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Additional fix flashback and split cards (see cce467a5ec
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parent
cce467a5ec
commit
95075cf33e
3 changed files with 13 additions and 12 deletions
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@ -1,5 +1,3 @@
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package org.mage.test.cards.abilities.other;
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import mage.constants.PhaseStep;
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@ -8,19 +6,17 @@ import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author BetaSteward
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*/
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public class PastInFlamesTest extends CardTestPlayerBase {
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/**
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/**
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* Past in Flames
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* Sorcery, 3R (4)
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* Each instant and sorcery card in your graveyard gains flashback until end
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* Each instant and sorcery card in your graveyard gains flashback until end
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* of turn. The flashback cost is equal to its mana cost.
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* Flashback {4}{R} (You may cast this card from your graveyard for its
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* Flashback {4}{R} (You may cast this card from your graveyard for its
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* flashback cost. Then exile it.)
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*
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*/
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@Test
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@ -31,7 +27,7 @@ public class PastInFlamesTest extends CardTestPlayerBase {
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Past in Flames");
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activateAbility(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Flashback");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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@ -40,7 +36,6 @@ public class PastInFlamesTest extends CardTestPlayerBase {
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assertExileCount("Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Lightning Bolt", 0);
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}
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}
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@ -34,6 +34,7 @@ public class CastSplitCardsWithFlashbackTest extends CardTestPlayerBase {
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assertAllCommandsUsed();
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assertLife(playerB, 20 - 3);
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assertExileCount(playerA, "Lightning Bolt", 1);
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}
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@Test
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@ -66,6 +67,7 @@ public class CastSplitCardsWithFlashbackTest extends CardTestPlayerBase {
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assertGraveyardCount(playerB, "Bident of Thassa", 1);
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assertPermanentCount(playerB, "Bow of Nylea", 1);
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assertExileCount(playerA, "Wear // Tear", 1);
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}
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@Test
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@ -98,5 +100,6 @@ public class CastSplitCardsWithFlashbackTest extends CardTestPlayerBase {
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assertGraveyardCount(playerB, "Bident of Thassa", 1);
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assertPermanentCount(playerB, "Bow of Nylea", 1);
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assertExileCount(playerA, "Wear // Tear", 1);
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}
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}
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@ -14,6 +14,7 @@ import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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import mage.util.CardUtil;
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import java.util.UUID;
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@ -53,6 +54,7 @@ public class FlashbackAbility extends SpellAbility {
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@Override
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public ActivationStatus canActivate(UUID playerId, Game game) {
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// flashback ability dynamicly added to all card's parts (split cards)
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if (super.canActivate(playerId, game).canActivate()) {
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Card card = game.getCard(getSourceId());
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if (card != null) {
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@ -210,11 +212,12 @@ class FlashbackReplacementEffect extends ReplacementEffectImpl {
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getSourceId())
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UUID cardId = CardUtil.getMainCardId(game, source.getSourceId()); // for split cards
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if (cardId.equals(event.getTargetId())
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&& ((ZoneChangeEvent) event).getFromZone() == Zone.STACK
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&& ((ZoneChangeEvent) event).getToZone() != Zone.EXILED) {
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int zcc = game.getState().getZoneChangeCounter(source.getSourceId());
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int zcc = game.getState().getZoneChangeCounter(cardId);
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return ((FixedTarget) getTargetPointer()).getZoneChangeCounter() + 1 == zcc;
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}
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