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Ability refactor: new code to remove abilities from permanent;
This commit is contained in:
parent
3634e87e8e
commit
978118148b
24 changed files with 131 additions and 111 deletions
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@ -83,7 +83,7 @@ class AnjeFalkenrathTriggeredAbility extends TriggeredAbilityImpl {
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if (card == null) {
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return false;
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}
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return card.getAbilities(game).stream().anyMatch(ability -> ability instanceof MadnessAbility);
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return card.getAbilities(game).containsClass(MadnessAbility.class);
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}
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@Override
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@ -1,6 +1,8 @@
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package mage.cards.b;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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@ -70,7 +72,13 @@ class BloodSunEffect extends ContinuousEffectImpl {
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for (Permanent permanent : game.getState().getBattlefield().getActivePermanents(StaticFilters.FILTER_LANDS, player.getId(), source.getSourceId(), game)) {
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switch (layer) {
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case AbilityAddingRemovingEffects_6:
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permanent.getAbilities().removeIf(ability -> ability.getAbilityType() != AbilityType.MANA);
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List<Ability> toRemove = new ArrayList<>();
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permanent.getAbilities().forEach(a -> {
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if (a.getAbilityType() != AbilityType.MANA) {
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toRemove.add(a);
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}
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});
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permanent.removeAbilities(toRemove, source.getSourceId(), game);
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break;
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}
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}
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@ -133,17 +133,14 @@ class BronzehideLionContinuousEffect extends ContinuousEffectImpl {
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if (game.getState().getZoneChangeCounter(source.getSourceId()) > zoneChangeCounter) {
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discard();
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}
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MageObject sourceObject = game.getPermanent(source.getSourceId());
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Permanent sourceObject = game.getPermanent(source.getSourceId());
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if (sourceObject == null) {
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sourceObject = game.getPermanentEntering(source.getSourceId());
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}
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if (sourceObject == null) {
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return false;
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}
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if (!(sourceObject instanceof Permanent)) {
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return true;
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}
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Permanent lion = (Permanent) sourceObject;
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Permanent lion = sourceObject;
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switch (layer) {
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case TypeChangingEffects_4:
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lion.getCardType().clear();
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@ -158,7 +155,7 @@ class BronzehideLionContinuousEffect extends ContinuousEffectImpl {
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toRemove.add(ability);
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}
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}
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lion.getAbilities(game).removeAll(toRemove);
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lion.removeAbilities(toRemove, source.getSourceId(), game);
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lion.getSpellAbility().getTargets().clear();
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lion.getSpellAbility().getEffects().clear();
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@ -89,7 +89,7 @@ class GainReboundEffect extends ContinuousEffectImpl {
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private void addReboundAbility(Card card, Game game) {
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if (CastThroughTime.filter.match(card, game)) {
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boolean found = card.getAbilities(game).stream().anyMatch(ability -> ability instanceof ReboundAbility);
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boolean found = card.getAbilities(game).containsClass(ReboundAbility.class);
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if (!found) {
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Ability ability = new ReboundAbility();
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game.getState().addOtherAbility(card, ability);
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@ -240,9 +240,7 @@ class DanceOfTheDeadChangeAbilityEffect extends ContinuousEffectImpl implements
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abilityToRemove = ability;
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}
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}
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if (abilityToRemove != null) {
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permanent.getAbilities().remove(abilityToRemove);
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}
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permanent.removeAbility(abilityToRemove, source.getSourceId(), game);
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permanent.addAbility(newAbility, source.getSourceId(), game);
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return true;
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}
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@ -22,8 +22,12 @@ public final class DeadlyRecluse extends CardImpl {
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this.subtype.add(SubType.SPIDER);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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this.toughness = new MageInt(2);
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// Reach (This creature can block creatures with flying.)
