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fixed Ongoing Investigation trigger (#4052)
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parent
70c50656dd
commit
954ebd1652
2 changed files with 20 additions and 32 deletions
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@ -27,15 +27,14 @@
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*/
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package mage.cards.o;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.ExileFromGraveCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.GainLifeEffect;
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import mage.abilities.effects.keyword.InvestigateEffect;
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import mage.cards.CardImpl;
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@ -46,7 +45,6 @@ import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.events.DamagedPlayerEvent;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCardInYourGraveyard;
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@ -57,11 +55,11 @@ import mage.target.common.TargetCardInYourGraveyard;
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public class OngoingInvestigation extends CardImpl {
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public OngoingInvestigation(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{1}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{1}{U}");
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// Whenever one or more creatures you control deal combat damage to a player, investigate.
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this.addAbility(new OngoingInvestigationTriggeredAbility());
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// {1}{G}, Exile a creature card from your graveyard: Investigate. You gain 2 life.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new InvestigateEffect(), new ManaCostsImpl("{1}{G}"));
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ability.addCost(new ExileFromGraveCost(new TargetCardInYourGraveyard(new FilterCreatureCard("a creature card from your graveyard"))));
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@ -81,8 +79,7 @@ public class OngoingInvestigation extends CardImpl {
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class OngoingInvestigationTriggeredAbility extends TriggeredAbilityImpl {
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private boolean madeDamage = false;
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private Set<UUID> damagedPlayers = new HashSet<>();
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List<UUID> damagedPlayerIds = new ArrayList<>();
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public OngoingInvestigationTriggeredAbility() {
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super(Zone.BATTLEFIELD, new InvestigateEffect(), false);
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@ -90,9 +87,6 @@ class OngoingInvestigationTriggeredAbility extends TriggeredAbilityImpl {
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public OngoingInvestigationTriggeredAbility(final OngoingInvestigationTriggeredAbility ability) {
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super(ability);
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this.madeDamage = ability.madeDamage;
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this.damagedPlayers = new HashSet<>();
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this.damagedPlayers.addAll(ability.damagedPlayers);
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}
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@Override
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@ -102,36 +96,30 @@ class OngoingInvestigationTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.DAMAGED_PLAYER || event.getType() == EventType.COMBAT_DAMAGE_STEP_POST;
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return event.getType() == GameEvent.EventType.DAMAGED_PLAYER
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|| event.getType() == GameEvent.EventType.END_COMBAT_STEP_POST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == EventType.DAMAGED_PLAYER) {
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DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
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Permanent p = game.getPermanent(event.getSourceId());
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if (damageEvent.isCombatDamage() && p != null && p.getControllerId().equals(this.getControllerId())) {
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madeDamage = true;
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damagedPlayers.add(event.getPlayerId());
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if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
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if (((DamagedPlayerEvent) event).isCombatDamage()) {
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Permanent creature = game.getPermanent(event.getSourceId());
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if (creature != null && creature.getControllerId().equals(controllerId)
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&& !damagedPlayerIds.contains(event.getTargetId())) {
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damagedPlayerIds.add(event.getTargetId());
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return true;
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}
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}
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}
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if (event.getType() == EventType.COMBAT_DAMAGE_STEP_POST) {
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if (madeDamage) {
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Set<UUID> damagedPlayersCopy = new HashSet<>();
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damagedPlayersCopy.addAll(damagedPlayers);
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for(Effect effect: this.getEffects()) {
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effect.setValue("damagedPlayers", damagedPlayersCopy);
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}
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damagedPlayers.clear();
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madeDamage = false;
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return true;
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}
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if (event.getType() == GameEvent.EventType.END_COMBAT_STEP_POST) {
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damagedPlayerIds.clear();
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever one or more creatures you control deal combat damage to a player, " + super.getRule();
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return "Whenever one or more creatures you control deal combat damage to a player, investigate";
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}
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}
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@ -51,7 +51,7 @@ import mage.game.permanent.token.ThopterColorlessToken;
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public class ThopterSpyNetwork extends CardImpl {
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public ThopterSpyNetwork(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{2}{U}{U}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}{U}");
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// At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
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this.addAbility(new ThopterSpyNetworkUpkeepTriggeredAbility());
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@ -149,6 +149,6 @@ class ThopterSpyNetworkDamageTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public String getRule() {
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return "Whenever one or more artifact creatures you control deals combat damage to a player, draw a card";
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return "Whenever one or more artifact creatures you control deal combat damage to a player, draw a card";
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}
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}
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