mirror of
https://github.com/correl/mage.git
synced 2024-12-30 19:10:36 +00:00
commit
9602c57bdf
8 changed files with 137 additions and 209 deletions
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@ -31,25 +31,26 @@ package mage.sets.apocalypse;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.SpellCastAllTriggeredAbility;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.FilterSpell;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.stack.Spell;
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/**
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* @author Loki
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*/
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public class BogGnarr extends CardImpl {
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private static final FilterSpell filter = new FilterSpell("a black spell");
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static {
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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}
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public BogGnarr(UUID ownerId) {
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super(ownerId, 76, "Bog Gnarr", Rarity.COMMON, new CardType[]{CardType.CREATURE}, "{4}{G}");
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this.expansionSetCode = "APC";
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@ -57,7 +58,9 @@ public class BogGnarr extends CardImpl {
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.addAbility(new BogGnarrTriggeredAbility());
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// Whenever a player casts a black spell, Bog Gnarr gets +2/+2 until end of turn.
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this.addAbility(new SpellCastAllTriggeredAbility(new BoostSourceEffect(2, 2, Duration.EndOfTurn), filter, false));
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}
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public BogGnarr(final BogGnarr card) {
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@ -68,43 +71,4 @@ public class BogGnarr extends CardImpl {
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public BogGnarr copy() {
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return new BogGnarr(this);
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}
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}
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class BogGnarrTriggeredAbility extends TriggeredAbilityImpl {
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private static final FilterCard filter = new FilterCard("a black spell");
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static {
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filter.add(new ColorPredicate(ObjectColor.BLACK));
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}
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public BogGnarrTriggeredAbility() {
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super(Zone.BATTLEFIELD, new BoostSourceEffect(2, 2, Duration.EndOfTurn), false);
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}
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public BogGnarrTriggeredAbility(final BogGnarrTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == EventType.SPELL_CAST;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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return spell != null && filter.match(spell, game);
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}
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@Override
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public String getRule() {
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return "Whenever a player casts " + filter.getMessage() + ", " + super.getRule();
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}
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@Override
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public BogGnarrTriggeredAbility copy() {
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return new BogGnarrTriggeredAbility(this);
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}
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}
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@ -27,32 +27,28 @@
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*/
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package mage.sets.eventide;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.OpponentControlsPermanentCondition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effects;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.constants.AbilityType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.EffectType;
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import mage.constants.Rarity;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.AbilityPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.StackAbility;
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import mage.game.stack.StackObject;
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import mage.watchers.Watcher;
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/**
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*
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@ -61,7 +57,11 @@ import mage.watchers.Watcher;
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*/
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public class GroundlingPouncer extends CardImpl {
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private String rule = "{this} gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.";
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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static {
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filter.add(new AbilityPredicate(FlyingAbility.class));
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}
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public GroundlingPouncer(UUID ownerId) {
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super(ownerId, 154, "Groundling Pouncer", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{G/U}");
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@ -72,12 +72,14 @@ public class GroundlingPouncer extends CardImpl {
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this.toughness = new MageInt(1);
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// {GU}: Groundling Pouncer gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.
