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Fix stupid mistake in castle...gotta love being under pain meds for a pulled tooth
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parent
27a1c536b7
commit
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2 changed files with 7 additions and 4 deletions
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@ -28,9 +28,14 @@
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package mage.sets.limitedalpha;
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package mage.sets.limitedalpha;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.continious.BoostControlledEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterUntappedCreature;
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/**
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/**
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*
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*
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@ -46,6 +51,7 @@ public class Castle extends CardImpl<Castle> {
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this.color.setWhite(true);
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this.color.setWhite(true);
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// Untapped creatures you control get +0/+2.
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// Untapped creatures you control get +0/+2.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 2, Duration.WhileOnBattlefield, new FilterUntappedCreature())));
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}
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}
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public Castle(final Castle card) {
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public Castle(final Castle card) {
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@ -45,9 +45,6 @@ public class Castle extends mage.sets.limitedalpha.Castle {
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super(ownerId);
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super(ownerId);
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this.cardNumber = 194;
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this.cardNumber = 194;
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this.expansionSetCode = "LEB";
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this.expansionSetCode = "LEB";
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// Untapped creatures you control get +0/+2.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(0, 2, Duration.WhileOnBattlefield, new FilterUntappedCreature())));
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}
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}
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public Castle(final Castle card) {
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public Castle(final Castle card) {
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