SetCardInfo("Drillworks Mole", 311, Rarity.UNCOMMON, mage.cards.d.DrillworksMole.class));
+ cards.add(new SetCardInfo("Dross Harvester", 750, Rarity.RARE, mage.cards.d.DrossHarvester.class));
+ cards.add(new SetCardInfo("Drown in the Loch", 842, Rarity.UNCOMMON, mage.cards.d.DrownInTheLoch.class));
+ cards.add(new SetCardInfo("Drownyard Temple", 892, Rarity.RARE, mage.cards.d.DrownyardTemple.class));
cards.add(new SetCardInfo("Druidic Ritual", 227, Rarity.COMMON, mage.cards.d.DruidicRitual.class));
cards.add(new SetCardInfo("Duke Ulder Ravengard", 272, Rarity.RARE, mage.cards.d.DukeUlderRavengard.class));
cards.add(new SetCardInfo("Dungeon Delver", 67, Rarity.UNCOMMON, mage.cards.d.DungeonDelver.class));
cards.add(new SetCardInfo("Dungeoneer's Pack", 312, Rarity.UNCOMMON, mage.cards.d.DungeoneersPack.class));
+ cards.add(new SetCardInfo("Dusk // Dawn", 691, Rarity.RARE, mage.cards.d.DuskDawn.class));
+ cards.add(new SetCardInfo("Dusk Mangler", 751, Rarity.UNCOMMON, mage.cards.d.DuskMangler.class));
cards.add(new SetCardInfo("Earth Tremor", 171, Rarity.COMMON, mage.cards.e.EarthTremor.class));
cards.add(new SetCardInfo("Earthquake Dragon", 228, Rarity.RARE, mage.cards.e.EarthquakeDragon.class));
+ cards.add(new SetCardInfo("Eight-and-a-Half-Tails", 692, Rarity.RARE, mage.cards.e.EightAndAHalfTails.class));
cards.add(new SetCardInfo("Elder Brain", 125, Rarity.RARE, mage.cards.e.ElderBrain.class));
cards.add(new SetCardInfo("Eldritch Pact", 126, Rarity.RARE, mage.cards.e.EldritchPact.class));
cards.add(new SetCardInfo("Ellyn Harbreeze, Busybody", 16, Rarity.UNCOMMON, mage.cards.e.EllynHarbreezeBusybody.class));
cards.add(new SetCardInfo("Elminster", 274, Rarity.MYTHIC, mage.cards.e.Elminster.class));
cards.add(new SetCardInfo("Elminster's Simulacrum", 68, Rarity.MYTHIC, mage.cards.e.ElminstersSimulacrum.class));
cards.add(new SetCardInfo("Elturel Survivors", 172, Rarity.RARE, mage.cards.e.ElturelSurvivors.class));
+ cards.add(new SetCardInfo("Embereth Shieldbreaker", 792, Rarity.UNCOMMON, mage.cards.e.EmberethShieldbreaker.class));
cards.add(new SetCardInfo("Emerald Dragon", 229, Rarity.UNCOMMON, mage.cards.e.EmeraldDragon.class));
+ cards.add(new SetCardInfo("End-Raze Forerunners", 822, Rarity.RARE, mage.cards.e.EndRazeForerunners.class));
cards.add(new SetCardInfo("Erinis, Gloom Stalker", 230, Rarity.UNCOMMON, mage.cards.e.ErinisGloomStalker.class));
+ cards.add(new SetCardInfo("Escape to the Wilds", 843, Rarity.RARE, mage.cards.e.EscapeToTheWilds.class));
+ cards.add(new SetCardInfo("Etali, Primal Storm", 793, Rarity.RARE, mage.cards.e.EtaliPrimalStorm.class));
cards.add(new SetCardInfo("Ettercap", 231, Rarity.COMMON, mage.cards.e.Ettercap.class));
+ cards.add(new SetCardInfo("Everflowing Chalice", 859, Rarity.UNCOMMON, mage.cards.e.EverflowingChalice.class));
cards.add(new SetCardInfo("Evolving Wilds", 352, Rarity.COMMON, mage.cards.e.EvolvingWilds.class));
+ cards.add(new SetCardInfo("Exotic Orchard", 893, Rarity.RARE, mage.cards.e.ExoticOrchard.class));
cards.add(new SetCardInfo("Explore the Underdark", 232, Rarity.UNCOMMON, mage.cards.e.ExploreTheUnderdark.class));
+ cards.add(new SetCardInfo("Explore", 823, Rarity.COMMON, mage.cards.e.Explore.class));
+ cards.add(new SetCardInfo("Extract from Darkness", 844, Rarity.UNCOMMON, mage.cards.e.ExtractFromDarkness.class));
+ cards.add(new SetCardInfo("Ezuri's Predation", 824, Rarity.RARE, mage.cards.e.EzurisPredation.class));
cards.add(new SetCardInfo("Faceless One", 1, Rarity.SPECIAL, mage.cards.f.FacelessOne.class));
+ cards.add(new SetCardInfo("Fact or Fiction", 720, Rarity.UNCOMMON, mage.cards.f.FactOrFiction.class));
cards.add(new SetCardInfo("Fang Dragon", 173, Rarity.COMMON, mage.cards.f.FangDragon.class));
cards.add(new SetCardInfo("Far Traveler", 17, Rarity.UNCOMMON, mage.cards.f.FarTraveler.class));
+ cards.add(new SetCardInfo("Feed the Swarm", 752, Rarity.COMMON, mage.cards.f.FeedTheSwarm.class));
+ cards.add(new SetCardInfo("Felisa, Fang of Silverquill", 845, Rarity.MYTHIC, mage.cards.f.FelisaFangOfSilverquill.class));
+ cards.add(new SetCardInfo("Fellwar Stone", 860, Rarity.UNCOMMON, mage.cards.f.FellwarStone.class));
cards.add(new SetCardInfo("Feywild Caretaker", 69, Rarity.UNCOMMON, mage.cards.f.FeywildCaretaker.class));
cards.add(new SetCardInfo("Firbolg Flutist", 174, Rarity.RARE, mage.cards.f.FirbolgFlutist.class));
cards.add(new SetCardInfo("Fire Diamond", 313, Rarity.COMMON, mage.cards.f.FireDiamond.class));
cards.add(new SetCardInfo("Fireball", 175, Rarity.UNCOMMON, mage.cards.f.Fireball.class));
+ cards.add(new SetCardInfo("Firja's Retribution", 846, Rarity.RARE, mage.cards.f.FirjasRetribution.class));
cards.add(new SetCardInfo("Flaming Fist Officer", 19, Rarity.COMMON, mage.cards.f.FlamingFistOfficer.class));
cards.add(new SetCardInfo("Flaming Fist", 18, Rarity.COMMON, mage.cards.f.FlamingFist.class));
cards.add(new SetCardInfo("Folk Hero", 650, Rarity.MYTHIC, mage.cards.f.FolkHero.class));
cards.add(new SetCardInfo("Font of Magic", 71, Rarity.MYTHIC, mage.cards.f.FontOfMagic.class));
cards.add(new SetCardInfo("Forest", 467, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
+ cards.add(new SetCardInfo("Forgotten Creation", 721, Rarity.RARE, mage.cards.f.ForgottenCreation.class));
+ cards.add(new SetCardInfo("Fractured Sanity", 722, Rarity.RARE, mage.cards.f.FracturedSanity.class));
+ cards.add(new SetCardInfo("Frontline Medic", 693, Rarity.RARE, mage.cards.f.FrontlineMedic.class));
+ cards.add(new SetCardInfo("Galepowder Mage", 694, Rarity.RARE, mage.cards.g.GalepowderMage.class));
+ cards.add(new SetCardInfo("Game Trail", 894, Rarity.RARE, mage.cards.g.GameTrail.class));
cards.add(new SetCardInfo("Ganax, Astral Hunter", 176, Rarity.UNCOMMON, mage.cards.g.GanaxAstralHunter.class));
cards.add(new SetCardInfo("Gate Colossus", 315, Rarity.UNCOMMON, mage.cards.g.GateColossus.class));
cards.add(new SetCardInfo("Genasi Enforcers", 177, Rarity.COMMON, mage.cards.g.GenasiEnforcers.class));
cards.add(new SetCardInfo("Geode Golem", 316, Rarity.UNCOMMON, mage.cards.g.GeodeGolem.class));
+ cards.add(new SetCardInfo("Geode Rager", 794, Rarity.RARE, mage.cards.g.GeodeRager.class));
cards.add(new SetCardInfo("Ghastly Death Tyrant", 127, Rarity.COMMON, mage.cards.g.GhastlyDeathTyrant.class));
cards.add(new SetCardInfo("Ghost Lantern", 128, Rarity.UNCOMMON, mage.cards.g.GhostLantern.class));
cards.add(new SetCardInfo("Giant Ankheg", 233, Rarity.UNCOMMON, mage.cards.g.GiantAnkheg.class));
cards.add(new SetCardInfo("Githzerai Monk", 20, Rarity.UNCOMMON, mage.cards.g.GithzeraiMonk.class));
+ cards.add(new SetCardInfo("Glorious Protector", 695, Rarity.RARE, mage.cards.g.GloriousProtector.class));
+ cards.add(new SetCardInfo("Goblin Spymaster", 795, Rarity.RARE, mage.cards.g.GoblinSpymaster.class));
cards.add(new SetCardInfo("Goggles of Night", 74, Rarity.COMMON, mage.cards.g.GogglesOfNight.class));
cards.add(new SetCardInfo("Goliath Paladin", 21, Rarity.COMMON, mage.cards.g.GoliathPaladin.class));
+ cards.add(new SetCardInfo("Gonti, Lord of Luxury", 753, Rarity.RARE, mage.cards.g.GontiLordOfLuxury.class));
cards.add(new SetCardInfo("Gorion, Wise Mentor", 276, Rarity.RARE, mage.cards.g.GorionWiseMentor.class));
cards.add(new SetCardInfo("Gray Harbor Merfolk", 75, Rarity.COMMON, mage.cards.g.GrayHarborMerfolk.class));
cards.add(new SetCardInfo("Gray Slaad", 129, Rarity.COMMON, mage.cards.g.GraySlaad.class));
+ cards.add(new SetCardInfo("Grazilaxx, Illithid Scholar", 723, Rarity.RARE, mage.cards.g.GrazilaxxIllithidScholar.class));
+ cards.add(new SetCardInfo("Greater Gargadon", 796, Rarity.RARE, mage.cards.g.GreaterGargadon.class));
cards.add(new SetCardInfo("Greatsword of Tyr", 22, Rarity.COMMON, mage.cards.g.GreatswordOfTyr.class));
+ cards.add(new SetCardInfo("Grim Haruspex", 754, Rarity.RARE, mage.cards.g.GrimHaruspex.class));
+ cards.add(new SetCardInfo("Grim Hireling", 755, Rarity.RARE, mage.cards.g.GrimHireling.class));
+ cards.add(new SetCardInfo("Grumgully, the Generous", 847, Rarity.UNCOMMON, mage.cards.g.GrumgullyTheGenerous.class));
+ cards.add(new SetCardInfo("Gruul Turf", 895, Rarity.UNCOMMON, mage.cards.g.GruulTurf.class));
cards.add(new SetCardInfo("Guardian Naga", 23, Rarity.COMMON, mage.cards.g.GuardianNaga.class));
cards.add(new SetCardInfo("Guiding Bolt", 24, Rarity.COMMON, mage.cards.g.GuidingBolt.class));
cards.add(new SetCardInfo("Guild Artisan", 179, Rarity.UNCOMMON, mage.cards.g.GuildArtisan.class));
@@ -168,102 +266,187 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Hardy Outlander", 235, Rarity.UNCOMMON, mage.cards.h.HardyOutlander.class));
cards.add(new SetCardInfo("Harper Recruiter", 659, Rarity.RARE, mage.cards.h.HarperRecruiter.class));
cards.add(new SetCardInfo("Heap Gate", 354, Rarity.COMMON, mage.cards.h.HeapGate.class));
+ cards.add(new SetCardInfo("Hedron Archive", 861, Rarity.UNCOMMON, mage.cards.h.HedronArchive.class));
+ cards.add(new SetCardInfo("Herald's Horn", 862, Rarity.UNCOMMON, mage.cards.h.HeraldsHorn.class));
+ cards.add(new SetCardInfo("Hex", 757, Rarity.RARE, mage.cards.h.Hex.class));
+ cards.add(new SetCardInfo("High Priest of Penance", 848, Rarity.RARE, mage.cards.h.HighPriestOfPenance.class));
+ cards.add(new SetCardInfo("Highland Forest", 896, Rarity.COMMON, mage.cards.h.HighlandForest.class));
cards.add(new SetCardInfo("Hoarding Ogre", 181, Rarity.COMMON, mage.cards.h.HoardingOgre.class));
cards.add(new SetCardInfo("Horn of Valhalla", 26, Rarity.RARE, mage.cards.h.HornOfValhalla.class));
+ cards.add(new SetCardInfo("Hornet Queen", 825, Rarity.MYTHIC, mage.cards.h.HornetQueen.class));
+ cards.add(new SetCardInfo("Hullbreaker Horror", 724, Rarity.RARE, mage.cards.h.HullbreakerHorror.class));
+ cards.add(new SetCardInfo("Hunted Horror", 758, Rarity.RARE, mage.cards.h.HuntedHorror.class));
cards.add(new SetCardInfo("Icewind Stalwart", 27, Rarity.COMMON, mage.cards.i.IcewindStalwart.class));
+ cards.add(new SetCardInfo("Ignite the Future", 797, Rarity.RARE, mage.cards.i.IgniteTheFuture.class));
cards.add(new SetCardInfo("Imoen, Mystic Trickster", 77, Rarity.UNCOMMON, mage.cards.i.ImoenMysticTrickster.class));
+ cards.add(new SetCardInfo("In Garruk's Wake", 759, Rarity.RARE, mage.cards.i.InGarruksWake.class));
cards.add(new SetCardInfo("Ingenious Artillerist", 182, Rarity.COMMON, mage.cards.i.IngeniousArtillerist.class));
cards.add(new SetCardInfo("Inspired Tinkering", 183, Rarity.UNCOMMON, mage.cards.i.InspiredTinkering.class));
cards.add(new SetCardInfo("Inspiring Leader", 28, Rarity.UNCOMMON, mage.cards.i.InspiringLeader.class));
cards.add(new SetCardInfo("Insufferable Balladeer", 184, Rarity.COMMON, mage.cards.i.InsufferableBalladeer.class));
cards.add(new SetCardInfo("Irenicus's Vile Duplication", 78, Rarity.UNCOMMON, mage.cards.i.IrenicussVileDuplication.class));
cards.add(new SetCardInfo("Iron Mastiff", 317, Rarity.UNCOMMON, mage.cards.i.IronMastiff.class));
+ cards.add(new SetCardInfo("Irregular Cohort", 696, Rarity.COMMON, mage.cards.i.IrregularCohort.class));
cards.add(new SetCardInfo("Island", 455, Rarity.LAND, mage.cards.basiclands.Island.class, NON_FULL_USE_VARIOUS));
+ cards.add(new SetCardInfo("Izzet Boilerworks", 897, Rarity.UNCOMMON, mage.cards.i.IzzetBoilerworks.class));
+ cards.add(new SetCardInfo("Izzet Chemister", 798, Rarity.RARE, mage.cards.i.IzzetChemister.class));
+ cards.add(new SetCardInfo("Izzet Signet", 863, Rarity.COMMON, mage.cards.i.IzzetSignet.class));
cards.add(new SetCardInfo("Jaheira's Respite", 238, Rarity.RARE, mage.cards.j.JaheirasRespite.class));
cards.add(new SetCardInfo("Jaheira, Friend of the Forest", 237, Rarity.RARE, mage.cards.j.JaheiraFriendOfTheForest.class));
cards.add(new SetCardInfo("Jan Jansen, Chaos Crafter", 277, Rarity.RARE, mage.cards.j.JanJansenChaosCrafter.class));
cards.add(new SetCardInfo("Javelin of Lightning", 185, Rarity.COMMON, mage.cards.j.JavelinOfLightning.class));
+ cards.add(new SetCardInfo("Jazal Goldmane", 697, Rarity.MYTHIC, mage.cards.j.JazalGoldmane.class));
+ cards.add(new SetCardInfo("Jeska's Will", 799, Rarity.RARE, mage.cards.j.JeskasWill.class));
cards.add(new SetCardInfo("Journey to the Lost City", 681, Rarity.RARE, mage.cards.j.JourneyToTheLostCity.class));
cards.add(new SetCardInfo("Juvenile Mist Dragon", 79, Rarity.UNCOMMON, mage.cards.j.JuvenileMistDragon.class));
cards.add(new SetCardInfo("Karlach, Fury of Avernus", 186, Rarity.MYTHIC, mage.cards.k.KarlachFuryOfAvernus.class));
+ cards.add(new SetCardInfo("Kazuul, Tyrant of the Cliffs", 800, Rarity.RARE, mage.cards.k.KazuulTyrantOfTheCliffs.class));
+ cards.add(new SetCardInfo("Keiga, the Tide Star", 725, Rarity.RARE, mage.cards.k.KeigaTheTideStar.class));
+ cards.add(new SetCardInfo("Kessig Wolf Run", 898, Rarity.RARE, mage.cards.k.KessigWolfRun.class));
+ cards.add(new SetCardInfo("Kher Keep", 899, Rarity.RARE, mage.cards.k.KherKeep.class));
cards.add(new SetCardInfo("Kindred Discovery", 81, Rarity.RARE, mage.cards.k.KindredDiscovery.class));
+ cards.add(new SetCardInfo("Kodama's Reach", 826, Rarity.COMMON, mage.cards.k.KodamasReach.class));
cards.add(new SetCardInfo("Korlessa, Scale Singer", 280, Rarity.UNCOMMON, mage.cards.k.KorlessaScaleSinger.class));
cards.add(new SetCardInfo("Lae'zel, Vlaakith's Champion", 29, Rarity.RARE, mage.cards.l.LaezelVlaakithsChampion.class));
+ cards.add(new SetCardInfo("Laelia, the Blade Reforged", 801, Rarity.RARE, mage.cards.l.LaeliaTheBladeReforged.class));
cards.add(new SetCardInfo("Lantern of Revealing", 318, Rarity.COMMON, mage.cards.l.LanternOfRevealing.class));
cards.add(new SetCardInfo("Lapis Orb of Dragonkind", 82, Rarity.COMMON, mage.cards.l.LapisOrbOfDragonkind.class));
cards.add(new SetCardInfo("Legion Loyalty", 31, Rarity.MYTHIC, mage.cards.l.LegionLoyalty.class));
