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[THS] Fix Sealock Monster effect duration
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@ -40,7 +40,7 @@ public final class SealockMonster extends CardImpl {
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// When Sealock Monster becomes monstrous, target land becomes an island in addition to its other types.
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Ability ability = new BecomesMonstrousSourceTriggeredAbility(
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new AddCardSubTypeTargetEffect(SubType.ISLAND, Duration.EndOfTurn)
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new AddCardSubTypeTargetEffect(SubType.ISLAND, Duration.Custom)
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);
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ability.addTarget(new TargetLandPermanent());
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this.addAbility(ability);
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