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Implemented Cairn Wanderer
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3 changed files with 241 additions and 1 deletions
Mage.Sets/src/mage
Mage.Tests/src/test/java/org/mage/test/cards/single/lrw
115
Mage.Sets/src/mage/cards/c/CairnWanderer.java
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115
Mage.Sets/src/mage/cards/c/CairnWanderer.java
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package mage.cards.c;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.ChangelingAbility;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.abilities.keyword.FearAbility;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.LandwalkAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.abilities.keyword.ReachAbility;
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import mage.abilities.keyword.ShroudAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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/**
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*
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* @author psykad
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*/
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public class CairnWanderer extends CardImpl {
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public CairnWanderer(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{B}");
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this.subtype.add("Shapeshifter");
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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// Changeling
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this.addAbility(ChangelingAbility.getInstance());
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// As long as a creature card with flying is in a graveyard, {this} has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CairnWandererEffect()));
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}
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public CairnWanderer(final CairnWanderer card) {
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super(card);
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}
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@Override
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public CairnWanderer copy() {
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return new CairnWanderer(this);
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}
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class CairnWandererEffect extends ContinuousEffectImpl {
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public CairnWandererEffect() {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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staticText = "As long as a creature card with flying is in a graveyard, {this} has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.";
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}
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public CairnWandererEffect(final CairnWandererEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent perm = game.getPermanent(source.getSourceId());
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if (perm == null) return false;
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for (UUID playerId : game.getState().getPlayersInRange(source.getControllerId(), game)) {
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Player player = game.getPlayer(playerId);
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if (player != null) {
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for (Card card : player.getGraveyard().getCards(game)) {
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if (card.getCardType().contains(CardType.CREATURE)) {
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for (Ability ability : card.getAbilities()) {
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if (ability instanceof FlyingAbility ||
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ability instanceof FearAbility ||
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ability instanceof FirstStrikeAbility ||
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ability instanceof DoubleStrikeAbility ||
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ability instanceof DeathtouchAbility ||
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ability instanceof HasteAbility ||
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ability instanceof LandwalkAbility ||
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ability instanceof LifelinkAbility ||
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ability instanceof ProtectionAbility ||
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ability instanceof ReachAbility ||
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ability instanceof TrampleAbility ||
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ability instanceof ShroudAbility ||
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ability instanceof VigilanceAbility) {
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perm.addAbility(ability, game);
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}
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}
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}
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}
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}
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}
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return true;
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}
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@Override
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public CairnWandererEffect copy() {
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return new CairnWandererEffect(this);
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}
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}
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}
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@ -86,6 +86,7 @@ public class Lorwyn extends ExpansionSet {
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cards.add(new SetCardInfo("Brion Stoutarm", 246, Rarity.RARE, mage.cards.b.BrionStoutarm.class));
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cards.add(new SetCardInfo("Broken Ambitions", 54, Rarity.COMMON, mage.cards.b.BrokenAmbitions.class));
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cards.add(new SetCardInfo("Burrenton Forge-Tender", 7, Rarity.UNCOMMON, mage.cards.b.BurrentonForgeTender.class));
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cards.add(new SetCardInfo("Cairn Wanderer", 105, Rarity.RARE, mage.cards.c.CairnWanderer.class));
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cards.add(new SetCardInfo("Caterwauling Boggart", 157, Rarity.COMMON, mage.cards.c.CaterwaulingBoggart.class));
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cards.add(new SetCardInfo("Ceaseless Searblades", 158, Rarity.UNCOMMON, mage.cards.c.CeaselessSearblades.class));
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cards.add(new SetCardInfo("Cenn's Heir", 8, Rarity.COMMON, mage.cards.c.CennsHeir.class));
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@ -260,7 +261,7 @@ public class Lorwyn extends ExpansionSet {