+ cards.add(new SetCardInfo("Leyline of Anticipation", 726, Rarity.RARE, mage.cards.l.LeylineOfAnticipation.class));
+ cards.add(new SetCardInfo("Light Up the Stage", 802, Rarity.UNCOMMON, mage.cards.l.LightUpTheStage.class));
cards.add(new SetCardInfo("Lightning Bolt", 187, Rarity.COMMON, mage.cards.l.LightningBolt.class));
+ cards.add(new SetCardInfo("Lightning Greaves", 864, Rarity.UNCOMMON, mage.cards.l.LightningGreaves.class));
cards.add(new SetCardInfo("Livaan, Cultist of Tiamat", 188, Rarity.UNCOMMON, mage.cards.l.LivaanCultistOfTiamat.class));
+ cards.add(new SetCardInfo("Lovestruck Beast", 827, Rarity.RARE, mage.cards.l.LovestruckBeast.class));
cards.add(new SetCardInfo("Lozhan, Dragons' Legacy", 281, Rarity.UNCOMMON, mage.cards.l.LozhanDragonsLegacy.class));
cards.add(new SetCardInfo("Lulu, Loyal Hollyphant", 32, Rarity.UNCOMMON, mage.cards.l.LuluLoyalHollyphant.class));
cards.add(new SetCardInfo("Lurking Green Dragon", 239, Rarity.COMMON, mage.cards.l.LurkingGreenDragon.class));
cards.add(new SetCardInfo("Luxury Suite", 355, Rarity.RARE, mage.cards.l.LuxurySuite.class));
+ cards.add(new SetCardInfo("Mage's Attendant", 698, Rarity.UNCOMMON, mage.cards.m.MagesAttendant.class));
+ cards.add(new SetCardInfo("Magus of the Balance", 699, Rarity.RARE, mage.cards.m.MagusOfTheBalance.class));
cards.add(new SetCardInfo("Mahadi, Emporium Master", 282, Rarity.UNCOMMON, mage.cards.m.MahadiEmporiumMaster.class));
+ cards.add(new SetCardInfo("Malakir Blood-Priest", 760, Rarity.COMMON, mage.cards.m.MalakirBloodPriest.class));
+ cards.add(new SetCardInfo("Managorger Hydra", 828, Rarity.RARE, mage.cards.m.ManagorgerHydra.class));
cards.add(new SetCardInfo("Manifold Key", 319, Rarity.UNCOMMON, mage.cards.m.ManifoldKey.class));
cards.add(new SetCardInfo("Manor Gate", 356, Rarity.COMMON, mage.cards.m.ManorGate.class));
cards.add(new SetCardInfo("Marble Diamond", 320, Rarity.COMMON, mage.cards.m.MarbleDiamond.class));
cards.add(new SetCardInfo("Marching Duodrone", 321, Rarity.COMMON, mage.cards.m.MarchingDuodrone.class));
+ cards.add(new SetCardInfo("Mardu Strike Leader", 761, Rarity.RARE, mage.cards.m.MarduStrikeLeader.class));
cards.add(new SetCardInfo("Martial Impetus", 33, Rarity.COMMON, mage.cards.m.MartialImpetus.class));
+ cards.add(new SetCardInfo("Maskwood Nexus", 865, Rarity.RARE, mage.cards.m.MaskwoodNexus.class));
+ cards.add(new SetCardInfo("Memory Plunder", 849, Rarity.RARE, mage.cards.m.MemoryPlunder.class));
cards.add(new SetCardInfo("Meteor Golem", 323, Rarity.UNCOMMON, mage.cards.m.MeteorGolem.class));
+ cards.add(new SetCardInfo("Midnight Clock", 727, Rarity.RARE, mage.cards.m.MidnightClock.class));
+ cards.add(new SetCardInfo("Mikaeus, the Lunarch", 700, Rarity.MYTHIC, mage.cards.m.MikaeusTheLunarch.class));
+ cards.add(new SetCardInfo("Mind Flayer", 728, Rarity.RARE, mage.cards.m.MindFlayer.class));
cards.add(new SetCardInfo("Mind Stone", 325, Rarity.UNCOMMON, mage.cards.m.MindStone.class));
+ cards.add(new SetCardInfo("Mindblade Render", 762, Rarity.RARE, mage.cards.m.MindbladeRender.class));
+ cards.add(new SetCardInfo("Mindcrank", 866, Rarity.UNCOMMON, mage.cards.m.Mindcrank.class));
cards.add(new SetCardInfo("Minimus Containment", 34, Rarity.COMMON, mage.cards.m.MinimusContainment.class));
cards.add(new SetCardInfo("Minsc & Boo, Timeless Heroes", 285, Rarity.MYTHIC, mage.cards.m.MinscBooTimelessHeroes.class));
+ cards.add(new SetCardInfo("Mirror Entity", 701, Rarity.RARE, mage.cards.m.MirrorEntity.class));
+ cards.add(new SetCardInfo("Mizzium Mortars", 803, Rarity.RARE, mage.cards.m.MizziumMortars.class));
cards.add(new SetCardInfo("Mocking Doppelganger", 667, Rarity.RARE, mage.cards.m.MockingDoppelganger.class));
cards.add(new SetCardInfo("Mold Folk", 133, Rarity.COMMON, mage.cards.m.MoldFolk.class));
cards.add(new SetCardInfo("Monster Manual", 242, Rarity.RARE, mage.cards.m.MonsterManual.class));
cards.add(new SetCardInfo("Moonshae Pixie", 84, Rarity.UNCOMMON, mage.cards.m.MoonshaePixie.class));
cards.add(new SetCardInfo("Morphic Pool", 357, Rarity.RARE, mage.cards.m.MorphicPool.class));
+ cards.add(new SetCardInfo("Mortuary Mire", 900, Rarity.COMMON, mage.cards.m.MortuaryMire.class));
cards.add(new SetCardInfo("Moss Diamond", 327, Rarity.COMMON, mage.cards.m.MossDiamond.class));
+ cards.add(new SetCardInfo("Mossfire Valley", 901, Rarity.RARE, mage.cards.m.MossfireValley.class));
+ cards.add(new SetCardInfo("Mosswort Bridge", 902, Rarity.RARE, mage.cards.m.MosswortBridge.class));
+ cards.add(new SetCardInfo("Mother of Runes", 702, Rarity.UNCOMMON, mage.cards.m.MotherOfRunes.class));
cards.add(new SetCardInfo("Mountain", 463, Rarity.LAND, mage.cards.basiclands.Mountain.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Multiclass Baldric", 684, Rarity.RARE, mage.cards.m.MulticlassBaldric.class));
cards.add(new SetCardInfo("Murder", 134, Rarity.COMMON, mage.cards.m.Murder.class));
+ cards.add(new SetCardInfo("Mutavault", 903, Rarity.RARE, mage.cards.m.Mutavault.class));
cards.add(new SetCardInfo("Myconid Spore Tender", 243, Rarity.COMMON, mage.cards.m.MyconidSporeTender.class));
+ cards.add(new SetCardInfo("Myriad Landscape", 904, Rarity.UNCOMMON, mage.cards.m.MyriadLandscape.class));
cards.add(new SetCardInfo("Myrkul's Edict", 135, Rarity.COMMON, mage.cards.m.MyrkulsEdict.class));
cards.add(new SetCardInfo("Myrkul's Invoker", 136, Rarity.COMMON, mage.cards.m.MyrkulsInvoker.class));
cards.add(new SetCardInfo("Mystery Key", 85, Rarity.UNCOMMON, mage.cards.m.MysteryKey.class));
cards.add(new SetCardInfo("Nalia de'Arnise", 649, Rarity.MYTHIC, mage.cards.n.NaliaDeArnise.class));
+ cards.add(new SetCardInfo("Natural Reclamation", 829, Rarity.COMMON, mage.cards.n.NaturalReclamation.class));
cards.add(new SetCardInfo("Nature's Lore", 244, Rarity.COMMON, mage.cards.n.NaturesLore.class));
cards.add(new SetCardInfo("Nautiloid Ship", 328, Rarity.MYTHIC, mage.cards.n.NautiloidShip.class));
cards.add(new SetCardInfo("Navigation Orb", 329, Rarity.COMMON, mage.cards.n.NavigationOrb.class));
cards.add(new SetCardInfo("Nefarious Imp", 137, Rarity.COMMON, mage.cards.n.NefariousImp.class));
cards.add(new SetCardInfo("Nemesis Phoenix", 189, Rarity.UNCOMMON, mage.cards.n.NemesisPhoenix.class));
+ cards.add(new SetCardInfo("Nemesis of Reason", 850, Rarity.RARE, mage.cards.n.NemesisOfReason.class));
+ cards.add(new SetCardInfo("Nephalia Drownyard", 905, Rarity.RARE, mage.cards.n.NephaliaDrownyard.class));
+ cards.add(new SetCardInfo("Nighthawk Scavenger", 763, Rarity.RARE, mage.cards.n.NighthawkScavenger.class));
+ cards.add(new SetCardInfo("Nighthowler", 764, Rarity.RARE, mage.cards.n.Nighthowler.class));
+ cards.add(new SetCardInfo("Nihilith", 765, Rarity.RARE, mage.cards.n.Nihilith.class));
cards.add(new SetCardInfo("Nimbleclaw Adept", 86, Rarity.COMMON, mage.cards.n.NimbleclawAdept.class));
cards.add(new SetCardInfo("Nimblewright Schematic", 330, Rarity.COMMON, mage.cards.n.NimblewrightSchematic.class));
cards.add(new SetCardInfo("Nine-Fingers Keene", 289, Rarity.RARE, mage.cards.n.NineFingersKeene.class));
+ cards.add(new SetCardInfo("Niv-Mizzet, Parun", 851, Rarity.RARE, mage.cards.n.NivMizzetParun.class));
cards.add(new SetCardInfo("Noble's Purse", 331, Rarity.UNCOMMON, mage.cards.n.NoblesPurse.class));
cards.add(new SetCardInfo("Nothic", 138, Rarity.UNCOMMON, mage.cards.n.Nothic.class));
cards.add(new SetCardInfo("Oceanus Dragon", 87, Rarity.COMMON, mage.cards.o.OceanusDragon.class));
cards.add(new SetCardInfo("Oji, the Exquisite Blade", 290, Rarity.UNCOMMON, mage.cards.o.OjiTheExquisiteBlade.class));
+ cards.add(new SetCardInfo("Order of Whiteclay", 703, Rarity.RARE, mage.cards.o.OrderOfWhiteclay.class));
+ cards.add(new SetCardInfo("Orzhov Basilica", 906, Rarity.UNCOMMON, mage.cards.o.OrzhovBasilica.class));
+ cards.add(new SetCardInfo("Orzhov Signet", 867, Rarity.UNCOMMON, mage.cards.o.OrzhovSignet.class));
+ cards.add(new SetCardInfo("Outpost Siege", 804, Rarity.RARE, mage.cards.o.OutpostSiege.class));
+ cards.add(new SetCardInfo("Overcharged Amalgam", 729, Rarity.RARE, mage.cards.o.OverchargedAmalgam.class));
cards.add(new SetCardInfo("Overwhelming Encounter", 245, Rarity.UNCOMMON, mage.cards.o.OverwhelmingEncounter.class));
cards.add(new SetCardInfo("Owlbear Shepherd", 247, Rarity.UNCOMMON, mage.cards.o.OwlbearShepherd.class));
cards.add(new SetCardInfo("Pack Attack", 190, Rarity.COMMON, mage.cards.p.PackAttack.class));
cards.add(new SetCardInfo("Parasitic Impetus", 140, Rarity.COMMON, mage.cards.p.ParasiticImpetus.class));
cards.add(new SetCardInfo("Passageway Seer", 141, Rarity.UNCOMMON, mage.cards.p.PassagewaySeer.class));
+ cards.add(new SetCardInfo("Path of Ancestry", 907, Rarity.COMMON, mage.cards.p.PathOfAncestry.class));
cards.add(new SetCardInfo("Patriar's Seal", 332, Rarity.UNCOMMON, mage.cards.p.PatriarsSeal.class));
cards.add(new SetCardInfo("Patron of the Arts", 191, Rarity.COMMON, mage.cards.p.PatronOfTheArts.class));
+ cards.add(new SetCardInfo("Phyrexian Rager", 766, Rarity.COMMON, mage.cards.p.PhyrexianRager.class));
+ cards.add(new SetCardInfo("Phyrexian Revoker", 868, Rarity.RARE, mage.cards.p.PhyrexianRevoker.class));
cards.add(new SetCardInfo("Pilgrim's Eye", 333, Rarity.COMMON, mage.cards.p.PilgrimsEye.class));
+ cards.add(new SetCardInfo("Plague Spitter", 767, Rarity.UNCOMMON, mage.cards.p.PlagueSpitter.class));
cards.add(new SetCardInfo("Plains", 451, Rarity.LAND, mage.cards.basiclands.Plains.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Poison the Blade", 248, Rarity.COMMON, mage.cards.p.PoisonTheBlade.class));
+ cards.add(new SetCardInfo("Pontiff of Blight", 768, Rarity.RARE, mage.cards.p.PontiffOfBlight.class));
+ cards.add(new SetCardInfo("Port of Karfell", 908, Rarity.UNCOMMON, mage.cards.p.PortOfKarfell.class));
cards.add(new SetCardInfo("Predatory Impetus", 249, Rarity.COMMON, mage.cards.p.PredatoryImpetus.class));
+ cards.add(new SetCardInfo("Priest of Ancient Lore", 704, Rarity.COMMON, mage.cards.p.PriestOfAncientLore.class));
+ cards.add(new SetCardInfo("Primeval Bounty", 830, Rarity.MYTHIC, mage.cards.p.PrimevalBounty.class));
+ cards.add(new SetCardInfo("Prismari Campus", 909, Rarity.COMMON, mage.cards.p.PrismariCampus.class));
cards.add(new SetCardInfo("Prized Statue", 334, Rarity.COMMON, mage.cards.p.PrizedStatue.class));
+ cards.add(new SetCardInfo("Propaganda", 730, Rarity.UNCOMMON, mage.cards.p.Propaganda.class));
cards.add(new SetCardInfo("Prophetic Prism", 335, Rarity.COMMON, mage.cards.p.PropheticPrism.class));
cards.add(new SetCardInfo("Pseudodragon Familiar", 88, Rarity.COMMON, mage.cards.p.PseudodragonFamiliar.class));
cards.add(new SetCardInfo("Psychic Impetus", 89, Rarity.COMMON, mage.cards.p.PsychicImpetus.class));
+ cards.add(new SetCardInfo("Psychosis Crawler", 869, Rarity.RARE, mage.cards.p.PsychosisCrawler.class));
+ cards.add(new SetCardInfo("Pull from Tomorrow", 731, Rarity.RARE, mage.cards.p.PullFromTomorrow.class));
+ cards.add(new SetCardInfo("Puppeteer Clique", 769, Rarity.RARE, mage.cards.p.PuppeteerClique.class));
+ cards.add(new SetCardInfo("Pursued Whale", 732, Rarity.RARE, mage.cards.p.PursuedWhale.class));
+ cards.add(new SetCardInfo("Raging Ravine", 910, Rarity.RARE, mage.cards.r.RagingRavine.class));
cards.add(new SetCardInfo("Raised by Giants", 250, Rarity.RARE, mage.cards.r.RaisedByGiants.class));
cards.add(new SetCardInfo("Raphael, Fiendish Savior", 292, Rarity.RARE, mage.cards.r.RaphaelFiendishSavior.class));
cards.add(new SetCardInfo("Rasaad yn Bashir", 37, Rarity.UNCOMMON, mage.cards.r.RasaadYnBashir.class));
+ cards.add(new SetCardInfo("Ravenous Chupacabra", 770, Rarity.UNCOMMON, mage.cards.r.RavenousChupacabra.class));
cards.add(new SetCardInfo("Reckless Barbarian", 193, Rarity.COMMON, mage.cards.r.RecklessBarbarian.class));
cards.add(new SetCardInfo("Recruitment Drive", 38, Rarity.COMMON, mage.cards.r.RecruitmentDrive.class));
cards.add(new SetCardInfo("Reflecting Pool", 358, Rarity.RARE, mage.cards.r.ReflectingPool.class));
+ cards.add(new SetCardInfo("Reflections of Littjara", 733, Rarity.RARE, mage.cards.r.ReflectionsOfLittjara.class));
+ cards.add(new SetCardInfo("Reins of Power", 734, Rarity.RARE, mage.cards.r.ReinsOfPower.class));
+ cards.add(new SetCardInfo("Reliquary Tower", 911, Rarity.UNCOMMON, mage.cards.r.ReliquaryTower.class));
cards.add(new SetCardInfo("Renari, Merchant of Marvels", 90, Rarity.UNCOMMON, mage.cards.r.RenariMerchantOfMarvels.class));
cards.add(new SetCardInfo("Rescuer Chwinga", 39, Rarity.UNCOMMON, mage.cards.r.RescuerChwinga.class));
+ cards.add(new SetCardInfo("Return of the Wildspeaker", 831, Rarity.RARE, mage.cards.r.ReturnOfTheWildspeaker.class));
cards.add(new SetCardInfo("Rilsa Rael, Kingpin", 293, Rarity.UNCOMMON, mage.cards.r.RilsaRaelKingpin.class));
+ cards.add(new SetCardInfo("River of Tears", 912, Rarity.RARE, mage.cards.r.RiverOfTears.class));
cards.add(new SetCardInfo("Robe of the Archmagi", 91, Rarity.RARE, mage.cards.r.RobeOfTheArchmagi.class));
+ cards.add(new SetCardInfo("Rogue's Passage", 913, Rarity.UNCOMMON, mage.cards.r.RoguesPassage.class));
cards.add(new SetCardInfo("Roving Harper", 40, Rarity.COMMON, mage.cards.r.RovingHarper.class));
+ cards.add(new SetCardInfo("Rowan Kenrith", 805, Rarity.MYTHIC, mage.cards.r.RowanKenrith.class));
+ cards.add(new SetCardInfo("Rumor Gatherer", 705, Rarity.UNCOMMON, mage.cards.r.RumorGatherer.class));
cards.add(new SetCardInfo("Run Away Together", 92, Rarity.COMMON, mage.cards.r.RunAwayTogether.class));
+ cards.add(new SetCardInfo("Ryusei, the Falling Star", 806, Rarity.RARE, mage.cards.r.RyuseiTheFallingStar.class));
cards.add(new SetCardInfo("Saddle of the Cavalier", 251, Rarity.UNCOMMON, mage.cards.s.SaddleOfTheCavalier.class));
