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[GRN] Some fixes to blue cards.
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parent
3e93a71001
commit
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2 changed files with 3 additions and 3 deletions
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@ -33,7 +33,7 @@ public final class DeviousCoverUp extends CardImpl {
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// You may shuffle up to four target cards from your graveyard into your library.
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// You may shuffle up to four target cards from your graveyard into your library.
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this.getSpellAbility().addEffect(new DeviousCoverUpEffect().setTargetPointer(new SecondTargetPointer()));
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this.getSpellAbility().addEffect(new DeviousCoverUpEffect().setTargetPointer(new SecondTargetPointer()));
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this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 5));
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this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(0, 4));
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}
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}
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public DeviousCoverUp(final DeviousCoverUp card) {
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public DeviousCoverUp(final DeviousCoverUp card) {
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@ -50,7 +50,7 @@ class DeviousCoverUpEffect extends OneShotEffect {
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public DeviousCoverUpEffect() {
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public DeviousCoverUpEffect() {
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super(Outcome.Benefit);
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super(Outcome.Benefit);
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this.staticText = "You may shuffle up to five target cards "
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this.staticText = "You may shuffle up to four target cards "
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+ "from your graveyard into your library.";
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+ "from your graveyard into your library.";
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}
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}
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@ -28,7 +28,7 @@ public final class RalsDispersal extends CardImpl {
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// Return target creature to its owner's hand. You may search you library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it in to your hand. If you search your library this way, shuffle it.
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// Return target creature to its owner's hand. You may search you library and/or graveyard for a card named Ral, Caller of Storms, reveal it, and put it in to your hand. If you search your library this way, shuffle it.
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this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
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this.getSpellAbility().addEffect(new ReturnToHandTargetEffect());
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this.getSpellAbility().addEffect(
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this.getSpellAbility().addEffect(
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new SearchLibraryGraveyardPutInHandEffect(filter, false, false)
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new SearchLibraryGraveyardPutInHandEffect(filter, false, true)
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);
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);
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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}
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