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Implemented An-Zerrin Ruins
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Mage.Sets/src/mage/cards/a/AnZerrinRuins.java
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Mage.Sets/src/mage/cards/a/AnZerrinRuins.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.a;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.ChooseCreatureTypeEffect;
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import mage.abilities.effects.common.DontUntapInControllersUntapStepAllEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author TheElk801
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*/
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public class AnZerrinRuins extends CardImpl {
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public AnZerrinRuins(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{R}{R}");
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// As An-Zerrin Ruins enters the battlefield, choose a creature type.
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this.addAbility(new AsEntersBattlefieldAbility(new ChooseCreatureTypeEffect(Outcome.UnboostCreature)));
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// Creatures of the chosen type don't untap during their controllers' untap steps.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AnZerrinRuinsDontUntapEffect()));
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}
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public AnZerrinRuins(final AnZerrinRuins card) {
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super(card);
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}
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@Override
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public AnZerrinRuins copy() {
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return new AnZerrinRuins(this);
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}
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}
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class AnZerrinRuinsDontUntapEffect extends DontUntapInControllersUntapStepAllEffect {
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public AnZerrinRuinsDontUntapEffect() {
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super(Duration.WhileOnBattlefield, TargetController.ANY, new FilterCreaturePermanent());
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}
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public AnZerrinRuinsDontUntapEffect(final AnZerrinRuinsDontUntapEffect effect) {
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super(effect);
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}
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@Override
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public AnZerrinRuinsDontUntapEffect copy() {
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return new AnZerrinRuinsDontUntapEffect(this);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (super.applies(event, source, game)) {
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Permanent sourcePerm = game.getPermanent(source.getSourceId());
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null && sourcePerm != null) {
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SubType subtype = (SubType) game.getState().getValue(sourcePerm.getId() + "_type");
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if (permanent.getSubtype(game).contains(subtype)) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public String getText(Mode mode) {
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return "Creatures of the chosen type don't untap during their controllers' untap steps.";
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}
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}
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@ -73,6 +73,7 @@ public class Homelands extends ExpansionSet {
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cards.add(new SetCardInfo("Ambush", 78, Rarity.COMMON, mage.cards.a.Ambush.class));
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cards.add(new SetCardInfo("Ambush", 78, Rarity.COMMON, mage.cards.a.Ambush.class));
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cards.add(new SetCardInfo("Ambush Party", 79, Rarity.COMMON, mage.cards.a.AmbushParty.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Ambush Party", 79, Rarity.COMMON, mage.cards.a.AmbushParty.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Ambush Party", 80, Rarity.COMMON, mage.cards.a.AmbushParty.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Ambush Party", 80, Rarity.COMMON, mage.cards.a.AmbushParty.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("An-Zerrin Ruins", 87, Rarity.RARE, mage.cards.a.AnZerrinRuins.class));
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cards.add(new SetCardInfo("Anaba Ancestor", 81, Rarity.RARE, mage.cards.a.AnabaAncestor.class));
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cards.add(new SetCardInfo("Anaba Ancestor", 81, Rarity.RARE, mage.cards.a.AnabaAncestor.class));
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cards.add(new SetCardInfo("Anaba Bodyguard", 82, Rarity.COMMON, mage.cards.a.AnabaBodyguard.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Anaba Bodyguard", 82, Rarity.COMMON, mage.cards.a.AnabaBodyguard.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Anaba Bodyguard", 83, Rarity.COMMON, mage.cards.a.AnabaBodyguard.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Anaba Bodyguard", 83, Rarity.COMMON, mage.cards.a.AnabaBodyguard.class, NON_FULL_USE_VARIOUS));
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@ -82,6 +83,7 @@ public class Homelands extends ExpansionSet {
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cards.add(new SetCardInfo("An-Havva Constable", 51, Rarity.RARE, mage.cards.a.AnHavvaConstable.class));
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cards.add(new SetCardInfo("An-Havva Constable", 51, Rarity.RARE, mage.cards.a.AnHavvaConstable.class));
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cards.add(new SetCardInfo("An-Havva Inn", 52, Rarity.UNCOMMON, mage.cards.a.AnHavvaInn.class));
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cards.add(new SetCardInfo("An-Havva Inn", 52, Rarity.UNCOMMON, mage.cards.a.AnHavvaInn.class));
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cards.add(new SetCardInfo("An-Havva Township", 136, Rarity.UNCOMMON, mage.cards.a.AnHavvaTownship.class));
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cards.add(new SetCardInfo("An-Havva Township", 136, Rarity.UNCOMMON, mage.cards.a.AnHavvaTownship.class));
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cards.add(new SetCardInfo("An-Zerrin Ruins", 87, Rarity.RARE, mage.cards.a.AnZerrinRuins.class));
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cards.add(new SetCardInfo("Aysen Abbey", 137, Rarity.UNCOMMON, mage.cards.a.AysenAbbey.class));
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cards.add(new SetCardInfo("Aysen Abbey", 137, Rarity.UNCOMMON, mage.cards.a.AysenAbbey.class));
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cards.add(new SetCardInfo("Aysen Bureaucrats", 104, Rarity.COMMON, mage.cards.a.AysenBureaucrats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Aysen Bureaucrats", 104, Rarity.COMMON, mage.cards.a.AysenBureaucrats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Aysen Bureaucrats", 105, Rarity.COMMON, mage.cards.a.AysenBureaucrats.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Aysen Bureaucrats", 105, Rarity.COMMON, mage.cards.a.AysenBureaucrats.class, NON_FULL_USE_VARIOUS));
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@ -69,6 +69,7 @@ public class MastersEditionII extends ExpansionSet {
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cards.add(new SetCardInfo("Adarkar Sentinel", 201, Rarity.COMMON, mage.cards.a.AdarkarSentinel.class));
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cards.add(new SetCardInfo("Adarkar Sentinel", 201, Rarity.COMMON, mage.cards.a.AdarkarSentinel.class));
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cards.add(new SetCardInfo("Aeolipile", 202, Rarity.COMMON, mage.cards.a.Aeolipile.class));
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cards.add(new SetCardInfo("Aeolipile", 202, Rarity.COMMON, mage.cards.a.Aeolipile.class));
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cards.add(new SetCardInfo("Ambush Party", 115, Rarity.COMMON, mage.cards.a.AmbushParty.class));
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cards.add(new SetCardInfo("Ambush Party", 115, Rarity.COMMON, mage.cards.a.AmbushParty.class));
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cards.add(new SetCardInfo("An-Zerrin Ruins", 117, Rarity.RARE, mage.cards.a.AnZerrinRuins.class));
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cards.add(new SetCardInfo("Anarchy", 116, Rarity.RARE, mage.cards.a.Anarchy.class));
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cards.add(new SetCardInfo("Anarchy", 116, Rarity.RARE, mage.cards.a.Anarchy.class));
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cards.add(new SetCardInfo("Angel of Fury", 2, Rarity.RARE, mage.cards.a.AngelOfFury.class));
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cards.add(new SetCardInfo("Angel of Fury", 2, Rarity.RARE, mage.cards.a.AngelOfFury.class));
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cards.add(new SetCardInfo("Angel of Light", 3, Rarity.UNCOMMON, mage.cards.a.AngelOfLight.class));
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cards.add(new SetCardInfo("Angel of Light", 3, Rarity.UNCOMMON, mage.cards.a.AngelOfLight.class));
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