cards.add(new SetCardInfo("Safana, Calimport Cutthroat", 143, Rarity.UNCOMMON, mage.cards.s.SafanaCalimportCutthroat.class));
cards.add(new SetCardInfo("Sailors' Bane", 93, Rarity.UNCOMMON, mage.cards.s.SailorsBane.class));
+ cards.add(new SetCardInfo("Sakura-Tribe Elder", 832, Rarity.COMMON, mage.cards.s.SakuraTribeElder.class));
+ cards.add(new SetCardInfo("Sandwurm Convergence", 833, Rarity.RARE, mage.cards.s.SandwurmConvergence.class));
cards.add(new SetCardInfo("Sapphire Dragon", 94, Rarity.UNCOMMON, mage.cards.s.SapphireDragon.class));
cards.add(new SetCardInfo("Sarevok's Tome", 685, Rarity.RARE, mage.cards.s.SarevoksTome.class));
cards.add(new SetCardInfo("Sarevok, Deathbringer", 144, Rarity.UNCOMMON, mage.cards.s.SarevokDeathbringer.class));
@@ -272,43 +455,84 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Sea Gate", 359, Rarity.COMMON, mage.cards.s.SeaGate.class));
cards.add(new SetCardInfo("Sea Hag", 95, Rarity.COMMON, mage.cards.s.SeaHag.class));
cards.add(new SetCardInfo("Sea of Clouds", 360, Rarity.RARE, mage.cards.s.SeaOfClouds.class));
+ cards.add(new SetCardInfo("Search for Tomorrow", 834, Rarity.COMMON, mage.cards.s.SearchForTomorrow.class));
cards.add(new SetCardInfo("Seasoned Dungeoneer", 660, Rarity.RARE, mage.cards.s.SeasonedDungeoneer.class));
- cards.add(new SetCardInfo("Sewer Nemesis", 777, Rarity.RARE, mage.cards.s.SewerNemesis.class));
+ cards.add(new SetCardInfo("Selfless Spirit", 706, Rarity.RARE, mage.cards.s.SelflessSpirit.class));
+ cards.add(new SetCardInfo("Sevinne's Reclamation", 707, Rarity.RARE, mage.cards.s.SevinnesReclamation.class));
+ cards.add(new SetCardInfo("Sewer Nemesis", 771, Rarity.RARE, mage.cards.s.SewerNemesis.class));
cards.add(new SetCardInfo("Shadowheart, Dark Justiciar", 146, Rarity.RARE, mage.cards.s.ShadowheartDarkJusticiar.class));
+ cards.add(new SetCardInfo("Shambling Vent", 914, Rarity.RARE, mage.cards.s.ShamblingVent.class));
cards.add(new SetCardInfo("Shameless Charlatan", 96, Rarity.RARE, mage.cards.s.ShamelessCharlatan.class));
cards.add(new SetCardInfo("Sharpshooter Elf", 253, Rarity.UNCOMMON, mage.cards.s.SharpshooterElf.class));
cards.add(new SetCardInfo("Shiny Impetus", 194, Rarity.COMMON, mage.cards.s.ShinyImpetus.class));
cards.add(new SetCardInfo("Silvanus's Invoker", 254, Rarity.COMMON, mage.cards.s.SilvanussInvoker.class));
cards.add(new SetCardInfo("Skanos Dragonheart", 255, Rarity.UNCOMMON, mage.cards.s.SkanosDragonheart.class));
+ cards.add(new SetCardInfo("Skullclamp", 870, Rarity.UNCOMMON, mage.cards.s.Skullclamp.class));
cards.add(new SetCardInfo("Skullport Merchant", 149, Rarity.UNCOMMON, mage.cards.s.SkullportMerchant.class));
cards.add(new SetCardInfo("Skullwinder", 256, Rarity.UNCOMMON, mage.cards.s.Skullwinder.class));
cards.add(new SetCardInfo("Sky Diamond", 337, Rarity.COMMON, mage.cards.s.SkyDiamond.class));
cards.add(new SetCardInfo("Slaughter the Strong", 43, Rarity.UNCOMMON, mage.cards.s.SlaughterTheStrong.class));
+ cards.add(new SetCardInfo("Sludge Monster", 735, Rarity.RARE, mage.cards.s.SludgeMonster.class));
+ cards.add(new SetCardInfo("Sly Instigator", 736, Rarity.RARE, mage.cards.s.SlyInstigator.class));
+ cards.add(new SetCardInfo("Snowfield Sinkhole", 915, Rarity.COMMON, mage.cards.s.SnowfieldSinkhole.class));
+ cards.add(new SetCardInfo("Sol Ring", 871, Rarity.UNCOMMON, mage.cards.s.SolRing.class));
cards.add(new SetCardInfo("Solemn Doomguide", 672, Rarity.RARE, mage.cards.s.SolemnDoomguide.class));
+ cards.add(new SetCardInfo("Solemn Recruit", 708, Rarity.RARE, mage.cards.s.SolemnRecruit.class));
+ cards.add(new SetCardInfo("Solemn Simulacrum", 872, Rarity.RARE, mage.cards.s.SolemnSimulacrum.class));
cards.add(new SetCardInfo("Spectacular Showdown", 679, Rarity.RARE, mage.cards.s.SpectacularShowdown.class));
+ cards.add(new SetCardInfo("Spellskite", 873, Rarity.RARE, mage.cards.s.Spellskite.class));
+ cards.add(new SetCardInfo("Spinerock Knoll", 916, Rarity.RARE, mage.cards.s.SpinerockKnoll.class));
cards.add(new SetCardInfo("Spire Garden", 361, Rarity.RARE, mage.cards.s.SpireGarden.class));
cards.add(new SetCardInfo("Split the Spoils", 257, Rarity.UNCOMMON, mage.cards.s.SplitTheSpoils.class));
+ cards.add(new SetCardInfo("Sprite Dragon", 852, Rarity.UNCOMMON, mage.cards.s.SpriteDragon.class));
+ cards.add(new SetCardInfo("Squad Commander", 709, Rarity.RARE, mage.cards.s.SquadCommander.class));
+ cards.add(new SetCardInfo("Starlit Sanctum", 917, Rarity.UNCOMMON, mage.cards.s.StarlitSanctum.class));
cards.add(new SetCardInfo("Steadfast Unicorn", 44, Rarity.COMMON, mage.cards.s.SteadfastUnicorn.class));
+ cards.add(new SetCardInfo("Steel Hellkite", 874, Rarity.RARE, mage.cards.s.SteelHellkite.class));
cards.add(new SetCardInfo("Stick Together", 661, Rarity.RARE, mage.cards.s.StickTogether.class));
cards.add(new SetCardInfo("Stirge", 150, Rarity.COMMON, mage.cards.s.Stirge.class));
cards.add(new SetCardInfo("Stirring Bard", 195, Rarity.COMMON, mage.cards.s.StirringBard.class));
+ cards.add(new SetCardInfo("Stolen Strategy", 807, Rarity.RARE, mage.cards.s.StolenStrategy.class));
cards.add(new SetCardInfo("Stoneskin", 45, Rarity.UNCOMMON, mage.cards.s.Stoneskin.class));
cards.add(new SetCardInfo("Stonespeaker Crystal", 338, Rarity.UNCOMMON, mage.cards.s.StonespeakerCrystal.class));
cards.add(new SetCardInfo("Street Urchin", 197, Rarity.UNCOMMON, mage.cards.s.StreetUrchin.class));
+ cards.add(new SetCardInfo("Stuffy Doll", 875, Rarity.RARE, mage.cards.s.StuffyDoll.class));
cards.add(new SetCardInfo("Summon Undead", 151, Rarity.COMMON, mage.cards.s.SummonUndead.class));
+ cards.add(new SetCardInfo("Sunken Hollow", 918, Rarity.RARE, mage.cards.s.SunkenHollow.class));
cards.add(new SetCardInfo("Swamp", 459, Rarity.LAND, mage.cards.basiclands.Swamp.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Swashbuckler Extraordinaire", 198, Rarity.UNCOMMON, mage.cards.s.SwashbucklerExtraordinaire.class));
+ cards.add(new SetCardInfo("Sweet-Gum Recluse", 835, Rarity.RARE, mage.cards.s.SweetGumRecluse.class));
cards.add(new SetCardInfo("Swiftfoot Boots", 339, Rarity.UNCOMMON, mage.cards.s.SwiftfootBoots.class));
cards.add(new SetCardInfo("Sword Coast Sailor", 98, Rarity.UNCOMMON, mage.cards.s.SwordCoastSailor.class));
cards.add(new SetCardInfo("Sword Coast Serpent", 99, Rarity.COMMON, mage.cards.s.SwordCoastSerpent.class));
+ cards.add(new SetCardInfo("Syphon Mind", 772, Rarity.COMMON, mage.cards.s.SyphonMind.class));
cards.add(new SetCardInfo("Tabaxi Toucaneers", 46, Rarity.COMMON, mage.cards.t.TabaxiToucaneers.class));
+ cards.add(new SetCardInfo("Tainted Field", 919, Rarity.UNCOMMON, mage.cards.t.TaintedField.class));
+ cards.add(new SetCardInfo("Tainted Isle", 920, Rarity.UNCOMMON, mage.cards.t.TaintedIsle.class));
+ cards.add(new SetCardInfo("Talisman of Creativity", 876, Rarity.UNCOMMON, mage.cards.t.TalismanOfCreativity.class));
+ cards.add(new SetCardInfo("Talisman of Dominance", 877, Rarity.UNCOMMON, mage.cards.t.TalismanOfDominance.class));
+ cards.add(new SetCardInfo("Talisman of Hierarchy", 878, Rarity.UNCOMMON, mage.cards.t.TalismanOfHierarchy.class));
cards.add(new SetCardInfo("Tasha, the Witch Queen", 294, Rarity.MYTHIC, mage.cards.t.TashaTheWitchQueen.class));
cards.add(new SetCardInfo("Taunting Kobold", 199, Rarity.UNCOMMON, mage.cards.t.TauntingKobold.class));
cards.add(new SetCardInfo("Tavern Brawler", 200, Rarity.COMMON, mage.cards.t.TavernBrawler.class));
+ cards.add(new SetCardInfo("Tectonic Giant", 808, Rarity.RARE, mage.cards.t.TectonicGiant.class));
+ cards.add(new SetCardInfo("Temple of Abandon", 921, Rarity.RARE, mage.cards.t.TempleOfAbandon.class));
+ cards.add(new SetCardInfo("Temple of Deceit", 922, Rarity.RARE, mage.cards.t.TempleOfDeceit.class));
+ cards.add(new SetCardInfo("Temple of Epiphany", 923, Rarity.RARE, mage.cards.t.TempleOfEpiphany.class));
+ cards.add(new SetCardInfo("Temple of Silence", 924, Rarity.RARE, mage.cards.t.TempleOfSilence.class));
+ cards.add(new SetCardInfo("Temple of the False God", 925, Rarity.UNCOMMON, mage.cards.t.TempleOfTheFalseGod.class));
+ cards.add(new SetCardInfo("Terrain Generator", 926, Rarity.UNCOMMON, mage.cards.t.TerrainGenerator.class));
+ cards.add(new SetCardInfo("Terramorph", 836, Rarity.UNCOMMON, mage.cards.t.Terramorph.class));
+ cards.add(new SetCardInfo("Territorial Hellkite", 809, Rarity.RARE, mage.cards.t.TerritorialHellkite.class));
+ cards.add(new SetCardInfo("The Akroan War", 777, Rarity.RARE, mage.cards.t.TheAkroanWar.class));
cards.add(new SetCardInfo("The Council of Four", 271, Rarity.RARE, mage.cards.t.TheCouncilOfFour.class));
cards.add(new SetCardInfo("Thieves' Tools", 152, Rarity.COMMON, mage.cards.t.ThievesTools.class));
+ cards.add(new SetCardInfo("Thought Vessel", 879, Rarity.UNCOMMON, mage.cards.t.ThoughtVessel.class));
cards.add(new SetCardInfo("Thrakkus the Butcher", 295, Rarity.UNCOMMON, mage.cards.t.ThrakkusTheButcher.class));
+ cards.add(new SetCardInfo("Three Visits", 837, Rarity.UNCOMMON, mage.cards.t.ThreeVisits.class));
+ cards.add(new SetCardInfo("Thunder Dragon", 810, Rarity.RARE, mage.cards.t.ThunderDragon.class));
cards.add(new SetCardInfo("Thunderwave", 201, Rarity.UNCOMMON, mage.cards.t.Thunderwave.class));
+ cards.add(new SetCardInfo("Thwart the Grave", 773, Rarity.UNCOMMON, mage.cards.t.ThwartTheGrave.class));
cards.add(new SetCardInfo("Tiamat's Fanatics", 202, Rarity.COMMON, mage.cards.t.TiamatsFanatics.class));
cards.add(new SetCardInfo("Tomb of Horrors Adventurer", 100, Rarity.RARE, mage.cards.t.TombOfHorrorsAdventurer.class));
cards.add(new SetCardInfo("Topaz Dragon", 153, Rarity.UNCOMMON, mage.cards.t.TopazDragon.class));
@@ -317,23 +541,40 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Two-Handed Axe", 203, Rarity.UNCOMMON, mage.cards.t.TwoHandedAxe.class));
cards.add(new SetCardInfo("Tymora's Invoker", 101, Rarity.COMMON, mage.cards.t.TymorasInvoker.class));
cards.add(new SetCardInfo("Uchuulon", 673, Rarity.RARE, mage.cards.u.Uchuulon.class));
+ cards.add(new SetCardInfo("Unbreakable Formation", 710, Rarity.RARE, mage.cards.u.UnbreakableFormation.class));
cards.add(new SetCardInfo("Undercellar Myconid", 259, Rarity.COMMON, mage.cards.u.UndercellarMyconid.class));
cards.add(new SetCardInfo("Underdark Explorer", 154, Rarity.COMMON, mage.cards.u.UnderdarkExplorer.class));
cards.add(new SetCardInfo("Undermountain Adventurer", 260, Rarity.RARE, mage.cards.u.UndermountainAdventurer.class));
cards.add(new SetCardInfo("Universal Solvent", 342, Rarity.COMMON, mage.cards.u.UniversalSolvent.class));
+ cards.add(new SetCardInfo("Urabrask the Hidden", 811, Rarity.MYTHIC, mage.cards.u.UrabraskTheHidden.class));
+ cards.add(new SetCardInfo("Valiant Changeling", 711, Rarity.UNCOMMON, mage.cards.v.ValiantChangeling.class));
+ cards.add(new SetCardInfo("Vault of the Archangel", 927, Rarity.RARE, mage.cards.v.VaultOfTheArchangel.class));
+ cards.add(new SetCardInfo("Vengeful Ancestor", 812, Rarity.RARE, mage.cards.v.VengefulAncestor.class));
cards.add(new SetCardInfo("Veteran Soldier", 48, Rarity.UNCOMMON, mage.cards.v.VeteranSoldier.class));
cards.add(new SetCardInfo("Vicious Battlerager", 155, Rarity.COMMON, mage.cards.v.ViciousBattlerager.class));
cards.add(new SetCardInfo("Viconia, Drow Apostate", 156, Rarity.UNCOMMON, mage.cards.v.ViconiaDrowApostate.class));
+ cards.add(new SetCardInfo("Vivien, Champion of the Wilds", 838, Rarity.RARE, mage.cards.v.VivienChampionOfTheWilds.class));
+ cards.add(new SetCardInfo("Volcanic Torrent", 813, Rarity.UNCOMMON, mage.cards.v.VolcanicTorrent.class));
cards.add(new SetCardInfo("Vrock", 157, Rarity.UNCOMMON, mage.cards.v.Vrock.class));
cards.add(new SetCardInfo("Wand of Wonder", 204, Rarity.RARE, mage.cards.w.WandOfWonder.class));
+ cards.add(new SetCardInfo("Wandering Fumarole", 928, Rarity.RARE, mage.cards.w.WanderingFumarole.class));
+ cards.add(new SetCardInfo("War Room", 929, Rarity.RARE, mage.cards.w.WarRoom.class));
cards.add(new SetCardInfo("Warehouse Thief", 205, Rarity.COMMON, mage.cards.w.WarehouseThief.class));
+ cards.add(new SetCardInfo("Warmonger Hellkite", 814, Rarity.RARE, mage.cards.w.WarmongerHellkite.class));
+ cards.add(new SetCardInfo("Warstorm Surge", 815, Rarity.RARE, mage.cards.w.WarstormSurge.class));
cards.add(new SetCardInfo("Wayfarer's Bauble", 344, Rarity.COMMON, mage.cards.w.WayfarersBauble.class));
+ cards.add(new SetCardInfo("Wharf Infiltrator", 737, Rarity.RARE, mage.cards.w.WharfInfiltrator.class));
cards.add(new SetCardInfo("White Plume Adventurer", 49, Rarity.RARE, mage.cards.w.WhitePlumeAdventurer.class));
cards.add(new SetCardInfo("Wild Magic Surge", 206, Rarity.UNCOMMON, mage.cards.w.WildMagicSurge.class));
+ cards.add(new SetCardInfo("Wild-Magic Sorcerer", 816, Rarity.RARE, mage.cards.w.WildMagicSorcerer.class));
+ cards.add(new SetCardInfo("Will Kenrith", 738, Rarity.MYTHIC, mage.cards.w.WillKenrith.class));
cards.add(new SetCardInfo("Wilson, Refined Grizzly", 261, Rarity.UNCOMMON, mage.cards.w.WilsonRefinedGrizzly.class));
+ cards.add(new SetCardInfo("Windbrisk Heights", 930, Rarity.RARE, mage.cards.w.WindbriskHeights.class));
cards.add(new SetCardInfo("Winter Eladrin", 104, Rarity.COMMON, mage.cards.w.WinterEladrin.class));
+ cards.add(new SetCardInfo("Woe Strider", 774, Rarity.RARE, mage.cards.w.WoeStrider.class));
cards.add(new SetCardInfo("Wyll, Blade of Frontiers", 208, Rarity.RARE, mage.cards.w.WyllBladeOfFrontiers.class));
cards.add(new SetCardInfo("Wyrm's Crossing Patrol", 51, Rarity.COMMON, mage.cards.w.WyrmsCrossingPatrol.class));
+ cards.add(new SetCardInfo("Xenagos, the Reveler", 853, Rarity.MYTHIC, mage.cards.x.XenagosTheReveler.class));
cards.add(new SetCardInfo("You Meet in a Tavern", 263, Rarity.COMMON, mage.cards.y.YouMeetInATavern.class));