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Condition condition = new GroundingPouncerCondition();
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Effect effect = new BoostSourceEffect(1, 3, Duration.EndOfTurn);
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Effect effect2 = new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, false, true);
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Ability ability = new ConditionalActivatedAbility(Zone.BATTLEFIELD, effect, new ManaCostsImpl("{G/U}"), condition, rule);
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ability.addEffect(effect2);
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this.addAbility(ability, new ActivatedAbilityUsedThisTurnWatcher());
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Ability ability = new GroundlingPouncerAbility(
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Zone.BATTLEFIELD,
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new BoostSourceEffect(1, 3, Duration.EndOfTurn),
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new ManaCostsImpl("{G/U}"),
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new OpponentControlsPermanentCondition(filter),
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"{G/U}: {this} gets +1/+3 and gains flying until end of turn. Activate this ability only once each turn and only if an opponent controls a creature with flying.");
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ability.addEffect(new GainAbilitySourceEffect(FlyingAbility.getInstance(), Duration.EndOfTurn, false, true));
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this.addAbility(ability);
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}
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@ -91,69 +93,48 @@ public class GroundlingPouncer extends CardImpl {
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}
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}
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class GroundingPouncerCondition implements Condition {
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class GroundlingPouncerAbility extends LimitedTimesPerTurnActivatedAbility {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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private static final Effects emptyEffects = new Effects();
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static {
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filter.add(new AbilityPredicate(FlyingAbility.class));
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private final Condition condition;
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private final String ruleText;
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public GroundlingPouncerAbility(Zone zone, Effect effect, Cost cost, Condition condition, String rule) {
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super(zone, effect, cost);
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this.condition = condition;
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this.ruleText = rule;
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}
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public GroundlingPouncerAbility(GroundlingPouncerAbility ability) {
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super(ability);
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this.condition = ability.condition;
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this.ruleText = ability.ruleText;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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ActivatedAbilityUsedThisTurnWatcher watcher = (ActivatedAbilityUsedThisTurnWatcher) game.getState().getWatchers().get("ActivatedAbilityUsedThisTurn");
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for (UUID opponentId : game.getOpponents(source.getControllerId())) {
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if (game.getBattlefield().countAll(filter, opponentId, game) > 0 && !watcher.getActivatedThisTurn().contains(source.getSourceId())) {
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return true;
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}
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public Effects getEffects(Game game, EffectType effectType) {
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if (!condition.apply(game, this)) {
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return emptyEffects;
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}
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return false;
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return super.getEffects(game, effectType);
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}
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@Override
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public String toString() {
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return "once each turn and only if an opponent controls a flying creature";
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}
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}
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class ActivatedAbilityUsedThisTurnWatcher extends Watcher {
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public Set<UUID> activatedThisTurn = new HashSet<>();
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public ActivatedAbilityUsedThisTurnWatcher() {
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super("ActivatedAbilityUsedThisTurn", WatcherScope.GAME);
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}
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public ActivatedAbilityUsedThisTurnWatcher(final ActivatedAbilityUsedThisTurnWatcher watcher) {
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super(watcher);
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this.activatedThisTurn.addAll(watcher.activatedThisTurn);
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ACTIVATED_ABILITY) {
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StackObject stackObject = game.getStack().getStackObject(event.getTargetId());
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if (stackObject != null) {
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StackAbility stackAbility = (StackAbility) game.getStack().getStackObject(event.getTargetId());
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if (stackAbility != null && stackAbility.getAbilityType() == AbilityType.ACTIVATED) {
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this.activatedThisTurn.add(stackAbility.getOriginalId());
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}
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}
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}
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}
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public Set<UUID> getActivatedThisTurn() {
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return this.activatedThisTurn;
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}
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@Override
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public ActivatedAbilityUsedThisTurnWatcher copy() {
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return new ActivatedAbilityUsedThisTurnWatcher(this);
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}
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@Override
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public void reset() {
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super.reset();
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this.activatedThisTurn.clear();
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public boolean canActivate(UUID playerId, Game game) {
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if (!condition.apply(game, this)) {
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return false;
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}
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return super.canActivate(playerId, game);
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}
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@Override
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public GroundlingPouncerAbility copy() {
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return new GroundlingPouncerAbility(this);
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}
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@Override
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public String getRule() {
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return ruleText;
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}
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}
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@ -64,7 +64,8 @@ public class GoblinMutant extends CardImpl {
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super(ownerId, 188, "Goblin Mutant", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{R}{R}");
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this.expansionSetCode = "ICE";
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this.subtype.add("Goblin");
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this.subtype.add("Mutant");
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this.power = new MageInt(5);
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this.toughness = new MageInt(3);
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@ -67,7 +67,7 @@ public class StinkdrinkerBandit extends CardImpl {
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this.subtype.add("Rogue");
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(1);
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// Prowl {1}, {B} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Goblin or Rogue.)