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cards.add(new SetCardInfo("Profane Command", 135, Rarity.RARE, mage.cards.p.ProfaneCommand.class));
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cards.add(new SetCardInfo("Protective Bubble", 80, Rarity.COMMON, mage.cards.p.ProtectiveBubble.class));
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cards.add(new SetCardInfo("Prowess of the Fair", 136, Rarity.UNCOMMON, mage.cards.p.ProwessOfTheFair.class));
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cards.add(new SetCardInfo("Purity", 37, Rarity.RARE, mage.cards.p.Purity.class));
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cards.add(new SetCardInfo("Purity", 37, Rarity.RARE, mage.cards.p.Purity.class));
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cards.add(new SetCardInfo("Quill-Slinger Boggart", 137, Rarity.COMMON, mage.cards.q.QuillSlingerBoggart.class));
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cards.add(new SetCardInfo("Rebellion of the Flamekin", 188, Rarity.UNCOMMON, mage.cards.r.RebellionOfTheFlamekin.class));
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cards.add(new SetCardInfo("Ringskipper", 81, Rarity.COMMON, mage.cards.r.Ringskipper.class));
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.single.lrw;
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import java.util.ArrayList;
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import java.util.List;
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import mage.abilities.Ability;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.abilities.keyword.FearAbility;
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import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.HasteAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.PlainswalkAbility;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.abilities.keyword.ReachAbility;
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import mage.abilities.keyword.ShroudAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author psykad
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*/
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public class CairnWandererTest extends CardTestPlayerBase {
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/*
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* Testing: As long as a creature card with flying is in a graveyard,
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* {this} has flying. The same is true for fear, first strike,
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* double strike, deathtouch, haste, landwalk, lifelink, protection,
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* reach, trample, shroud, and vigilance.
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*/
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@Test
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public void TestCairnWandererEffect() {
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addCard(Zone.BATTLEFIELD, playerA, "Cairn Wanderer");
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// Testing FlyingAbility.
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addCard(Zone.GRAVEYARD, playerA, "Lantern Kami");
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// Testing FearAbility.
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addCard(Zone.GRAVEYARD, playerA, "Prickly Boggart");
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// Testing FirstStrikeAbility.
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addCard(Zone.GRAVEYARD, playerA, "Serra Zealot");
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// Testing DoubleStrikeAbility.
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addCard(Zone.GRAVEYARD, playerA, "Fencing Ace");
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// Testing DeathtouchAbility.
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addCard(Zone.GRAVEYARD, playerA, "Typhoid Rats");
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// Testing HasteAbility.
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addCard(Zone.GRAVEYARD, playerA, "Raging Goblin");
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// Testing LandwalkAbility.
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addCard(Zone.GRAVEYARD, playerA, "Zodiac Rooster");
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// Testing LifelinkAbility.
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addCard(Zone.GRAVEYARD, playerA, "Trained Caracal");
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// Testing ProtectionAbility.
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addCard(Zone.GRAVEYARD, playerA, "Progenitus");
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// Testing ReachAbility.
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addCard(Zone.GRAVEYARD, playerA, "Tree Monkey");
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// Testing TrampleAbility.
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addCard(Zone.GRAVEYARD, playerA, "Defiant Elf");
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// Testing ShroudAbility.
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addCard(Zone.GRAVEYARD, playerA, "Elvish Lookout");
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// Testing VigilanceAbility.
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addCard(Zone.GRAVEYARD, playerA, "Veteran Cavalier");
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execute();
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List<Ability> abilities = new ArrayList<>();
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abilities.add(FlyingAbility.getInstance());
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abilities.add(FearAbility.getInstance());
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abilities.add(FirstStrikeAbility.getInstance());
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abilities.add(DoubleStrikeAbility.getInstance());
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abilities.add(DeathtouchAbility.getInstance());
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abilities.add(HasteAbility.getInstance());
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abilities.add(LifelinkAbility.getInstance());
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abilities.add(ReachAbility.getInstance());
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abilities.add(ShroudAbility.getInstance());
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abilities.add(TrampleAbility.getInstance());
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abilities.add(VigilanceAbility.getInstance());
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assertAbilities(playerA, "Cairn Wanderer", abilities);
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assertAbility(playerA, "Cairn Wanderer", new PlainswalkAbility(), true);
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assertAbility(playerA, "Cairn Wanderer", new ProtectionAbility(new FilterCard("everything")), true); // Progenitus - protection from everything.
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}
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}
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