cards.add(new SetCardInfo("You're Confronted by Robbers", 53, Rarity.COMMON, mage.cards.y.YoureConfrontedByRobbers.class));
cards.add(new SetCardInfo("Young Blue Dragon", 106, Rarity.COMMON, mage.cards.y.YoungBlueDragon.class));
@@ -342,5 +583,6 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Zellix, Sanity Flayer", 652, Rarity.MYTHIC, mage.cards.z.ZellixSanityFlayer.class));
cards.add(new SetCardInfo("Zevlor, Elturel Exile", 296, Rarity.RARE, mage.cards.z.ZevlorElturelExile.class));
cards.add(new SetCardInfo("Zhentarim Bandit", 158, Rarity.COMMON, mage.cards.z.ZhentarimBandit.class));
+ cards.add(new SetCardInfo("Zulaport Cutthroat", 775, Rarity.UNCOMMON, mage.cards.z.ZulaportCutthroat.class));
}
}
diff --git a/Utils/mtg-cards-data.txt b/Utils/mtg-cards-data.txt
index f0182afae8..4cb0f2d99a 100644
--- a/Utils/mtg-cards-data.txt
+++ b/Utils/mtg-cards-data.txt
@@ -44357,7 +44357,7 @@ Vicious Battlerager|Commander Legends: Battle for Baldur's Gate|155|C|{3}{B}|Cre
Viconia, Drow Apostate|Commander Legends: Battle for Baldur's Gate|156|U|{2}{B}|Legendary Creature - Elf Cleric|2|3|At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.$Choose a Background|
Vrock|Commander Legends: Battle for Baldur's Gate|157|U|{3}{B}{B}|Creature - Bird Demon|3|3|Flying$Toxic Spores — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life.|
Zhentarim Bandit|Commander Legends: Battle for Baldur's Gate|158|C|{1}{B}|Creature - Halfling Rogue|2|1|Whenever Zhentarim Bandit attacks, you may pay 1 life. If you do, create a Treasure token.|
-Amber Gristle O'Maul|Commander Legends: Battle for Baldur's Gate|159|U|{3}{R}|Legendary Creature - Dwarf Cleric|3|3|Haste$Whenver Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player you're attacking.$Choose a Background|
+Amber Gristle O'Maul|Commander Legends: Battle for Baldur's Gate|159|U|{3}{R}|Legendary Creature - Dwarf Cleric|3|3|Haste$Whenever Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player you're attacking.$Choose a Background|
Amethyst Dragon|Commander Legends: Battle for Baldur's Gate|160|U|{4}{R}{R}|Creature - Dragon|4|4|Flying, haste|
Explosive Crystal|Commander Legends: Battle for Baldur's Gate|160|U|{4}{R}|Sorcery - Adventure|4|4|Explosive Crystal deals 4 damage divided as you choose among any number of targets.|
Ancient Copper Dragon|Commander Legends: Battle for Baldur's Gate|161|M|{4}{R}{R}|Creature - Elder Dragon|6|5|Flying$Whenever Ancient Copper Dragon deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.|
@@ -44480,7 +44480,7 @@ Cadira, Caller of the Small|Commander Legends: Battle for Baldur's Gate|269|U|{1
Commander Liara Portyr|Commander Legends: Battle for Baldur's Gate|270|U|{3}{R}{W}|Legendary Creature - Human Soldier|5|3|Whenever you attack, spells you cast from exile this turn cost {X} less to cast, where X is the number of players being attacked. Exile the top X cards of your library. Until end of turn, you may cast spells from among those exiled cards.|
The Council of Four|Commander Legends: Battle for Baldur's Gate|271|R|{3}{W}{U}|Legendary Creature - Human Noble|0|8|Whenever a player draws their second card during their turn, you draw a card.$Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.|
Duke Ulder Ravengard|Commander Legends: Battle for Baldur's Gate|272|R|{4}{R}{W}|Legendary Creature - Human Noble Soldier|5|5|At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn.|
-Dynaheir, Invoker Adept|Commander Legends: Battle for Baldur's Gate|273|R|{1}{U}{R}{W}|Legendary Creature - Human Wizard|4|4|Haste$You may activate abilities of other creatures you control as though those creatures had haste.${T}: When you next activate an ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.|
+Dynaheir, Invoker Adept|Commander Legends: Battle for Baldur's Gate|273|R|{1}{U}{R}{W}|Legendary Creature - Human Wizard|4|4|Haste$You may activate abilities of other creatures you control as though those creatures had haste.${T}: When you next activate an ability that isn't a mana ability this turn by spending four or more mana to activate it, copy that ability. You may choose new targets for the copy.|
Elminster|Commander Legends: Battle for Baldur's Gate|274|M|{3}{W}{U}|Legendary Planeswalker - Elminster|5|Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way.$+2: Draw a card, then scry 2.$−3: Exile the top card of your library. Create number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.$Elminster can be your commander.|
Gluntch, the Bestower|Commander Legends: Battle for Baldur's Gate|275|R|{1}{G}{W}|Legendary Creature - Jellyfish|0|5|Flying$At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.|
Gorion, Wise Mentor|Commander Legends: Battle for Baldur's Gate|276|R|{G}{W}{U}|Legendary Creature - Human Wizard|3|4|Vigilance$Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.|
@@ -44495,7 +44495,7 @@ Miirym, Sentinel Wyrm|Commander Legends: Battle for Baldur's Gate|284|R|{3}{G}{U
Minsc & Boo, Timeless Heroes|Commander Legends: Battle for Baldur's Gate|285|M|{2}{R}{G}|Legendary Planeswalker - Minsc|3|When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.$+1: Put three +1/+1 counters on up to one target creature with trample or haste.$−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.$Minsc & Boo, Timeless Heroes can be your commander.|
Minthara, Merciless Soul|Commander Legends: Battle for Baldur's Gate|286|U|{2}{W}{B}|Legendary Creature - Elf Cleric|2|2|Ward {X}, where X is the number of experience counters you have.$At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.$Creatures you control get +1/+0 for each experience counter you have.|
Myrkul, Lord of Bones|Commander Legends: Battle for Baldur's Gate|287|R|{4}{W}{B}{G}|Legendary Creature - God|7|5|As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.$Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.|
-Neera, Wild Mage|Commander Legends: Battle for Baldur's Gate|288|R|{4}{U}{R}|Legendary Creature - Human Elf Shaman|2|7|Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order. This ability triggers only once each turn.|
+Neera, Wild Mage|Commander Legends: Battle for Baldur's Gate|288|R|{4}{U}{R}|Legendary Creature - Human Elf Shaman|2|7|Whenever you cast a spell, you may put it on the bottom of its owner's library. If you do, reveal cards from the top of your library until you reveal a nonland card. You may cast that card without paying its mana cost. Then put all revealed cards not cast this way on the bottom of your library in a random order. This ability triggers only once each turn.|
Nine-Fingers Keene|Commander Legends: Battle for Baldur's Gate|289|R|{1}{B}{G}{U}|Legendary Creature - Human Rogue|4|4|Menace$Ward—Pay 9 life.$Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise, put the rest on the bottom of your library in a random order.|
Oji, the Exquisite Blade|Commander Legends: Battle for Baldur's Gate|290|U|{2}{W}{U}|Legendary Creature - Human Monk|2|3|When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.$Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.|
Raggadragga, Goreguts Boss|Commander Legends: Battle for Baldur's Gate|291|R|{2}{R}{G}|Legendary Creature - Human Boar|4|4|Each creature you control with a mana ability gets +2/+2.$Whenever a creature you control with a mana ability attacks, untap it.$Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.|
@@ -44525,7 +44525,7 @@ Fraying Line|Commander Legends: Battle for Baldur's Gate|314|R|{4}|Artifact|||Wh
Gate Colossus|Commander Legends: Battle for Baldur's Gate|315|U|{8}|Artifact Creature - Construct|8|8|This spell costs {1} less to cast for each Gate you control.$Gate Colossus can't be blocked by creatures with power 2 or less.$Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library.|
Geode Golem|Commander Legends: Battle for Baldur's Gate|316|U|{5}|Artifact Creature - Golem|5|3|Trample$Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost.|
Iron Mastiff|Commander Legends: Battle for Baldur's Gate|317|U|{4}|Artifact Creature - Dog|4|4|Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.$1-9 & Iron Mastiff deals damage equal to its power to you.$10-19 & Iron Mastiff deals damage equal to its power to defending player.$20 & Iron Mastiff deals damage equal to its power to each opponent.|
-Lantern of Revealing|Commander Legends: Battle for Baldur's Gate|318|C|{3}|Artifact|||{T}: Add one mana of any color.${4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library."|
+Lantern of Revealing|Commander Legends: Battle for Baldur's Gate|318|C|{3}|Artifact|||{T}: Add one mana of any color.${4}, {T}: Look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you don't put the card onto the battlefield, you may put it on the bottom of your library.|
Manifold Key|Commander Legends: Battle for Baldur's Gate|319|U|{1}|Artifact|||{1}, {T}: Untap another target artifact.${3}, {T}: Target creature can't be blocked this turn.|
Marble Diamond|Commander Legends: Battle for Baldur's Gate|320|C|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${T}: Add {W}.|
Marching Duodrone|Commander Legends: Battle for Baldur's Gate|321|C|{2}|Artifact Creature - Construct|2|2|Whenever Marching Duodrone attacks, each player creates a Treasure token.|
@@ -44574,7 +44574,6 @@ Island|Commander Legends: Battle for Baldur's Gate|455|C||Basic Land - Island|||
Swamp|Commander Legends: Battle for Baldur's Gate|459|C||Basic Land - Swamp|||({T}: Add {B}.)|
Mountain|Commander Legends: Battle for Baldur's Gate|463|C||Basic Land - Mountain|||({T}: Add {R}.)|
Forest|Commander Legends: Battle for Baldur's Gate|467|C||Basic Land - Forest|||({T}: Add {G}.)|
-Consuming Aberration|Commander Legends: Battle for Baldur's Gate|640|R|{3}{U}{B}|Creature - Horror|*|*|Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.$Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.|
Captain N'ghathrod|Commander Legends: Battle for Baldur's Gate|646|M|{3}{U}{B}|Legendary Creature - Horror Pirate|3|6|Horrors you control have menace.$Whenever a Horror you control deals combat damage to a player, that player mills that many cards.$At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.|
Faldorn, Dread Wolf Herald|Commander Legends: Battle for Baldur's Gate|647|M|{1}{R}{G}|Legendary Creature - Human Druid|3|3|Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token.${1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.|
Firkraag, Cunning Instigator|Commander Legends: Battle for Baldur's Gate|648|M|{3}{U}{R}|Legendary Creature - Dragon|3|3|Flying, haste$Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.$Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.|
@@ -44601,23 +44600,270 @@ Psionic Ritual|Commander Legends: Battle for Baldur's Gate|668|R|{4}{U}{U}|Sorce
Black Market Connections|Commander Legends: Battle for Baldur's Gate|669|R|{2}{B}|Enchantment|||At the beginning of your precombat main phase, choose one or more —$• Sell Contraband — Create a Treasure token. You lose 1 life.$• Buy Information — Draw a card. You lose 2 life.$• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life.|
Brainstealer Dragon|Commander Legends: Battle for Baldur's Gate|670|R|{5}{B}{B}|Creature - Dragon Horror|6|6|Flying$At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.$Whenever a nonland permanent an opponent owns enters the battlefield under your control, they lose life equal to its mana value.|
From the Catacombs|Commander Legends: Battle for Baldur's Gate|671|R|{3}{B}{B}|Sorcery|||Return target creature card from a graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.$You take the initiative.$Escape—{3}{B}{B}, Exile four other cards from your graveyard.|
-Solemn Doomguide|Commander Legends: Battle for Baldur's Gate|672|R|{3}{B}{B}|Creature - Tiefling Cleric|4|5|Flying$Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}|
+Solemn Doomguide|Commander Legends: Battle for Baldur's Gate|672|R|{3}{B}{B}|Creature - Tiefling Cleric|4|5|Flying$Each creature card in your graveyard that's a Cleric, Rogue, Warrior, and/or Wizard has unearth {1}{B}.|
Uchuulon|Commander Legends: Battle for Baldur's Gate|673|R|{3}{B}|Creature - Crab Ooze Horror|*|4|Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.$Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you, create a token that's a copy of Uchuulon.|
Bothersome Quasit|Commander Legends: Battle for Baldur's Gate|674|R|{2}{R}|Creature - Demon|3|2|Menace$Goaded creatures your opponents control can't block.$Whenever you cast a noncreature spell, goad target creature an opponent controls.|
Death Kiss|Commander Legends: Battle for Baldur's Gate|675|R|{5}{R}|Creature - Beholder|5|5|Whenever a creature an opponent controls attacks one of your opponents, double its power until end of turn.${X}{X}{R}: Monstrosity X.$When Death Kiss becomes monstrous, goad up to X target creatures your opponents control.|
-Delayed Blast Fireball|Commander Legends: Battle for Baldur's Gate|676|R|{1}{R}{R}|Instant|||Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent an each creature they control instead.$Foretell {4}{R}{R}|
+Delayed Blast Fireball|Commander Legends: Battle for Baldur's Gate|676|R|{1}{R}{R}|Instant|||Delayed Blast Fireball deals 2 damage to each opponent and each creature they control. If this spell was cast from exile, it deals 5 damage to each opponent and each creature they control instead.$Foretell {4}{R}{R}|
Loot Dispute|Commander Legends: Battle for Baldur's Gate|677|R|{3}{R}|Enchantment|||When Loot Dispute enters the battlefield, you take the initiative and create a Treasure token.$Whenever you attack a player who has the initiative, create a Treasure token.$Loud Ruckus — Whenever you complete a dungeon, create a 5/5 red Dragon creature token with flying.|