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this.addAbility(new ProwlAbility(this, "{1}{B}"));
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@ -27,7 +27,6 @@
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*/
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package mage.sets.ravnica;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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@ -41,7 +40,8 @@ import mage.abilities.mana.GreenManaAbility;
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import mage.abilities.mana.RedManaAbility;
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import mage.abilities.mana.WhiteManaAbility;
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import mage.cards.CardImpl;
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import mage.choices.ChoiceImpl;
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import mage.choices.Choice;
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import mage.choices.ChoiceBasicLandType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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@ -103,15 +103,9 @@ class TerraformerEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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ChoiceImpl choices = new ChoiceImpl(true);
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Set<String> choicesSet = choices.getChoices();
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choicesSet.add("Forest");
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choicesSet.add("Plains");
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choicesSet.add("Mountain");
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choicesSet.add("Island");
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choicesSet.add("Swamp");
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if (player.choose(Outcome.Neutral, choices, game)) {
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game.getState().setValue(source.getSourceId().toString() + "_Terraformer", choices.getChoice());
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Choice choice = new ChoiceBasicLandType();
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if (player.choose(Outcome.Neutral, choice, game)) {
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game.getState().setValue(source.getSourceId().toString() + "_Terraformer", choice.getChoice());
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}
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game.addEffect(new TerraformerContinuousEffect(), source);
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return true;
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@ -27,7 +27,6 @@
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*/
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package mage.sets.shadowmoor;
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import java.util.Set;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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@ -42,7 +41,8 @@ import mage.abilities.mana.GreenManaAbility;
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import mage.abilities.mana.RedManaAbility;
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import mage.abilities.mana.WhiteManaAbility;
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import mage.cards.CardImpl;
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import mage.choices.ChoiceImpl;
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import mage.choices.Choice;
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import mage.choices.ChoiceBasicLandType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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@ -103,15 +103,9 @@ class ElsewhereFlaskEffect extends OneShotEffect {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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ChoiceImpl choices = new ChoiceImpl(true);
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Set<String> choicesSet = choices.getChoices();
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choicesSet.add("Forest");
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choicesSet.add("Plains");
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choicesSet.add("Mountain");
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choicesSet.add("Island");
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choicesSet.add("Swamp");
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if (player.choose(Outcome.Neutral, choices, game)) {
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game.getState().setValue(source.getSourceId().toString() + "_ElsewhereFlask", choices.getChoice());
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Choice choice = new ChoiceBasicLandType();
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if (player.choose(Outcome.Neutral, choice, game)) {
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game.getState().setValue(source.getSourceId().toString() + "_ElsewhereFlask", choice.getChoice());
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}
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game.addEffect(new ElsewhereFlaskContinuousEffect(), source);
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return true;
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@ -32,12 +32,12 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.counter.AddCountersTargetEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.target.TargetPermanent;
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@ -63,7 +63,7 @@ public class AssemblyWorker extends CardImpl {
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this.toughness = new MageInt(2);
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// {tap}: Target Assembly-Worker creature gets +1/+1 until end of turn.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCountersTargetEffect(CounterType.P1P1.createInstance()), new TapSourceCost());
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BoostTargetEffect(1, 1, Duration.EndOfTurn), new TapSourceCost());
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ability.addTarget(new TargetPermanent(filter));
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this.addAbility(ability);
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}
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|
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@ -27,35 +27,29 @@
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*/
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package mage.sets.timespiral;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalActivatedAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effects;
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import mage.abilities.effects.common.continuous.BecomesCreatureSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.turn.SkipNextTurnSourceEffect;
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import mage.abilities.mana.BlueManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.AbilityType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.EffectType;
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import mage.constants.Rarity;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.GameEvent.EventType;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.Token;
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import mage.game.stack.StackAbility;
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import mage.game.stack.StackObject;
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import mage.watchers.Watcher;
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/**
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*
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@ -74,14 +68,13 @@ public class ChronatogTotem extends CardImpl {
|
|||
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEffect(new ChronatogTotemToken(), "", Duration.EndOfTurn), new ManaCostsImpl<>("{1}{U}")));
|
||||
|
||||
// {0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if Chronatog Totem is a creature.
