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[MID] fix Light Up the Night damaging battles
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3e5b392287
commit
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1 changed files with 9 additions and 15 deletions
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@ -1,7 +1,5 @@
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package mage.cards.l;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.costs.common.RemoveVariableCountersTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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@ -19,8 +17,9 @@ import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetAnyTarget;
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import java.util.UUID;
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/**
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*
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* @author weirddan455
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*/
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public final class LightUpTheNight extends CardImpl {
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@ -69,21 +68,16 @@ class LightUpTheNightEffect extends OneShotEffect {
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@Override
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public boolean apply(Game game, Ability source) {
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// Normal cast
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int damage = source.getManaCostsToPay().getX();
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// Flashback cast
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damage += GetXValue.instance.calculate(game, source, this);
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UUID targetId = source.getFirstTarget();
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// Normal cast + Flashback cast
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int damage = source.getManaCostsToPay().getX() + GetXValue.instance.calculate(game, source, this);
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UUID targetId = getTargetPointer().getFirst(game, source);
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Player player = game.getPlayer(targetId);
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if (player != null) {
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player.damage(damage, source.getSourceId(), source, game);
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return true;
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return player.damage(damage, source.getSourceId(), source, game) > 0;
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}
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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permanent.damage(damage + 1, source.getSourceId(), source, game);
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return true;
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}
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return false;
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return permanent != null && permanent.damage(damage + ((
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permanent.isCreature(game) || permanent.isPlaneswalker(game)
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) ? 1 : 0), source.getSourceId(), source, game) > 0;
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}
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}
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