Nalfeshnee|Commander Legends: Battle for Baldur's Gate|678|R|{5}{R}|Creature - Beast Demon|4|6|Flying$Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent."|
Spectacular Showdown|Commander Legends: Battle for Baldur's Gate|679|R|{1}{R}|Sorcery|||Put a double strike counter on target creature, then goad each creature that had a double strike counter put on it this way.$Overload {4}{R}{R}{R}|
Green Slime|Commander Legends: Battle for Baldur's Gate|680|R|{2}{G}|Creature - Ooze|2|2|Flash$When Green Slime enters the battlefield, counter target activated or triggered ability from an artifact or enchantment source. If a permanent's ability is countered this way, destroy that permanent.$Foretell {G}|
Journey to the Lost City|Commander Legends: Battle for Baldur's Gate|681|R|{3}{G}|Enchantment|||At the beginning of your upkeep, exile the top four cards of your library, then roll a d20.$1-9 & You may put a land card from among those cards onto the battlefield.$10-19 & Create a 2/2 green Wolf creature token, then put a +1/+1 counter on it for each creature card among those cards.$20 & Put all permanent cards exiled with Journey to the Lost City onto the battlefield, then sacrifice it.|
-Tlincalli Hunter|Commander Legends: Battle for Baldur's Gate|682|R|{5}{G}{G}|Creature - Scorpion Scout|7|7|Trample$One each turn, you may pay {0} rather than pay the mana cost for a creature spell you cast from exile.|
+Tlincalli Hunter|Commander Legends: Battle for Baldur's Gate|682|R|{5}{G}{G}|Creature - Scorpion Scout|7|7|Trample$Once each turn, you may pay {0} rather than pay the mana cost for a creature spell you cast from exile.|
Retrieve Prey|Commander Legends: Battle for Baldur's Gate|682|R|{1}{G}|Sorcery - Adventure|7|7|Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card.|
Venture Forth|Commander Legends: Battle for Baldur's Gate|683|R|{3}{G}|Sorcery|||Exile cards from the top of your library until you exile a land card. Put that onto the battlefield and the rest on the bottom of your library in a random order. Exile Venture Forth with three time counters on it.$Suspend 3—{1}{G}|
Multiclass Baldric|Commander Legends: Battle for Baldur's Gate|684|R|{1}|Artifact - Equipment|||Equipped creature has lifelink if you control a Cleric, deathtouch if you control a Rogue, haste if you control a Warrior, and flying if you control a Wizard.$As long as you have a full party, prevent all damage that would be dealt to equipped creature.$Equip {2}|
Sarevok's Tome|Commander Legends: Battle for Baldur's Gate|685|R|{4}|Artifact|||When Sarevok's Tome enters the battlefield, you take the initiative.${T}: Add {C}. If you have the initiative, add {C}{C} instead.${3}, {T}: Exile cards from the top of your library until you exile a nonland card. You may cast that card without paying its mana cost. Activate only if you've completed a dungeon.|
+Archpriest of Iona|Commander Legends: Battle for Baldur's Gate|686|R|{W}|Creature - Human Cleric|*|2|Archpriest of Iona's power is equal to the number of creatures in your party.$At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.|
+Austere Command|Commander Legends: Battle for Baldur's Gate|687|R|{4}{W}{W}|Sorcery|||Choose two —$• Destroy all artifacts.$• Destroy all enchantments.$• Destroy all creatures with mana value 3 or less.$• Destroy all creatures with mana value 4 or greater.|
+Aven Mindcensor|Commander Legends: Battle for Baldur's Gate|688|U|{2}{W}|Creature - Bird Wizard|2|1|Flash$Flying$If an opponent would search a library, that player searches the top four cards of that library instead.|
+Bygone Bishop|Commander Legends: Battle for Baldur's Gate|689|R|{2}{W}|Creature - Spirit Cleric|2|3|Flying$Whenever you cast a creature spell with mana value 3 or less, investigate.|
+Crib Swap|Commander Legends: Battle for Baldur's Gate|690|C|{2}{W}|Tribal Instant - Shapeshifter|||Changeling$Exile target creature. Its controller creates a 1/1 colorless Shapeshifter creature token with changeling.|
+Dusk // Dawn|Commander Legends: Battle for Baldur's Gate|691|R|{2}{W}{W}|Sorcery|||Destroy all creatures with power 3 or greater.$Dawn${3}{W}{W}$Sorcery$Aftermath$Return all creature cards with power 2 or less from your graveyard to your hand.|
+Eight-and-a-Half-Tails|Commander Legends: Battle for Baldur's Gate|692|R|{W}{W}|Legendary Creature - Fox Cleric|2|2|{1}{W}: Target permanent you control gains protection from white until end of turn.${1}: Target spell or permanent becomes white until end of turn.|
+Frontline Medic|Commander Legends: Battle for Baldur's Gate|693|R|{2}{W}|Creature - Human Cleric|3|3|Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.$Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.|
+Galepowder Mage|Commander Legends: Battle for Baldur's Gate|694|R|{3}{W}|Creature - Kithkin Wizard|3|3|Flying$Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.|
+Glorious Protector|Commander Legends: Battle for Baldur's Gate|695|R|{2}{W}{W}|Creature - Angel Cleric|3|4|Flash$Flying$When Glorious Protector enters the battlefield, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.$Foretell {2}{W}|
+Irregular Cohort|Commander Legends: Battle for Baldur's Gate|696|C|{2}{W}{W}|Creature - Shapeshifter|2|2|Changeling$When Irregular Cohort enters the battlefield, create a 2/2 colorless Shapeshifter creature token with changeling.|
+Jazal Goldmane|Commander Legends: Battle for Baldur's Gate|697|M|{2}{W}{W}|Legendary Creature - Cat Warrior|4|4|First strike${3}{W}{W}: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.|
+Mage's Attendant|Commander Legends: Battle for Baldur's Gate|698|U|{2}{W}|Creature - Cat Rogue|3|2|When Mage's Attendant enters the battlefield, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}."|
+Magus of the Balance|Commander Legends: Battle for Baldur's Gate|699|R|{1}{W}|Creature - Human Wizard|2|2|{4}{W}, {T}, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.|
+Mikaeus, the Lunarch|Commander Legends: Battle for Baldur's Gate|700|M|{X}{W}|Legendary Creature - Human Cleric|0|0|Mikaeus, the Lunarch enters the battlefield with X +1/+1 counters on it.${T}: Put a +1/+1 counter on Mikaeus.${T}, Remove a +1/+1 counter from Mikaeus: Put a +1/+1 counter on each other creature you control.|
+Mirror Entity|Commander Legends: Battle for Baldur's Gate|701|R|{2}{W}|Creature - Shapeshifter|1|1|Changeling${X}: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.|
+Mother of Runes|Commander Legends: Battle for Baldur's Gate|702|U|{W}|Creature - Human Cleric|1|1|{T}: Target creature you control gains protection from the color of your choice until end of turn.|
+Order of Whiteclay|Commander Legends: Battle for Baldur's Gate|703|R|{1}{W}{W}|Creature - Kithkin Cleric|1|4|{1}{W}{W}, {Q}: Return target creature card with mana value 3 or less from your graveyard to the battlefield.|
+Priest of Ancient Lore|Commander Legends: Battle for Baldur's Gate|704|C|{2}{W}|Creature - Dwarf Cleric|2|1|When Priest of Ancient Lore enters the battlefield, you gain 1 life and draw a card.|
+Rumor Gatherer|Commander Legends: Battle for Baldur's Gate|705|U|{1}{W}{W}|Creature - Elf Wizard|2|1|Alliance — Whenever another creature enters the battlefield under your control, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.|
+Selfless Spirit|Commander Legends: Battle for Baldur's Gate|706|R|{1}{W}|Creature - Spirit Cleric|2|1|Flying$Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.|
+Sevinne's Reclamation|Commander Legends: Battle for Baldur's Gate|707|R|{2}{W}|Sorcery|||Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.$Flashback {4}{W}|
+Solemn Recruit|Commander Legends: Battle for Baldur's Gate|708|R|{1}{W}{W}|Creature - Dwarf Warrior|2|2|Double strike$Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.|
+Squad Commander|Commander Legends: Battle for Baldur's Gate|709|R|{3}{W}|Creature - Kor Warrior|3|3|When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party.$At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.|
+Unbreakable Formation|Commander Legends: Battle for Baldur's Gate|710|R|{2}{W}|Instant|||Creatures you control gain indestructible until end of turn.$Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.|
+Valiant Changeling|Commander Legends: Battle for Baldur's Gate|711|U|{5}{W}{W}|Creature - Shapeshifter|3|3|This spell costs {1} less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than {5}.$Changeling$Double strike|
+Aether Gale|Commander Legends: Battle for Baldur's Gate|712|R|{3}{U}{U}|Sorcery|||Return six target nonland permanents to their owners' hands.|
+Angler Turtle|Commander Legends: Battle for Baldur's Gate|713|R|{5}{U}{U}|Creature - Turtle|5|7|Hexproof$Creatures your opponents control attack each combat if able.|
+Chasm Skulker|Commander Legends: Battle for Baldur's Gate|714|R|{2}{U}|Creature - Squid Horror|1|1|Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.$When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker.|
+Compulsive Research|Commander Legends: Battle for Baldur's Gate|715|C|{2}{U}|Sorcery|||Target player draws three cards. Then that player discards two cards unless they discard a land card.|
+Curse of the Swine|Commander Legends: Battle for Baldur's Gate|716|R|{X}{U}{U}|Sorcery|||Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.|
+Curse of Verbosity|Commander Legends: Battle for Baldur's Gate|717|U|{2}{U}|Enchantment - Aura Curse|||Enchant player$Whenever enchanted player is attacked, you draw a card. Each opponent attacking that player does the same.|
+Dissipation Field|Commander Legends: Battle for Baldur's Gate|718|R|{2}{U}{U}|Enchantment|||Whenever a permanent deals damage to you, return it to its owner's hand.|
+Domineering Will|Commander Legends: Battle for Baldur's Gate|719|R|{3}{U}|Instant|||Target player gains control of up to three target nonattacking creatures until end of turn. Untap those creatures. They block this turn if able.|
+Fact or Fiction|Commander Legends: Battle for Baldur's Gate|720|U|{3}{U}|Instant|||Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.|
+Forgotten Creation|Commander Legends: Battle for Baldur's Gate|721|R|{3}{U}|Creature - Zombie Horror|3|3|Skulk$At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.|
+Fractured Sanity|Commander Legends: Battle for Baldur's Gate|722|R|{U}{U}{U}|Sorcery|||Each opponent mills fourteen cards.$Cycling {1}{U}$When you cycle Fractured Sanity, each opponent mills four cards.|
+Grazilaxx, Illithid Scholar|Commander Legends: Battle for Baldur's Gate|723|R|{1}{U}{U}|Legendary Creature - Horror|3|2|Whenever a creature you control becomes blocked, you may return it to its owner's hand.$Whenever one or more creatures you control deal combat damage to a player, draw a card.|
+Hullbreaker Horror|Commander Legends: Battle for Baldur's Gate|724|R|{5}{U}{U}|Creature - Kraken Horror|7|8|Flash$This spell can't be countered.$Whenever you cast a spell, choose up to one —$• Return target spell you don't control to its owner's hand.$• Return target nonland permanent to its owner's hand.|
+Keiga, the Tide Star|Commander Legends: Battle for Baldur's Gate|725|R|{5}{U}|Legendary Creature - Dragon Spirit|5|5|Flying$When Keiga, the Tide Star dies, gain control of target creature.|
+Leyline of Anticipation|Commander Legends: Battle for Baldur's Gate|726|R|{2}{U}{U}|Enchantment|||If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield.$You may cast spells as though they had flash.|
+Midnight Clock|Commander Legends: Battle for Baldur's Gate|727|R|{2}{U}|Artifact|||{T}: Add {U}.${2}{U}: Put an hour counter on Midnight Clock.$At the beginning of each upkeep, put an hour counter on Midnight Clock.$When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.|
+Mind Flayer|Commander Legends: Battle for Baldur's Gate|728|R|{3}{U}{U}|Creature - Horror|3|3|Dominate Monster — When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer.|
+Overcharged Amalgam|Commander Legends: Battle for Baldur's Gate|729|R|{2}{U}{U}|Creature - Zombie Horror|3|3|Flash$Flying$Exploit$When Overcharged Amalgam exploits a creature, counter target spell, activated ability, or triggered ability.|
+Propaganda|Commander Legends: Battle for Baldur's Gate|730|U|{2}{U}|Enchantment|||Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.|
+Pull from Tomorrow|Commander Legends: Battle for Baldur's Gate|731|R|{X}{U}{U}|Instant|||Draw X cards, then discard a card.|
+Pursued Whale|Commander Legends: Battle for Baldur's Gate|732|R|{5}{U}{U}|Creature - Whale|8|8|When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."$Spells your opponents cast that target Pursued Whale cost {3} more to cast.|
+Reflections of Littjara|Commander Legends: Battle for Baldur's Gate|733|R|{4}{U}|Enchantment|||As Reflections of Littjara enters the battlefield, choose a creature type.$Whenever you cast a spell of the chosen type, copy that spell.|
+Reins of Power|Commander Legends: Battle for Baldur's Gate|734|R|{2}{U}{U}|Instant|||Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.|
+Sludge Monster|Commander Legends: Battle for Baldur's Gate|735|R|{3}{U}{U}|Creature - Horror|5|5|Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.$Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.|
+Sly Instigator|Commander Legends: Battle for Baldur's Gate|736|R|{3}{U}|Creature - Human Wizard|2|4|{U}, {T}: Until your next turn, target creature an opponent controls can't be blocked. Goad that creature.|
+Wharf Infiltrator|Commander Legends: Battle for Baldur's Gate|737|R|{1}{U}|Creature - Human Horror|1|1|Skulk$Whenever Wharf Infiltrator deals combat damage to a player, you may draw a card. If you do, discard a card.$Whenever you discard a creature card, you may pay {2}. If you do, create a 3/2 colorless Eldrazi Horror creature token.|
