Added Ritual of Subdual

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Zzooouhh 2017-07-23 23:59:23 +02:00 committed by GitHub
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package mage.cards.r;
import java.util.UUID;
import mage.MageObject;
import mage.Mana;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.Cost;
import mage.abilities.costs.CostImpl;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ReplacementEffectImpl;
import mage.abilities.keyword.CumulativeUpkeepAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.events.ManaEvent;
import mage.players.Player;
/**
*
* @author L_J
*/
public class RitualOfSubdual extends CardImpl {
public RitualOfSubdual(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}{G}");
// Cumulative upkeep-Pay {2}.
this.addAbility(new CumulativeUpkeepAbility(new ManaCostsImpl("{2}")));
// If a land is tapped for mana, it produces colorless mana instead of any other type.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new RitualOfSubdualReplacementEffect()));
}
public RitualOfSubdual(final RitualOfSubdual card) {
super(card);
}
@Override
public RitualOfSubdual copy() {
return new RitualOfSubdual(this);
}
}
class RitualOfSubdualReplacementEffect extends ReplacementEffectImpl {
RitualOfSubdualReplacementEffect() {
super(Duration.WhileOnBattlefield, Outcome.Neutral);
staticText = "If a land is tapped for mana, it produces colorless mana instead of any other type.";
}
RitualOfSubdualReplacementEffect(final RitualOfSubdualReplacementEffect effect) {
super(effect);
}
@Override
public RitualOfSubdualReplacementEffect copy() {
return new RitualOfSubdualReplacementEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
ManaEvent manaEvent = (ManaEvent) event;
Mana mana = manaEvent.getMana();
mana.setToMana(Mana.ColorlessMana(mana.count()));
return false;
}
@Override
public boolean checksEventType(GameEvent event, Game game) {
return event.getType() == EventType.TAPPED_FOR_MANA;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
MageObject mageObject = game.getObject(event.getSourceId());
return mageObject != null && mageObject.isLand();
}
}