From 964eb0b643e331ea6d74d522316b7d9521546a18 Mon Sep 17 00:00:00 2001 From: LevelX2 Date: Thu, 1 Oct 2015 21:31:59 +0200 Subject: [PATCH] * Greenwarden of Murasa - Fixed that it could still return itself from graveyard (fixes #1295). --- .../src/mage/sets/battleforzendikar/GreenwardenOfMurasa.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/sets/battleforzendikar/GreenwardenOfMurasa.java b/Mage.Sets/src/mage/sets/battleforzendikar/GreenwardenOfMurasa.java index 84126d2ce3..be82aa3643 100644 --- a/Mage.Sets/src/mage/sets/battleforzendikar/GreenwardenOfMurasa.java +++ b/Mage.Sets/src/mage/sets/battleforzendikar/GreenwardenOfMurasa.java @@ -105,11 +105,11 @@ class GreenwardenOfMurasaEffect extends OneShotEffect { Card targetCard = game.getCard(getTargetPointer().getFirst(game, source)); if (controller != null && sourceObject != null && targetCard != null) { if (controller.chooseUse(outcome, "Exile " + sourceObject.getLogName() + " to return card from your graveyard to your hand?", source, game)) { - new ExileSourceEffect().apply(game, source); // Setting the fixed target prevents to return Greenwarden of Murasa itself (becuase it's exiled meanwhile), // but of course you can target it as the ability triggers I guess Effect effect = new ReturnToHandTargetEffect(); effect.setTargetPointer(new FixedTarget(targetCard.getId(), targetCard.getZoneChangeCounter(game))); + new ExileSourceEffect().apply(game, source); return effect.apply(game, source); } return true;