+Will Kenrith|Commander Legends: Battle for Baldur's Gate|738|M|{4}{U}{U}|Legendary Planeswalker - Will|4|+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities.$−2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast.$−8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy."$Partner with Rowan Kenrith$Will Kenrith can be your commander.|
+Black Market|Commander Legends: Battle for Baldur's Gate|739|R|{3}{B}{B}|Enchantment|||Whenever a creature dies, put a charge counter on Black Market.$At the beginning of your precombat main phase, add {B} for each charge counter on Black Market.|
+Bloodsoaked Champion|Commander Legends: Battle for Baldur's Gate|740|R|{B}|Creature - Human Warrior|2|1|Bloodsoaked Champion can't block.$Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.|
+Butcher of Malakir|Commander Legends: Battle for Baldur's Gate|741|R|{5}{B}{B}|Creature - Vampire Warrior|5|4|Flying$Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.|
+Calculating Lich|Commander Legends: Battle for Baldur's Gate|742|M|{4}{B}{B}|Creature - Zombie Wizard|5|5|Menace$Whenever a creature attacks one of your opponents, that player loses 1 life.|
+Changeling Outcast|Commander Legends: Battle for Baldur's Gate|743|C|{B}|Creature - Shapeshifter|1|1|Changeling$Changeling Outcast can't block and can't be blocked.|
+Corpse Augur|Commander Legends: Battle for Baldur's Gate|744|U|{3}{B}|Creature - Zombie Wizard|4|2|When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.|
+Crippling Fear|Commander Legends: Battle for Baldur's Gate|745|R|{2}{B}{B}|Sorcery|||Choose a creature type. Creatures that aren't of the chosen type get -3/-3 until end of turn.|
+Curtains' Call|Commander Legends: Battle for Baldur's Gate|746|R|{5}{B}|Instant|||Undaunted$Destroy two target creatures.|
+Dark Hatchling|Commander Legends: Battle for Baldur's Gate|747|R|{4}{B}{B}|Creature - Horror|3|3|Flying$When Dark Hatchling enters the battlefield, destroy target nonblack creature. It can't be regenerated.|
+Dauthi Horror|Commander Legends: Battle for Baldur's Gate|748|C|{1}{B}|Creature - Dauthi Horror|2|1|Shadow$Dauthi Horror can't be blocked by white creatures.|
+Dire Fleet Ravager|Commander Legends: Battle for Baldur's Gate|749|M|{3}{B}{B}|Creature - Orc Pirate Wizard|4|4|Menace, deathtouch$When Dire Fleet Ravager enters the battlefield, each player loses a third of their life, rounded up.|
+Dross Harvester|Commander Legends: Battle for Baldur's Gate|750|R|{1}{B}{B}|Creature - Horror|4|4|Protection from white$At the beginning of your end step, you lose 4 life.$Whenever a creature dies, you gain 2 life.|
+Dusk Mangler|Commander Legends: Battle for Baldur's Gate|751|U|{5}{B}{B}|Creature - Horror|5|4|As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.$When Dusk Mangler enters the battlefield, each opponent sacrifices a creature, discards a card, and loses 4 life.|
+Feed the Swarm|Commander Legends: Battle for Baldur's Gate|752|C|{1}{B}|Sorcery|||Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.|
+Gonti, Lord of Luxury|Commander Legends: Battle for Baldur's Gate|753|R|{2}{B}{B}|Legendary Creature - Aetherborn Rogue|2|3|Deathtouch$When Gonti, Lord of Luxury enters the battlefield, look at the top four cards of target opponent's library, exile one of them face down, then put the rest on the bottom of that library in a random order. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any type to cast that spell.|
+Grim Haruspex|Commander Legends: Battle for Baldur's Gate|754|R|{2}{B}|Creature - Human Wizard|3|2|Morph {B}$Whenever another nontoken creature you control dies, draw a card.|
+Grim Hireling|Commander Legends: Battle for Baldur's Gate|755|R|{3}{B}|Creature - Tiefling Rogue|3|2|Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens.${B}, Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.|
Guiltfeeder|Commander Legends: Battle for Baldur's Gate|756|R|{3}{B}{B}|Creature - Horror|0|4|Fear$Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard.|
-Sewer Nemesis|Commander Legends: Battle for Baldur's Gate|777|R|{3}{B}|Creature - Horror|*|*|As Sewer Nemesis enters the battlefield, choose a player.$Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.$Whenever the chosen player casts a spell, that player mills a card.|
+Hex|Commander Legends: Battle for Baldur's Gate|757|R|{4}{B}{B}|Sorcery|||Destroy six target creatures.|
+Hunted Horror|Commander Legends: Battle for Baldur's Gate|758|R|{B}{B}|Creature - Horror|7|7|Trample$When Hunted Horror enters the battlefield, target opponent creates two 3/3 green Centaur creature tokens with protection from black.|
+In Garruk's Wake|Commander Legends: Battle for Baldur's Gate|759|R|{7}{B}{B}|Sorcery|||Destroy all creatures you don't control and all planeswalkers you don't control.|
+Malakir Blood-Priest|Commander Legends: Battle for Baldur's Gate|760|C|{1}{B}|Creature - Vampire Cleric|2|1|When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party.|
+Mardu Strike Leader|Commander Legends: Battle for Baldur's Gate|761|R|{2}{B}|Creature - Human Warrior|3|2|Whenever Mardu Strike Leader attacks, create a 2/1 black Warrior creature token.$Dash {3}{B}|
+Mindblade Render|Commander Legends: Battle for Baldur's Gate|762|R|{1}{B}|Creature - Azra Warrior|1|3|Whenever your opponents are dealt combat damage, if any of that damage was dealt by a Warrior, you draw a card and you lose 1 life.|
+Nighthawk Scavenger|Commander Legends: Battle for Baldur's Gate|763|R|{1}{B}{B}|Creature - Vampire Rogue|1+*|3|Flying, deathtouch, lifelink$Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.|
+Nighthowler|Commander Legends: Battle for Baldur's Gate|764|R|{1}{B}{B}|Enchantment Creature - Horror|0|0|Bestow {2}{B}{B}$Nighthowler and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.|
+Nihilith|Commander Legends: Battle for Baldur's Gate|765|R|{4}{B}{B}|Creature - Horror|4|4|Fear$Suspend 7—{1}{B}$Whenever a card is put into an opponent's graveyard from anywhere, if Nihilith is suspended, you may remove a time counter from Nihilith.|
+Phyrexian Rager|Commander Legends: Battle for Baldur's Gate|766|C|{2}{B}|Creature - Phyrexian Horror|2|2|When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.|
+Plague Spitter|Commander Legends: Battle for Baldur's Gate|767|U|{2}{B}|Creature - Phyrexian Horror|2|2|At the beginning of your upkeep, Plague Spitter deals 1 damage to each creature and each player.$When Plague Spitter dies, Plague Spitter deals 1 damage to each creature and each player.|
+Pontiff of Blight|Commander Legends: Battle for Baldur's Gate|768|R|{4}{B}{B}|Creature - Zombie Cleric|2|7|Extort$Other creatures you control have extort.|
+Puppeteer Clique|Commander Legends: Battle for Baldur's Gate|769|R|{3}{B}{B}|Creature - Faerie Wizard|3|2|Flying$When Puppeteer Clique enters the battlefield, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.$Persist|
+Ravenous Chupacabra|Commander Legends: Battle for Baldur's Gate|770|U|{2}{B}{B}|Creature - Beast Horror|2|2|When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.|
+Sewer Nemesis|Commander Legends: Battle for Baldur's Gate|771|R|{3}{B}|Creature - Horror|*|*|As Sewer Nemesis enters the battlefield, choose a player.$Sewer Nemesis's power and toughness are each equal to the number of cards in the chosen player's graveyard.$Whenever the chosen player casts a spell, that player mills a card.|
+Syphon Mind|Commander Legends: Battle for Baldur's Gate|772|C|{3}{B}|Sorcery|||Each other player discards a card. You draw a card for each card discarded this way.|
+Thwart the Grave|Commander Legends: Battle for Baldur's Gate|773|U|{4}{B}{B}|Sorcery|||This spell costs {1} less to cast for each creature in your party.$Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.|
+Woe Strider|Commander Legends: Battle for Baldur's Gate|774|R|{2}{B}|Creature - Horror|3|2|When Woe Strider enters the battlefield, create a 0/1 white Goat creature token.$Sacrifice another creature: Scry 1.$Escape—{3}{B}{B}, Exile four other cards from your graveyard.$Woe Strider escapes with two +1/+1 counters on it.|
+Zulaport Cutthroat|Commander Legends: Battle for Baldur's Gate|775|U|{1}{B}|Creature - Human Rogue Ally|1|1|Whenever Zulaport Cutthroat or another creature you control dies, each opponent loses 1 life and you gain 1 life.|
+Agitator Ant|Commander Legends: Battle for Baldur's Gate|776|R|{2}{R}|Creature - Insect|2|2|At the beginning of your end step, each player may put two +1/+1 counters on a creature they control. Goad each creature that had counters put on it this way.|
+The Akroan War|Commander Legends: Battle for Baldur's Gate|777|R|{3}{R}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Gain control of target creature for as long as The Akroan War remains on the battlefield.$II — Until your next turn, creatures your opponents control attack each combat if able.$III — Each tapped creature deals damage to itself equal to its power.|
+Aurora Phoenix|Commander Legends: Battle for Baldur's Gate|778|R|{4}{R}{R}|Creature - Phoenix|5|3|Flying$Cascade$Whenever you cast a spell with cascade, return Aurora Phoenix from your graveyard to your hand.|
+Avatar of Slaughter|Commander Legends: Battle for Baldur's Gate|779|R|{6}{R}{R}|Creature - Avatar|8|8|All creatures have double strike and attack each combat if able.|
+Blasphemous Act|Commander Legends: Battle for Baldur's Gate|780|R|{8}{R}|Sorcery|||This spell costs {1} less to cast for each creature on the battlefield.$Blasphemous Act deals 13 damage to each creature.|
+Bonecrusher Giant|Commander Legends: Battle for Baldur's Gate|781|R|{2}{R}|Creature - Giant|4|3|Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.|
+Stomp|Commander Legends: Battle for Baldur's Gate|781|R|{1}{R}|Instant - Adventure|4|3|Damage can't be prevented this turn. Stomp deals 2 damage to any target.|
+Brash Taunter|Commander Legends: Battle for Baldur's Gate|782|R|{4}{R}|Creature - Goblin|1|1|Indestructible$Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.${2}{R}, {T}: Brash Taunter fights another target creature.|
+Chain Reaction|Commander Legends: Battle for Baldur's Gate|783|R|{2}{R}{R}|Sorcery|||Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.|
+Chaos Dragon|Commander Legends: Battle for Baldur's Gate|784|R|{1}{R}{R}|Creature - Dragon|4|4|Flying, haste$Chaos Dragon attacks each combat if able.$At the beginning of combat on your turn, each player rolls a d20. If one or more opponents had the highest result, Chaos Dragon can't attack those players or planeswalkers they control this combat.|
+Chaos Warp|Commander Legends: Battle for Baldur's Gate|785|R|{2}{R}|Instant|||The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.|
+Curse of Opulence|Commander Legends: Battle for Baldur's Gate|786|U|{R}|Enchantment - Aura Curse|||Enchant player$Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same.|
+Demon Bolt|Commander Legends: Battle for Baldur's Gate|787|C|{2}{R}|Instant|||Demon Bolt deals 4 damage to target creature or planeswalker.$Foretell {R}|
+Dire Fleet Daredevil|Commander Legends: Battle for Baldur's Gate|788|R|{1}{R}|Creature - Human Pirate|2|1|First strike$When Dire Fleet Daredevil enters the battlefield, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and you may spend mana as though it were mana of any type to cast that spell. If that spell would be put into a graveyard this turn, exile it instead.|
+Disrupt Decorum|Commander Legends: Battle for Baldur's Gate|789|R|{2}{R}{R}|Sorcery|||Goad all creatures you don't control.|
+Drakuseth, Maw of Flames|Commander Legends: Battle for Baldur's Gate|790|R|{4}{R}{R}{R}|Legendary Creature - Dragon|7|7|Flying$Whenever Drakuseth, Maw of Flames attacks, it deals 4 damage to any target and 3 damage to each of up to two other targets.|
+Dream Pillager|Commander Legends: Battle for Baldur's Gate|791|R|{5}{R}{R}|Creature - Dragon|4|4|Flying$Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.|
+Embereth Shieldbreaker|Commander Legends: Battle for Baldur's Gate|792|U|{1}{R}|Creature - Human Knight|2|1||
+Battle Display|Commander Legends: Battle for Baldur's Gate|792|U|{R}|Sorcery - Adventure|2|1|Destroy target artifact.|
+Etali, Primal Storm|Commander Legends: Battle for Baldur's Gate|793|R|{4}{R}{R}|Legendary Creature - Elder Dinosaur|6|6|Whenever Etali, Primal Storm attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.|
+Geode Rager|Commander Legends: Battle for Baldur's Gate|794|R|{4}{R}{R}|Creature - Elemental|4|3|First strike$Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls.|
+Goblin Spymaster|Commander Legends: Battle for Baldur's Gate|795|R|{2}{R}|Creature - Goblin Rogue|2|1|First strike$At the beginning of each opponent's end step, that player creates a 1/1 red Goblin creature token with "Creatures you control attack each combat if able."|
+Greater Gargadon|Commander Legends: Battle for Baldur's Gate|796|R|{9}{R}|Creature - Beast|9|7|Suspend 10—{R}$Sacrifice an artifact, creature, or land: Remove a time counter from Greater Gargadon. Activate only if Greater Gargadon is suspended.|
+Ignite the Future|Commander Legends: Battle for Baldur's Gate|797|R|{3}{R}|Sorcery|||Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.$Flashback {7}{R}|
+Izzet Chemister|Commander Legends: Battle for Baldur's Gate|798|R|{2}{R}|Creature - Goblin Wizard|1|3|Haste${R}, {T}: Exile target instant or sorcery card from your graveyard.${1}{R}, {T}, Sacrifice Izzet Chemister: Cast any number of cards exiled with Izzet Chemister without paying their mana costs.|