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this.addAbility(ReachAbility.getInstance());
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// Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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this.addAbility(DeathtouchAbility.getInstance());
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}
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@ -51,8 +51,6 @@ enum FlameSweepPredicate implements ObjectPlayerPredicate<ObjectPlayer<Permanent
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Permanent object = input.getObject();
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UUID playerId = input.getPlayerId();
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return !(object.isControlledBy(playerId)
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&& object.getAbilities(game).stream().anyMatch(
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ability -> ability.getClass().equals(FlyingAbility.class)
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));
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&& object.getAbilities(game).containsClass(FlyingAbility.class));
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}
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}
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@ -149,7 +149,7 @@ class MeliraSylvokOutcastEffect3 extends ContinuousEffectImpl {
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Set<UUID> opponents = game.getOpponents(source.getControllerId());
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for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
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if (opponents.contains(perm.getControllerId())) {
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perm.getAbilities().remove(InfectAbility.getInstance());
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perm.removeAbility(InfectAbility.getInstance(), source.getSourceId(), game);
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}
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}
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return true;
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@ -67,7 +67,7 @@ class ShoalSerpentEffect extends ContinuousEffectImpl {
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switch (layer) {
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case AbilityAddingRemovingEffects_6:
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if (sublayer == SubLayer.NA) {
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permanent.getAbilities().removeIf(entry -> entry.getId().equals(DefenderAbility.getInstance().getId()));
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permanent.removeAbility(DefenderAbility.getInstance(), source.getSourceId(), game);
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}
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break;
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}
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@ -68,7 +68,7 @@ class WishfulMerfolkEffect extends ContinuousEffectImpl {
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switch (layer) {
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case AbilityAddingRemovingEffects_6:
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if (sublayer == SubLayer.NA) {
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permanent.getAbilities().removeIf(entry -> entry.getId().equals(DefenderAbility.getInstance().getId()));
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permanent.removeAbility(DefenderAbility.getInstance(), source.getSourceId(), game);
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}
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break;
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case TypeChangingEffects_4:
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@ -2,9 +2,12 @@
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package mage.abilities;
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import java.io.Serializable;
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import java.util.Collection;
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import java.util.List;
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import java.util.Optional;
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import java.util.UUID;
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import java.util.function.Predicate;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.abilities.mana.ActivatedManaAbilityImpl;
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import mage.constants.Zone;
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@ -255,7 +258,8 @@ public interface Abilities<T extends Ability> extends List<T>, Serializable {
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boolean containsAll(Abilities<T> abilities);
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/**
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* Searches this set of abilities for the existence of the give class
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* Searches this set of abilities for the existence of the given class
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* Warning, it doesn't work with inherited classes (e.g. it's not equal to instanceOf command)
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*
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* @param classObject
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* @return True if the passed in class is also in this set of abilities.
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@ -271,4 +275,13 @@ public interface Abilities<T extends Ability> extends List<T>, Serializable {
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Abilities<T> copy();
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String getValue();
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@Deprecated // use permanent.removeAbility instead
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boolean remove(Object o);
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@Deprecated // use permanent.removeAbility instead
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boolean removeAll(Collection<?> c);
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@Deprecated // use permanent.removeAbility instead
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boolean removeIf(Predicate<? super T> filter);
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}
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@ -232,7 +232,8 @@ public class AbilitiesImpl<T extends Ability> extends ArrayList<T> implements Ab
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if (ability.getId().equals(test.getId())) {
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return true;
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}
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if (ability.getOriginalId().equals(test.getId())) {
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if (ability.getOriginalId().equals(test.getOriginalId())) {
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// on ability resolve: engine creates ability's copy and generates newId(), so you must use originalId to find that ability in card later
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return true;
