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* Fixed a problem with player leaving the game during multiplayer game.
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@ -573,6 +573,7 @@ public abstract class GameImpl implements Game, Serializable {
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}
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}
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} else {
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} else {
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// no asynchronous action so check directly
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// no asynchronous action so check directly
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concedingPlayers.add(playerId);
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checkConcede();
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checkConcede();
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}
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}
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} else {
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} else {
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