+Jeska's Will|Commander Legends: Battle for Baldur's Gate|799|R|{2}{R}|Sorcery|||Choose one. If you control a commander as you cast this spell, you may choose both.$• Add {R} for each card in target opponent's hand.$• Exile the top three cards of your library. You may play them this turn.|
+Kazuul, Tyrant of the Cliffs|Commander Legends: Battle for Baldur's Gate|800|R|{3}{R}{R}|Legendary Creature - Ogre Warrior|5|4|Whenever a creature an opponent controls attacks, if you're the defending player, create a 3/3 red Ogre creature token unless that creature's controller pays {3}.|
+Laelia, the Blade Reforged|Commander Legends: Battle for Baldur's Gate|801|R|{2}{R}|Legendary Creature - Spirit Warrior|2|2|Haste$Whenever Laelia, the Blade Reforged attacks, exile the top card of your library. You may play that card this turn.$Whenever one or more cards are put into exile from your library and/or your graveyard, put a +1/+1 counter on Laelia.|
+Light Up the Stage|Commander Legends: Battle for Baldur's Gate|802|U|{2}{R}|Sorcery|||Spectacle {R}$Exile the top two cards of your library. Until the end of your next turn, you may play those cards.|
+Mizzium Mortars|Commander Legends: Battle for Baldur's Gate|803|R|{1}{R}|Sorcery|||Mizzium Mortars deals 4 damage to target creature you don't control.$Overload {3}{R}{R}{R}|
+Outpost Siege|Commander Legends: Battle for Baldur's Gate|804|R|{3}{R}|Enchantment|||As Outpost Siege enters the battlefield, choose Khans or Dragons.$• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.$• Dragons — Whenever a creature you control leaves the battlefield, Outpost Siege deals 1 damage to any target.|
+Rowan Kenrith|Commander Legends: Battle for Baldur's Gate|805|M|{4}{R}{R}|Legendary Planeswalker - Rowan|4|+2: During target player's next turn, each creature that player controls attacks if able.$−2: Rowan Kenrith deals 3 damage to each tapped creature target player controls.$−8: Target player gets an emblem with "Whenever you activate an ability that isn't a mana ability, copy it. You may choose new targets for the copy."$Partner with Will Kenrith$Rowan Kenrith can be your commander.|
+Ryusei, the Falling Star|Commander Legends: Battle for Baldur's Gate|806|R|{5}{R}|Legendary Creature - Dragon Spirit|5|5|Flying$When Ryusei, the Falling Star dies, it deals 5 damage to each creature without flying.|
+Stolen Strategy|Commander Legends: Battle for Baldur's Gate|807|R|{4}{R}|Enchantment|||At the beginning of your upkeep, exile the top card of each opponent's library. Until end of turn, you may cast spells from among those exiled cards, and you may spend mana as though it were mana of any color to cast those spells.|
+Tectonic Giant|Commander Legends: Battle for Baldur's Gate|808|R|{2}{R}{R}|Creature - Elemental Giant|3|4|Whenever Tectonic Giant attacks or becomes the target of a spell an opponent controls, choose one —$• Tectonic Giant deals 3 damage to each opponent.$• Exile the top two cards of your library. Choose one of them. Until the end of your next turn, you may play that card.|
+Territorial Hellkite|Commander Legends: Battle for Baldur's Gate|809|R|{2}{R}{R}|Creature - Dragon|6|5|Flying, haste$At the beginning of combat on your turn, choose an opponent at random that Territorial Hellkite didn't attack during your last combat. Territorial Hellkite attacks that player this combat if able. If you can't choose an opponent this way, tap Territorial Hellkite.|
+Thunder Dragon|Commander Legends: Battle for Baldur's Gate|810|R|{5}{R}{R}|Creature - Dragon|5|5|Flying$When Thunder Dragon enters the battlefield, it deals 3 damage to each creature without flying.|
+Urabrask the Hidden|Commander Legends: Battle for Baldur's Gate|811|M|{3}{R}{R}|Legendary Creature - Phyrexian Praetor|4|4|Creatures you control have haste.$Creatures your opponents control enter the battlefield tapped.|
+Vengeful Ancestor|Commander Legends: Battle for Baldur's Gate|812|R|{2}{R}{R}|Creature - Spirit Dragon|3|4|Flying$Whenever Vengeful Ancestor enters the battlefield or attacks, goad target creature.$Whenever a goaded creature attacks, it deals 1 damage to its controller.|
+Volcanic Torrent|Commander Legends: Battle for Baldur's Gate|813|U|{4}{R}|Sorcery|||Cascade$Volcanic Torrent deals X damage to each creature and planeswalker your opponents control, where X is the number of spells you've cast this turn.|
+Warmonger Hellkite|Commander Legends: Battle for Baldur's Gate|814|R|{4}{R}{R}|Creature - Dragon|5|5|Flying$All creatures attack each combat if able.${1}{R}: Attacking creatures get +1/+0 until end of turn.|
+Warstorm Surge|Commander Legends: Battle for Baldur's Gate|815|R|{5}{R}|Enchantment|||Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.|
+Wild-Magic Sorcerer|Commander Legends: Battle for Baldur's Gate|816|R|{3}{R}|Creature - Orc Shaman|4|3|The first spell you cast from exile each turn has cascade.|
+Arasta of the Endless Web|Commander Legends: Battle for Baldur's Gate|817|R|{2}{G}{G}|Legendary Enchantment Creature - Spider|3|5|Reach$Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.|
+Battle Mammoth|Commander Legends: Battle for Baldur's Gate|818|M|{3}{G}{G}|Creature - Elephant|6|5|Trample$Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.$Foretell {2}{G}{G}|
+Beanstalk Giant|Commander Legends: Battle for Baldur's Gate|819|U|{6}{G}|Creature - Giant|*|*|Beanstalk Giant's power and toughness are each equal to the number of lands you control.|
+Fertile Footsteps|Commander Legends: Battle for Baldur's Gate|819|U|{2}{G}|Sorcery - Adventure|*|*|Search your library for a basic land card, put it onto the battlefield, then shuffle.|
+Beast Within|Commander Legends: Battle for Baldur's Gate|820|U|{2}{G}|Instant|||Destroy target permanent. Its controller creates a 3/3 green Beast creature token.|
+Cultivate|Commander Legends: Battle for Baldur's Gate|821|C|{2}{G}|Sorcery|||Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.|
+End-Raze Forerunners|Commander Legends: Battle for Baldur's Gate|822|R|{5}{G}{G}{G}|Creature - Boar|7|7|Vigilance, trample, haste$When End-Raze Forerunners enters the battlefield, other creatures you control get +2/+2 and gain vigilance and trample until end of turn.|
+Explore|Commander Legends: Battle for Baldur's Gate|823|C|{1}{G}|Sorcery|||You may play an additional land this turn.$Draw a card.|
+Ezuri's Predation|Commander Legends: Battle for Baldur's Gate|824|R|{5}{G}{G}{G}|Sorcery|||For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those Beasts fights a different one of those creatures.|
+Hornet Queen|Commander Legends: Battle for Baldur's Gate|825|M|{4}{G}{G}{G}|Creature - Insect|2|2|Flying$Deathtouch$When Hornet Queen enters the battlefield, create four 1/1 green Insect creature tokens with flying and deathtouch.|
+Kodama's Reach|Commander Legends: Battle for Baldur's Gate|826|C|{2}{G}|Sorcery - Arcane|||Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.|
+Lovestruck Beast|Commander Legends: Battle for Baldur's Gate|827|R|{2}{G}|Creature - Beast Noble|5|5|Lovestruck Beast can't attack unless you control a 1/1 creature.|
+Heart's Desire|Commander Legends: Battle for Baldur's Gate|827|R|{G}|Sorcery - Adventure|5|5|Create a 1/1 white Human creature token.|
+Managorger Hydra|Commander Legends: Battle for Baldur's Gate|828|R|{2}{G}|Creature - Hydra|1|1|Trample$Whenever a player casts a spell, put a +1/+1 counter on Managorger Hydra.|
+Natural Reclamation|Commander Legends: Battle for Baldur's Gate|829|C|{4}{G}|Instant|||Cascade$Destroy target artifact or enchantment.|
+Primeval Bounty|Commander Legends: Battle for Baldur's Gate|830|M|{5}{G}|Enchantment|||Whenever you cast a creature spell, create a 3/3 green Beast creature token.$Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.$Whenever a land enters the battlefield under your control, you gain 3 life.|
+Return of the Wildspeaker|Commander Legends: Battle for Baldur's Gate|831|R|{4}{G}|Instant|||Choose one —$• Draw cards equal to the greatest power among non-Human creatures you control.$• Non-Human creatures you control get +3/+3 until end of turn.|
+Sakura-Tribe Elder|Commander Legends: Battle for Baldur's Gate|832|C|{1}{G}|Creature - Snake Shaman|1|1|Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.|
+Sandwurm Convergence|Commander Legends: Battle for Baldur's Gate|833|R|{6}{G}{G}|Enchantment|||Creatures with flying can't attack you or planeswalkers you control.$At the beginning of your end step, create a 5/5 green Wurm creature token.|
+Search for Tomorrow|Commander Legends: Battle for Baldur's Gate|834|C|{2}{G}|Sorcery|||Search your library for a basic land card, put it onto the battlefield, then shuffle.$Suspend 2—{G}|
+Sweet-Gum Recluse|Commander Legends: Battle for Baldur's Gate|835|R|{4}{G}{G}|Creature - Spider|0|3|Flash$Cascade$Reach$When Sweet-Gum Recluse enters the battlefield, put three +1/+1 counters on each of any number of target creatures that entered the battlefield this turn.|
+Terramorph|Commander Legends: Battle for Baldur's Gate|836|U|{3}{G}|Sorcery|||Search your library for a basic land card, put it onto the battlefield, then shuffle.$Rebound|
+Three Visits|Commander Legends: Battle for Baldur's Gate|837|U|{1}{G}|Sorcery|||Search your library for a Forest card, put that card onto the battlefield, then shuffle.|
+Vivien, Champion of the Wilds|Commander Legends: Battle for Baldur's Gate|838|R|{2}{G}|Legendary Planeswalker - Vivien|4|You may cast creature spells as though they had flash.$+1: Until your next turn, up to one target creature gains vigilance and reach.$−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature spell.|
+Bloodbraid Elf|Commander Legends: Battle for Baldur's Gate|839|U|{2}{R}{G}|Creature - Elf Berserker|3|2|Haste$Cascade|
+Consuming Aberration|Commander Legends: Battle for Baldur's Gate|840|R|{3}{U}{B}|Creature - Horror|*|*|Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.$Whenever you cast a spell, each opponent reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.|
+Despark|Commander Legends: Battle for Baldur's Gate|841|U|{W}{B}|Instant|||Exile target permanent with mana value 4 or greater.|
+Drown in the Loch|Commander Legends: Battle for Baldur's Gate|842|U|{U}{B}|Instant|||Choose one —$• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.$• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.|
+Escape to the Wilds|Commander Legends: Battle for Baldur's Gate|843|R|{3}{R}{G}|Sorcery|||Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.$You may play an additional land this turn.|
+Extract from Darkness|Commander Legends: Battle for Baldur's Gate|844|U|{3}{U}{B}|Sorcery|||Each player mills two cards. Then you put a creature card from a graveyard onto the battlefield under your control.|
+Felisa, Fang of Silverquill|Commander Legends: Battle for Baldur's Gate|845|M|{2}{W}{B}|Legendary Creature - Vampire Wizard|3|2|Flying$Mentor$Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.|
+Firja's Retribution|Commander Legends: Battle for Baldur's Gate|846|R|{1}{W}{W}{B}|Enchantment - Saga|||(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)$I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.$II — Until end of turn, Angels you control gain "{T}: Destroy target creature with power less than this creature's power."$III — Angels you control gain double strike until end of turn.|
+Grumgully, the Generous|Commander Legends: Battle for Baldur's Gate|847|U|{1}{R}{G}|Legendary Creature - Goblin Shaman|3|3|Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it.|
+High Priest of Penance|Commander Legends: Battle for Baldur's Gate|848|R|{W}{B}|Creature - Human Cleric|1|1|Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.|
+Memory Plunder|Commander Legends: Battle for Baldur's Gate|849|R|{U/B}{U/B}{U/B}{U/B}|Instant|||You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.|
+Nemesis of Reason|Commander Legends: Battle for Baldur's Gate|850|R|{3}{U}{B}|Creature - Leviathan Horror|3|7|Whenever Nemesis of Reason attacks, defending player mills ten cards.|
+Niv-Mizzet, Parun|Commander Legends: Battle for Baldur's Gate|851|R|{U}{U}{U}{R}{R}{R}|Legendary Creature - Dragon Wizard|5|5|This spell can't be countered.$Flying$Whenever you draw a card, Niv-Mizzet, Parun deals 1 damage to any target.$Whenever a player casts an instant or sorcery spell, you draw a card.|
+Sprite Dragon|Commander Legends: Battle for Baldur's Gate|852|U|{U}{R}|Creature - Faerie Dragon|1|1|Flying, haste$Whenever you cast a noncreature spell, put a +1/+1 counter on Sprite Dragon.|
+Xenagos, the Reveler|Commander Legends: Battle for Baldur's Gate|853|M|{2}{R}{G}|Legendary Planeswalker - Xenagos|3|+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control.$0: Create a 2/2 red and green Satyr creature token with haste.$−6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.|
+Bloodthirsty Blade|Commander Legends: Battle for Baldur's Gate|854|U|{2}|Artifact - Equipment|||Equipped creature gets +2/+0 and is goaded.${1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.|
+Chaos Wand|Commander Legends: Battle for Baldur's Gate|855|R|{3}|Artifact|||{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.|
+Dimir Keyrune|Commander Legends: Battle for Baldur's Gate|856|U|{3}|Artifact|||{T}: Add {U} or {B}.${U}{B}: Dimir Keyrune becomes a 2/2 blue and black Horror artifact creature until end of turn and can't be blocked this turn.|
+Dimir Signet|Commander Legends: Battle for Baldur's Gate|857|C|{2}|Artifact|||{1}, {T}: Add {U}{B}.|
+Dragon's Hoard|Commander Legends: Battle for Baldur's Gate|858|R|{3}|Artifact|||Whenever a Dragon enters the battlefield under your control, put a gold counter on Dragon's Hoard.${T}, Remove a gold counter from Dragon's Hoard: Draw a card.${T}: Add one mana of any color.|
