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* Greenwarden of Murasa - Fixed that it was possible to return Greenwarden of Murasa itself with its dies triggered ability.
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1 changed files with 10 additions and 2 deletions
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@ -33,10 +33,12 @@ import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.DiesTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.ExileSourceEffect;
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import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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@ -44,6 +46,7 @@ import mage.constants.Rarity;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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@ -99,10 +102,15 @@ class GreenwardenOfMurasaEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (controller != null && sourceObject != null) {
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Card targetCard = game.getCard(getTargetPointer().getFirst(game, source));
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if (controller != null && sourceObject != null && targetCard != null) {
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if (controller.chooseUse(outcome, "Exile " + sourceObject.getLogName() + " to return card from your graveyard to your hand?", source, game)) {
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new ExileSourceEffect().apply(game, source);
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return new ReturnToHandTargetEffect().apply(game, source);
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// Setting the fixed target prevents to return Greenwarden of Murasa itself (becuase it's exiled meanwhile),
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// but of course you can target it as the ability triggers I guess
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Effect effect = new ReturnToHandTargetEffect();
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effect.setTargetPointer(new FixedTarget(targetCard.getId(), targetCard.getZoneChangeCounter(game)));
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return effect.apply(game, source);
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}
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return true;
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}
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