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}
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if (ability instanceof MageSingleton && test instanceof MageSingleton && ability.getRule().equals(test.getRule())) {
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@ -243,7 +244,7 @@ public class AbilitiesImpl<T extends Ability> extends ArrayList<T> implements Ab
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}
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@Override
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public boolean containsRule(T ability) {
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public boolean containsRule(T ability) { // TODO: remove
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return stream().anyMatch(rule -> rule.getRule().equals(ability.getRule()));
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}
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@ -262,7 +263,7 @@ public class AbilitiesImpl<T extends Ability> extends ArrayList<T> implements Ab
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}
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@Override
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public boolean containsKey(UUID abilityId) {
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public boolean containsKey(UUID abilityId) { // TODO: remove
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return stream().anyMatch(ability -> abilityId.equals(ability.getId()));
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}
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@ -522,4 +522,11 @@ public interface Ability extends Controllable, Serializable {
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Ability addCustomOutcome(Outcome customOutcome);
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Outcome getCustomOutcome();
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/**
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* For mtg's instances search, see rules example in 112.10b
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* @param ability
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* @return
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*/
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boolean isSameInstance(Ability ability);
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}
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@ -938,6 +938,10 @@ public abstract class AbilityImpl implements Ability {
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@Override
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public boolean hasSourceObjectAbility(Game game, MageObject source, GameEvent event) {
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// if source object have this ability
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// uses for ability.isInUseableZone
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// replacement and other continues effects can be without source, but active (must return true)
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MageObject object = source;
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// for singleton abilities like Flying we can't rely on abilities' source because it's only once in continuous effects
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// so will use the sourceId of the object itself that came as a parameter if it is not null
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@ -949,16 +953,10 @@ public abstract class AbilityImpl implements Ability {
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}
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if (object != null) {
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if (object instanceof Permanent) {
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if (!((Permanent) object).getAbilities(game).contains(this)) {
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return false;
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}
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return ((Permanent) object).isPhasedIn();
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} else if (object instanceof Card) {
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return ((Card) object).getAbilities(game).contains(this);
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} else if (!object.getAbilities().contains(this)) { // not sure which object it can still be
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// check if it's an ability that is temporary gained to a card
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Abilities<Ability> otherAbilities = game.getState().getAllOtherAbilities(this.getSourceId());
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return otherAbilities != null && otherAbilities.contains(this);
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return object.hasAbility(this, game) && ((Permanent) object).isPhasedIn();
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} else {
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// cards and other objects
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return object.hasAbility(this, game);
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}
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}
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return true;
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@ -1264,4 +1262,17 @@ public abstract class AbilityImpl implements Ability {
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public Outcome getCustomOutcome() {
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return this.customOutcome;
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}
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@Override
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public boolean isSameInstance(Ability ability) {
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// same instance (by mtg rules) = same object, ID or class+text (you can't check class only cause it can be different by params/text)
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if (ability == null) {
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return false;
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}
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return (this == ability)
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|| (this.getId().equals(ability.getId()))
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|| (this.getOriginalId().equals(ability.getOriginalId()))
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|| (this.getClass() == ability.getClass() && this.getRule(true).equals(ability.getRule(true)));
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}
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}
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@ -130,7 +130,8 @@ class LicidContinuousEffect extends ContinuousEffectImpl {
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}
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}
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}
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licid.getAbilities(game).removeAll(toRemove);
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licid.removeAbilities(toRemove, source.getSourceId(), game);