+Everflowing Chalice|Commander Legends: Battle for Baldur's Gate|859|U|{0}|Artifact|||Multikicker {2}$Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked.${T}: Add {C} for each charge counter on Everflowing Chalice.|
+Fellwar Stone|Commander Legends: Battle for Baldur's Gate|860|U|{2}|Artifact|||{T}: Add one mana of any color that a land an opponent controls could produce.|
+Hedron Archive|Commander Legends: Battle for Baldur's Gate|861|U|{4}|Artifact|||{T}: Add {C}{C}.${2}, {T}, Sacrifice Hedron Archive: Draw two cards.|
+Herald's Horn|Commander Legends: Battle for Baldur's Gate|862|U|{3}|Artifact|||As Herald's Horn enters the battlefield, choose a creature type.$Creature spells you cast of the chosen type cost {1} less to cast.$At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.|
+Izzet Signet|Commander Legends: Battle for Baldur's Gate|863|C|{2}|Artifact|||{1}, {T}: Add {U}{R}.|
+Lightning Greaves|Commander Legends: Battle for Baldur's Gate|864|U|{2}|Artifact - Equipment|||Equipped creature has haste and shroud.$Equip {0}|
+Maskwood Nexus|Commander Legends: Battle for Baldur's Gate|865|R|{4}|Artifact|||Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.${3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling.|
+Mindcrank|Commander Legends: Battle for Baldur's Gate|866|U|{2}|Artifact|||Whenever an opponent loses life, that player mills that many cards.|
+Orzhov Signet|Commander Legends: Battle for Baldur's Gate|867|U|{2}|Artifact|||{1}, {T}: Add {W}{B}.|
+Phyrexian Revoker|Commander Legends: Battle for Baldur's Gate|868|R|{2}|Artifact Creature - Phyrexian Horror|2|1|As Phyrexian Revoker enters the battlefield, choose a nonland card name.$Activated abilities of sources with the chosen name can't be activated.|
+Psychosis Crawler|Commander Legends: Battle for Baldur's Gate|869|R|{5}|Artifact Creature - Phyrexian Horror|*|*|Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.$Whenever you draw a card, each opponent loses 1 life.|
+Skullclamp|Commander Legends: Battle for Baldur's Gate|870|U|{1}|Artifact - Equipment|||Equipped creature gets +1/-1.$Whenever equipped creature dies, draw two cards.$Equip {1}|
+Sol Ring|Commander Legends: Battle for Baldur's Gate|871|U|{1}|Artifact|||{T}: Add {C}{C}.|
+Solemn Simulacrum|Commander Legends: Battle for Baldur's Gate|872|R|{4}|Artifact Creature - Golem|2|2|When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.$When Solemn Simulacrum dies, you may draw a card.|
+Spellskite|Commander Legends: Battle for Baldur's Gate|873|R|{2}|Artifact Creature - Phyrexian Horror|0|4|{U/P}: Change a target of target spell or ability to Spellskite.|
+Steel Hellkite|Commander Legends: Battle for Baldur's Gate|874|R|{6}|Artifact Creature - Dragon|5|5|Flying${2}: Steel Hellkite gets +1/+0 until end of turn.${X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn.|
+Stuffy Doll|Commander Legends: Battle for Baldur's Gate|875|R|{5}|Artifact Creature - Construct|0|1|Indestructible$As Stuffy Doll enters the battlefield, choose a player.$Whenever Stuffy Doll is dealt damage, it deals that much damage to the chosen player.${T}: Stuffy Doll deals 1 damage to itself.|
+Talisman of Creativity|Commander Legends: Battle for Baldur's Gate|876|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {U} or {R}. Talisman of Creativity deals 1 damage to you.|
+Talisman of Dominance|Commander Legends: Battle for Baldur's Gate|877|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {U} or {B}. Talisman of Dominance deals 1 damage to you.|
+Talisman of Hierarchy|Commander Legends: Battle for Baldur's Gate|878|U|{2}|Artifact|||{T}: Add {C}.${T}: Add {W} or {B}. Talisman of Hierarchy deals 1 damage to you.|
+Thought Vessel|Commander Legends: Battle for Baldur's Gate|879|U|{2}|Artifact|||You have no maximum hand size.${T}: Add {C}.|
+Ash Barrens|Commander Legends: Battle for Baldur's Gate|880|C||Land|||{T}: Add {C}.$Basic landcycling {1}|
+Blighted Woodland|Commander Legends: Battle for Baldur's Gate|881|U||Land|||{T}: Add {C}.${3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.|
+Bojuka Bog|Commander Legends: Battle for Baldur's Gate|882|C||Land|||Bojuka Bog enters the battlefield tapped.$When Bojuka Bog enters the battlefield, exile target player's graveyard.${T}: Add {B}.|
+Castle Embereth|Commander Legends: Battle for Baldur's Gate|883|R||Land|||Castle Embereth enters the battlefield tapped unless you control a Mountain.${T}: Add {R}.${1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.|
+Castle Locthwain|Commander Legends: Battle for Baldur's Gate|884|R||Land|||Castle Locthwain enters the battlefield tapped unless you control a Swamp.${T}: Add {B}.${1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.|
+Castle Vantress|Commander Legends: Battle for Baldur's Gate|885|R||Land|||Castle Vantress enters the battlefield tapped unless you control an Island.${T}: Add {U}.${2}{U}{U}, {T}: Scry 2.|
+Choked Estuary|Commander Legends: Battle for Baldur's Gate|886|R||Land|||As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped.${T}: Add {U} or {B}.|
+Cinder Glade|Commander Legends: Battle for Baldur's Gate|887|R||Land - Mountain Forest|||({T}: Add {R} or {G}.)$Cinder Glade enters the battlefield tapped unless you control two or more basic lands.|
+Creeping Tar Pit|Commander Legends: Battle for Baldur's Gate|888|R||Land|||Creeping Tar Pit enters the battlefield tapped.${T}: Add {U} or {B}.${1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.|
+Darkwater Catacombs|Commander Legends: Battle for Baldur's Gate|889|R||Land|||{1}, {T}: Add {U}{B}.|
+Desolate Lighthouse|Commander Legends: Battle for Baldur's Gate|890|R||Land|||{T}: Add {C}.${1}{U}{R}, {T}: Draw a card, then discard a card.|
+Dimir Aqueduct|Commander Legends: Battle for Baldur's Gate|891|U||Land|||Dimir Aqueduct enters the battlefield tapped.$When Dimir Aqueduct enters the battlefield, return a land you control to its owner's hand.${T}: Add {U}{B}.|
+Drownyard Temple|Commander Legends: Battle for Baldur's Gate|892|R||Land|||{T}: Add {C}.${3}: Return Drownyard Temple from your graveyard to the battlefield tapped.|
+Exotic Orchard|Commander Legends: Battle for Baldur's Gate|893|R||Land|||{T}: Add one mana of any color that a land an opponent controls could produce.|
+Game Trail|Commander Legends: Battle for Baldur's Gate|894|R||Land|||As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped.${T}: Add {R} or {G}.|
+Gruul Turf|Commander Legends: Battle for Baldur's Gate|895|U||Land|||Gruul Turf enters the battlefield tapped.$When Gruul Turf enters the battlefield, return a land you control to its owner's hand.${T}: Add {R}{G}.|
+Highland Forest|Commander Legends: Battle for Baldur's Gate|896|C||Snow Land - Mountain Forest|||({T}: Add {R} or {G}.)$Highland Forest enters the battlefield tapped.|
+Izzet Boilerworks|Commander Legends: Battle for Baldur's Gate|897|U||Land|||Izzet Boilerworks enters the battlefield tapped.$When Izzet Boilerworks enters the battlefield, return a land you control to its owner's hand.${T}: Add {U}{R}.|
+Kessig Wolf Run|Commander Legends: Battle for Baldur's Gate|898|R||Land|||{T}: Add {C}.${X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.|
+Kher Keep|Commander Legends: Battle for Baldur's Gate|899|R||Legendary Land|||{T}: Add {C}.${1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.|
+Mortuary Mire|Commander Legends: Battle for Baldur's Gate|900|C||Land|||Mortuary Mire enters the battlefield tapped.$When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.${T}: Add {B}.|
+Mossfire Valley|Commander Legends: Battle for Baldur's Gate|901|R||Land|||{1}, {T}: Add {R}{G}.|
+Mosswort Bridge|Commander Legends: Battle for Baldur's Gate|902|R||Land|||Hideaway 4$Mosswort Bridge enters the battlefield tapped.${T}: Add {G}.${G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.|
+Mutavault|Commander Legends: Battle for Baldur's Gate|903|R||Land|||{T}: Add {C}.${1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.|
+Myriad Landscape|Commander Legends: Battle for Baldur's Gate|904|U||Land|||Myriad Landscape enters the battlefield tapped.${T}: Add {C}.${2}, {T}, Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.|
+Nephalia Drownyard|Commander Legends: Battle for Baldur's Gate|905|R||Land|||{T}: Add {C}.${1}{U}{B}, {T}: Target player mills three cards.|
+Orzhov Basilica|Commander Legends: Battle for Baldur's Gate|906|U||Land|||Orzhov Basilica enters the battlefield tapped.$When Orzhov Basilica enters the battlefield, return a land you control to its owner's hand.${T}: Add {W}{B}.|
+Path of Ancestry|Commander Legends: Battle for Baldur's Gate|907|C||Land|||Path of Ancestry enters the battlefield tapped.${T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1.|
+Port of Karfell|Commander Legends: Battle for Baldur's Gate|908|U||Land|||Port of Karfell enters the battlefield tapped.${T}: Add {U}.${3}{U}{B}{B}, {T}, Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped.|
+Prismari Campus|Commander Legends: Battle for Baldur's Gate|909|C||Land|||Prismari Campus enters the battlefield tapped.${T}: Add {U} or {R}.${4}, {T}: Scry 1.|
+Raging Ravine|Commander Legends: Battle for Baldur's Gate|910|R||Land|||Raging Ravine enters the battlefield tapped.${T}: Add {R} or {G}.${2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.|
+Reliquary Tower|Commander Legends: Battle for Baldur's Gate|911|U||Land|||You have no maximum hand size.${T}: Add {C}.|
+River of Tears|Commander Legends: Battle for Baldur's Gate|912|R||Land|||{T}: Add {U}. If you played a land this turn, add {B} instead.|
+Rogue's Passage|Commander Legends: Battle for Baldur's Gate|913|U||Land|||{T}: Add {C}.${4}, {T}: Target creature can't be blocked this turn.|
+Shambling Vent|Commander Legends: Battle for Baldur's Gate|914|R||Land|||Shambling Vent enters the battlefield tapped.${T}: Add {W} or {B}.${1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.|
+Snowfield Sinkhole|Commander Legends: Battle for Baldur's Gate|915|C||Snow Land - Plains Swamp|||({T}: Add {W} or {B}.)$Snowfield Sinkhole enters the battlefield tapped.|
+Spinerock Knoll|Commander Legends: Battle for Baldur's Gate|916|R||Land|||Hideaway 4$Spinerock Knoll enters the battlefield tapped.${T}: Add {R}.${R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.|
+Starlit Sanctum|Commander Legends: Battle for Baldur's Gate|917|U||Land|||{T}: Add {C}.${W}, {T}, Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.${B}, {T}, Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.|
+Sunken Hollow|Commander Legends: Battle for Baldur's Gate|918|R||Land - Island Swamp|||({T}: Add {U} or {B}.)$Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.|
+Tainted Field|Commander Legends: Battle for Baldur's Gate|919|U||Land|||{T}: Add {C}.${T}: Add {W} or {B}. Activate only if you control a Swamp.|
+Tainted Isle|Commander Legends: Battle for Baldur's Gate|920|U||Land|||{T}: Add {C}.${T}: Add {U} or {B}. Activate only if you control a Swamp.|
+Temple of Abandon|Commander Legends: Battle for Baldur's Gate|921|R||Land|||Temple of Abandon enters the battlefield tapped.$When Temple of Abandon enters the battlefield, scry 1.${T}: Add {R} or {G}.|
+Temple of Deceit|Commander Legends: Battle for Baldur's Gate|922|R||Land|||Temple of Deceit enters the battlefield tapped.$When Temple of Deceit enters the battlefield, scry 1.${T}: Add {U} or {B}.|
+Temple of Epiphany|Commander Legends: Battle for Baldur's Gate|923|R||Land|||Temple of Epiphany enters the battlefield tapped.$When Temple of Epiphany enters the battlefield, scry 1.${T}: Add {U} or {R}.|
+Temple of Silence|Commander Legends: Battle for Baldur's Gate|924|R||Land|||Temple of Silence enters the battlefield tapped.$When Temple of Silence enters the battlefield, scry 1.${T}: Add {W} or {B}.|
+Temple of the False God|Commander Legends: Battle for Baldur's Gate|925|U||Land|||{T}: Add {C}{C}. Activate only if you control five or more lands.|
+Terrain Generator|Commander Legends: Battle for Baldur's Gate|926|U||Land|||{T}: Add {C}.${2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.|
+Vault of the Archangel|Commander Legends: Battle for Baldur's Gate|927|R||Land|||{T}: Add {C}.${2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.|
+Wandering Fumarole|Commander Legends: Battle for Baldur's Gate|928|R||Land|||Wandering Fumarole enters the battlefield tapped.${T}: Add {U} or {R}.${2}{U}{R}: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with "{0}: Switch this creature's power and toughness until end of turn." It's still a land.|
+War Room|Commander Legends: Battle for Baldur's Gate|929|R||Land|||{T}: Add {C}.${3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.|
+Windbrisk Heights|Commander Legends: Battle for Baldur's Gate|930|R||Land|||Hideaway 4$Windbrisk Heights enters the battlefield tapped.${T}: Add {W}.${W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.|
Anhelo, the Painter|New Capenna Commander|1|M|{U}{B}{R}|Legendary Creature - Vampire Assassin|1|3|Deathtouch$The first instant or sorcery spell you cast each turn has casualty 2.|
Henzie "Toolbox" Torre|New Capenna Commander|2|M|{B}{R}{G}|Legendary Creature - Devil Rogue|3|3|Each creature you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost.$Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.|
Kamiz, Obscura Oculus|New Capenna Commander|3|M|{1}{W}{U}{B}|Legendary Creature - Cephalid Rogue|2|4|Whenever you attack, target attacking creature can't be blocked this turn. It connives. Then choose another attacking creature with lesser power. That creature gains double strike until end of turn.|