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Merge pull request #7259 from weirddan455/armed
[KHM] Implemented Armed and Armored
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commit
96a4defac9
2 changed files with 126 additions and 0 deletions
125
Mage.Sets/src/mage/cards/a/ArmedAndArmored.java
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125
Mage.Sets/src/mage/cards/a/ArmedAndArmored.java
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package mage.cards.a;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetPermanent;
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/**
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*
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* @author weirddan455
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*/
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public final class ArmedAndArmored extends CardImpl {
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public ArmedAndArmored(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.INSTANT}, "{1}{W}");
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// Vehicles you control become artifact creatures until end of turn.
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this.getSpellAbility().addEffect(new ArmedAndArmoredEffect());
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// Choose a Dwarf you control. Attach any number of Equipment you control to it.
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this.getSpellAbility().addEffect(new ArmedAndArmoredEquipEffect());
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}
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private ArmedAndArmored(final ArmedAndArmored card) {
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super(card);
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}
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@Override
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public ArmedAndArmored copy() {
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return new ArmedAndArmored(this);
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}
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}
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class ArmedAndArmoredEffect extends ContinuousEffectImpl {
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public ArmedAndArmoredEffect() {
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super(Duration.EndOfTurn, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.BecomeCreature);
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staticText = "Vehicles you control become artifact creatures until end of turn";
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}
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private ArmedAndArmoredEffect(final ArmedAndArmoredEffect effect) {
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super(effect);
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}
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@Override
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public ArmedAndArmoredEffect copy() {
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return new ArmedAndArmoredEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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for (Permanent permanent : game.getBattlefield().getAllActivePermanents(source.getControllerId())) {
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if (permanent != null && permanent.hasSubtype(SubType.VEHICLE, game)) {
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if (sublayer == SubLayer.NA) {
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permanent.addCardType(CardType.ARTIFACT);
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permanent.addCardType(CardType.CREATURE);// TODO: Check if giving CREATURE Type is correct
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}
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}
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}
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return true;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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}
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class ArmedAndArmoredEquipEffect extends OneShotEffect {
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public ArmedAndArmoredEquipEffect() {
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super(Outcome.Benefit);
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staticText = "Choose a Dwarf you control. Attach any number of Equipment you control to it.";
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}
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private ArmedAndArmoredEquipEffect(final ArmedAndArmoredEquipEffect effect) {
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super(effect);
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}
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@Override
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public ArmedAndArmoredEquipEffect copy() {
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return new ArmedAndArmoredEquipEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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FilterControlledPermanent dwarfFilter = new FilterControlledPermanent(SubType.DWARF);
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List<Permanent> dwarves = game.getBattlefield().getAllActivePermanents(dwarfFilter, controller.getId(), game);
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FilterControlledPermanent equipmentFilter = new FilterControlledPermanent(SubType.EQUIPMENT);
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List<Permanent> equipment = game.getBattlefield().getAllActivePermanents(equipmentFilter, controller.getId(), game);
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if (!dwarves.isEmpty() && !equipment.isEmpty()) {
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TargetPermanent target = new TargetPermanent(0, 1, dwarfFilter, true);
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target.withChooseHint("dwarf to be equipped");
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controller.choose(outcome, target, source.getId(), game);
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Permanent dwarf = game.getPermanent(target.getFirstTarget());
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if (dwarf != null) {
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target = new TargetPermanent(0, Integer.MAX_VALUE, equipmentFilter, true);
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target.withChooseHint("equip to " + dwarf.getLogName());
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controller.choose(outcome, target, source.getId(), game);
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for (UUID targetId : target.getTargets()) {
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dwarf.addAttachment(targetId, source, game);
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game.informPlayers(game.getPermanent(targetId).getLogName() + " was attached to " + dwarf.getLogName());
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}
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}
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}
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return true;
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}
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}
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@ -29,6 +29,7 @@ public final class Kaldheim extends ExpansionSet {
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this.maxCardNumberInBooster = 285;
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cards.add(new SetCardInfo("Absorb Identity", 383, Rarity.UNCOMMON, mage.cards.a.AbsorbIdentity.class));
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cards.add(new SetCardInfo("Armed and Armored", 379, Rarity.UNCOMMON, mage.cards.a.ArmedAndArmored.class));
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cards.add(new SetCardInfo("Barkchannel Pathway", 251, Rarity.RARE, mage.cards.b.BarkchannelPathway.class));
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cards.add(new SetCardInfo("Bearded Axe", 388, Rarity.UNCOMMON, mage.cards.b.BeardedAxe.class));
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cards.add(new SetCardInfo("Blightstep Pathway", 252, Rarity.RARE, mage.cards.b.BlightstepPathway.class));
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