Fixed: damage dealt should not be equal to life lost.

This commit is contained in:
magenoxx 2011-07-31 15:48:18 +04:00
parent 7b6548ca65
commit 962f91d3da

View file

@ -648,7 +648,9 @@ public abstract class PlayerImpl<T extends PlayerImpl<T>> implements Player, Ser
if (source != null && (source.getAbilities().containsKey(InfectAbility.getInstance().getId()))) {
getCounters().addCounter(CounterType.POISON.createInstance(actualDamage));
} else {
actualDamage = this.loseLife(actualDamage, game);
// fixed: damage dealt should not be equal to life lost
// actualDamage = this.loseLife(actualDamage, game);
this.loseLife(actualDamage, game);
}
if (source != null && source.getAbilities().containsKey(LifelinkAbility.getInstance().getId())) {
Player player = game.getPlayer(source.getControllerId());