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Ability ability = new EnchantAbility("creature");
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ability.setRuleAtTheTop(true);
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licid.addAbility(ability, source.getSourceId(), game);
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@ -45,9 +45,7 @@ public class CreaturesCantGetOrHaveAbilityEffect extends ContinuousEffectImpl {
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if (controller != null) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
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if (permanent != null) {
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while (permanent.getAbilities().remove(ability)) {
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// repeat as long as ability can be removed
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}
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permanent.removeAbility(ability, source.getSourceId(), game);
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}
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}
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return true;
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@ -85,9 +85,7 @@ public class LoseAbilityAllEffect extends ContinuousEffectImpl {
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for (Iterator<MageObjectReference> it = affectedObjectList.iterator(); it.hasNext();) { // filter may not be used again, because object can have changed filter relevant attributes but still geets boost
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Permanent perm = it.next().getPermanentOrLKIBattlefield(game); //LKI is neccessary for "dies triggered abilities" to work given to permanets (e.g. Showstopper)
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if (perm != null) {
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for (Ability ability : ability) {
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perm.getAbilities().removeIf(entry -> entry.getId().equals(ability.getId()));
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}
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perm.removeAbilities(ability, source.getSourceId(), game);
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} else {
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it.remove();
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if (affectedObjectList.isEmpty()) {
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@ -99,9 +97,7 @@ public class LoseAbilityAllEffect extends ContinuousEffectImpl {
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for (Permanent perm : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
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if (!(excludeSource && perm.getId().equals(source.getSourceId()))) {
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System.out.println(game.getTurn() + ", " + game.getPhase() + ": " + "remove from size " + perm.getAbilities().size());
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for (Ability ability : ability) {
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perm.getAbilities().removeIf(entry -> entry.getId().equals(ability.getId()));
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}
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perm.removeAbilities(ability, source.getSourceId(), game);
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}
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}
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// still as long as the prev. permanent is known to the LKI (e.g. Mikaeus, the Unhallowed) so gained dies triggered ability will trigger
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@ -111,9 +107,7 @@ public class LoseAbilityAllEffect extends ContinuousEffectImpl {
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Permanent perm = (Permanent) mageObject;
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if (!(excludeSource && perm.getId().equals(source.getSourceId()))) {
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if (filter.match(perm, source.getSourceId(), source.getControllerId(), game)) {
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for (Ability ability : ability) {
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perm.getAbilities().removeIf(entry -> entry.getId().equals(ability.getId()));
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}
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perm.removeAbilities(ability, source.getSourceId(), game);
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}
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}
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}
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@ -43,12 +43,7 @@ public class LoseAbilityAttachedEffect extends ContinuousEffectImpl {
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if (equipment != null && equipment.getAttachedTo() != null) {
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Permanent creature = game.getPermanent(equipment.getAttachedTo());
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if (creature != null) {
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while (creature.getAbilities().contains(ability)) {
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if (!creature.getAbilities().remove(ability)) {
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// Something went wrong - ability has an other id?
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logger.warn("ability" + ability.getRule() + "couldn't be removed.");
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}
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}
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creature.removeAbility(ability, source.getSourceId(), game);
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}
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}
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return true;
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@ -63,13 +63,9 @@ public class LoseAbilityOrAnotherAbilityTargetEffect extends LoseAbilityTargetEf
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if (player.choose(outcome, chooseAbility, game)) {
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String chosenAbility = chooseAbility.getChoice();
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if (chosenAbility.equals(ability.getRule())) {
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while (permanent.getAbilities().contains(ability)) {
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permanent.getAbilities().remove(ability);
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}
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permanent.removeAbility(ability, source.getSourceId(), game);
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} else if (chosenAbility.equals(ability2.getRule())) {
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while (permanent.getAbilities().contains(ability2)) {
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permanent.getAbilities().remove(ability2);
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}
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permanent.removeAbility(ability2, source.getSourceId(), game);
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}