|
||||
Ability ability = new ConditionalActivatedAbility(
|
||||
Ability ability = new ChronatogTotemAbility(
|
||||
Zone.BATTLEFIELD,
|
||||
new BoostSourceEffect(3, 3, Duration.EndOfTurn),
|
||||
new ManaCostsImpl<>("{0}"),
|
||||
new ChronatogTotemCondition(),
|
||||
"{0}: {this} gets +3/+3 until end of turn. You skip your next turn. Activate this ability only once each turn and only if {this} is a creature");
|
||||
new ChronatogTotemCondition());
|
||||
ability.addEffect(new SkipNextTurnSourceEffect());
|
||||
this.addAbility(ability, new ActivatedAbilityUsedThisTurnWatcher());
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public ChronatogTotem(final ChronatogTotem card) {
|
||||
|
@ -94,6 +87,52 @@ public class ChronatogTotem extends CardImpl {
|
|||
}
|
||||
}
|
||||
|
||||
class ChronatogTotemAbility extends LimitedTimesPerTurnActivatedAbility {
|
||||
|
||||
private static final Effects emptyEffects = new Effects();
|
||||
|
||||
private final Condition condition;
|
||||
|
||||
public ChronatogTotemAbility(Zone zone, Effect effect, Cost cost, Condition condition) {
|
||||
super(zone, effect, cost);
|
||||
this.condition = condition;
|
||||
}
|
||||
|
||||
public ChronatogTotemAbility(ChronatogTotemAbility ability) {
|
||||
super(ability);
|
||||
this.condition = ability.condition;
|
||||
}
|
||||
|
||||
@Override
|
||||
public Effects getEffects(Game game, EffectType effectType) {
|
||||
if (!condition.apply(game, this)) {
|
||||
return emptyEffects;
|
||||
}
|
||||
return super.getEffects(game, effectType);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canActivate(UUID playerId, Game game) {
|
||||
if (!condition.apply(game, this)) {
|
||||
return false;
|
||||
}
|
||||
return super.canActivate(playerId, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ChronatogTotemAbility copy() {
|
||||
return new ChronatogTotemAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
StringBuilder sb = new StringBuilder(super.getRule());
|
||||
sb.deleteCharAt(sb.length() - 1); // remove last '.'
|
||||
sb.append(" and only if ").append(condition.toString()).append(".");
|
||||
return sb.toString();
|
||||
}
|
||||
}
|
||||
|
||||
class ChronatogTotemToken extends Token {
|
||||
|
||||
ChronatogTotemToken() {
|
||||
|
@ -111,60 +150,15 @@ class ChronatogTotemCondition implements Condition {
|
|||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
ActivatedAbilityUsedThisTurnWatcher watcher = (ActivatedAbilityUsedThisTurnWatcher) game.getState().getWatchers().get("ActivatedAbilityUsedThisTurn");
|
||||
if (!watcher.getActivatedThisTurn().contains(source.getOriginalId())) {
|
||||
Permanent permanent = game.getPermanent(source.getSourceId());
|
||||
if (permanent != null) {
|
||||
return permanent.getCardType().contains(CardType.CREATURE);
|
||||
}
|
||||
Permanent permanent = game.getPermanent(source.getSourceId());
|
||||
if (permanent != null) {
|
||||
return permanent.getCardType().contains(CardType.CREATURE);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "once each turn and only if an opponent controls a flying creature";
|
||||
return "{this} is a creature";
|
||||
}
|
||||
}
|
||||
|
||||
class ActivatedAbilityUsedThisTurnWatcher extends Watcher {
|
||||
|
||||
public Set<UUID> activatedThisTurn = new HashSet<>(0);
|
||||
|
||||
ActivatedAbilityUsedThisTurnWatcher() {
|
||||
super("ActivatedAbilityUsedThisTurn", WatcherScope.GAME);
|
||||
}
|
||||
|
||||
ActivatedAbilityUsedThisTurnWatcher(final ActivatedAbilityUsedThisTurnWatcher watcher) {
|
||||
super(watcher);
|
||||
this.activatedThisTurn.addAll(watcher.activatedThisTurn);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void watch(GameEvent event, Game game) {
|
||||
if (event.getType() == EventType.ACTIVATED_ABILITY) {
|
||||
StackObject stackObject = game.getStack().getStackObject(event.getTargetId());
|
||||
if (stackObject != null) {
|
||||
StackAbility stackAbility = (StackAbility) game.getStack().getStackObject(event.getTargetId());
|
||||
if (stackAbility != null && stackAbility.getAbilityType() == AbilityType.ACTIVATED) {
|
||||
this.activatedThisTurn.add(stackAbility.getOriginalId());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Set<UUID> getActivatedThisTurn() {
|
||||
return Collections.unmodifiableSet(this.activatedThisTurn);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ActivatedAbilityUsedThisTurnWatcher copy() {
|
||||
return new ActivatedAbilityUsedThisTurnWatcher(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
super.reset();
|
||||
this.activatedThisTurn.clear();
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue