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- FRF cards. Friendly Fire and Humble Defector.
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112
Mage.Sets/src/mage/sets/fatereforged/FriendlyFire.java
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112
Mage.Sets/src/mage/sets/fatereforged/FriendlyFire.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.fatereforged;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class FriendlyFire extends CardImpl {
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public FriendlyFire(UUID ownerId) {
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super(ownerId, 101, "Friendly Fire", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{R}");
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this.expansionSetCode = "FRF";
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// Target creature's controller reveals a card at random from his or her hand. Friendly fire deals damage to that creature and that player equal to the revealed card's converted mana cost.
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this.getSpellAbility().addEffect(new FriendlyFireEffect());
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this.getSpellAbility().addTarget(new TargetCreaturePermanent());
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}
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public FriendlyFire(final FriendlyFire card) {
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super(card);
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}
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@Override
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public FriendlyFire copy() {
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return new FriendlyFire(this);
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}
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}
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class FriendlyFireEffect extends OneShotEffect {
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public FriendlyFireEffect() {
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super(Outcome.Discard);
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this.staticText = "Target creature's controller reveals a card at random from his or her hand. Friendly fire deals damage to that creature and that player equal to the revealed card's converted mana cost";
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}
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public FriendlyFireEffect(final FriendlyFireEffect effect) {
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super(effect);
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}
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@Override
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public FriendlyFireEffect copy() {
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return new FriendlyFireEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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MageObject sourceObject = game.getObject(source.getSourceId());
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if (controller != null && sourceObject != null) {
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Permanent targetCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (targetCreature != null) {
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Player controllerOfTargetCreature = game.getPlayer(targetCreature.getControllerId());
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if (controllerOfTargetCreature != null) {
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if (controllerOfTargetCreature.getHand().size() > 0) {
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Cards cards = new CardsImpl();
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Card card = controllerOfTargetCreature.getHand().getRandom(game);
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cards.add(card);
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controllerOfTargetCreature.revealCards(sourceObject.getLogName(), cards, game);
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int damage = card.getManaCost().convertedManaCost();
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targetCreature.damage(damage, source.getSourceId(), game, false, true);
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controllerOfTargetCreature.damage(damage, source.getSourceId(), game, false, true);
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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144
Mage.Sets/src/mage/sets/fatereforged/HumbleDefector.java
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Mage.Sets/src/mage/sets/fatereforged/HumbleDefector.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.fatereforged;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.condition.common.MyTurnCondition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetOpponent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class HumbleDefector extends CardImpl {
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public HumbleDefector(UUID ownerId) {
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super(ownerId, 104, "Humble Defector", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
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this.expansionSetCode = "FRF";
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this.subtype.add("Human");
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this.subtype.add("Rogue");
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.
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Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new HumbleDefectorEffect(), new TapSourceCost(), MyTurnCondition.getInstance());
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ability.addTarget(new TargetOpponent());
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this.addAbility(ability);
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}
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public HumbleDefector(final HumbleDefector card) {
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super(card);
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}
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@Override
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public HumbleDefector copy() {
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return new HumbleDefector(this);
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}
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}
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class HumbleDefectorEffect extends OneShotEffect {
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public HumbleDefectorEffect() {
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super(Outcome.Discard);
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this.staticText = "Draw two cards. Target opponent gains control of {this}.";
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}
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public HumbleDefectorEffect(final HumbleDefectorEffect effect) {
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super(effect);
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}
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@Override
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public HumbleDefectorEffect copy() {
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return new HumbleDefectorEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Permanent humbleDefector = game.getPermanent(source.getSourceId());
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if (controller != null) {
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controller.drawCards(2, game);
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}
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Player targetOpponent = game.getPlayer(getTargetPointer().getFirst(game, source));
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if (targetOpponent != null && humbleDefector != null) {
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ContinuousEffect effect = new HumbleDefectorControlSourceEffect();
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game.addEffect(effect, source);
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game.informPlayers(humbleDefector.getName() + " is now controlled by " + targetOpponent.getName());
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return true;
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}
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return false;
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}
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}
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class HumbleDefectorControlSourceEffect extends ContinuousEffectImpl {
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public HumbleDefectorControlSourceEffect() {
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super(Duration.Custom, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
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}
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public HumbleDefectorControlSourceEffect(final HumbleDefectorControlSourceEffect effect) {
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super(effect);
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}
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@Override
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public HumbleDefectorControlSourceEffect copy() {
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return new HumbleDefectorControlSourceEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetOpponent = game.getPlayer(source.getFirstTarget());
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null && targetOpponent != null) {
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permanent.changeControllerId(targetOpponent.getId(), game);
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} else {
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// no valid target exists, effect can be discarded
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discard();
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}
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return true;
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}
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}
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