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} else {
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return false;
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@ -56,10 +56,7 @@ public class LoseAbilitySourceEffect extends ContinuousEffectImpl {
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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if (permanent != null) {
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// 112.10
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while (permanent.getAbilities().remove(ability)) {
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}
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permanent.removeAbility(ability, source.getSourceId(), game);
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}
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return true;
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}
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@ -45,18 +45,7 @@ public class LoseAbilityTargetEffect extends ContinuousEffectImpl {
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
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if (permanent != null) {
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if (ability instanceof MageSingleton) {
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while (permanent.getAbilities().contains(ability)) {
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permanent.getAbilities().remove(ability);
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}
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} else {
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for (Iterator<Ability> iter = permanent.getAbilities().iterator(); iter.hasNext();) {
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Ability ab = iter.next();
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if (ab.getClass().equals(ability.getClass())) {
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iter.remove();
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}
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}
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}
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permanent.removeAbility(ability, source.getSourceId(), game);
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}
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return true;
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}
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@ -26,6 +26,10 @@ public interface Card extends MageObject {
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void setOwnerId(UUID ownerId);
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/**
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* For cards: return all basic and dynamic abilities
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* For permanents: return all basic and dynamic abilities
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*/
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Abilities<Ability> getAbilities(Game game);
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void setSpellAbility(SpellAbility ability);
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@ -154,15 +154,16 @@ public interface Permanent extends Card, Controllable {
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String getValue(GameState state);
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@Deprecated
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void addAbility(Ability ability, Game game);
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void addAbility(Ability ability, UUID sourceId, Game game);
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void addAbility(Ability ability, UUID sourceId, Game game, boolean createNewId);
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void removeAllAbilities(UUID sourceId, Game game);
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void removeAbility(Ability abilityToRemove, UUID sourceId, Game game);
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void removeAbilities(List<Ability> abilitiesToRemove, UUID sourceId, Game game);
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void addLoyaltyUsed();
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boolean canLoyaltyBeUsed(Game game);
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@ -351,62 +351,70 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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@Override
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public Abilities<Ability> getAbilities() {
|
||||
return abilities;
|
||||
return super.getAbilities();
|
||||
}
|
||||
|
||||
@Override
|
||||
public Abilities<Ability> getAbilities(Game game) {
|
||||
return abilities;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param ability
|
||||
* @param game
|
||||
*/
|
||||
@Override
|
||||
public void addAbility(Ability ability, Game game) {
|
||||
if (!abilities.containsKey(ability.getId())) {
|
||||
Ability copyAbility = ability.copy();
|
||||
copyAbility.setControllerId(controllerId);
|
||||
copyAbility.setSourceId(objectId);
|
||||
if (game != null) {
|
||||
game.getState().addAbility(copyAbility, this);
|
||||
}
|
||||
abilities.add(copyAbility);
|
||||
}
|
||||
return super.getAbilities(game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void addAbility(Ability ability, UUID sourceId, Game game) {
|
||||
addAbility(ability, sourceId, game, true);
|
||||
addAbility(ability, sourceId, game, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
@Deprecated // use addAbility(Ability ability, UUID sourceId, Game game) instead
|
||||
public void addAbility(Ability ability, UUID sourceId, Game game, boolean createNewId) {
|
||||
// singleton abilities -- only one instance
|
||||
// other abilities -- any amount of instances
|
||||
// TODO: no needs in createNewId, so move code to addAbility(Ability ability, UUID sourceId, Game game)
|
||||
if (!abilities.containsKey(ability.getId())) {
|
||||
Ability copyAbility = ability.copy();
|
||||
if (createNewId) {
|
||||
copyAbility.newId(); // needed so that source can get an ability multiple times (e.g. Raging Ravine)
|
||||
}
|
||||
copyAbility.newId(); // needed so that source can get an ability multiple times (e.g. Raging Ravine)
|
||||
copyAbility.setControllerId(controllerId);
|
||||
copyAbility.setSourceId(objectId);
|
||||
// triggered abilities must be added to the state().triggers
|
||||
// still as long as the prev. permanent is known to the LKI (e.g. Showstopper) so gained dies triggered ability will trigger
|
||||
game.getState().addAbility(copyAbility, sourceId, this);
|
||||
abilities.add(copyAbility);
|
||||
} else if (!createNewId) {
|
||||
// triggered abilities must be added to the state().triggerdAbilities
|
||||
// still as long as the prev. permanent is known to the LKI (e.g. Showstopper) so gained dies triggered ability will trigger
|
||||
if (!game.getBattlefield().containsPermanent(this.getId())) {
|
||||
Ability copyAbility = ability.copy();
|
||||
copyAbility.setControllerId(controllerId);
|
||||
copyAbility.setSourceId(objectId);
|
||||
game.getState().addAbility(copyAbility, sourceId, this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeAllAbilities(UUID sourceId, Game game) {
|
||||
getAbilities().clear();
|
||||
// can't use getAbilities() here -- cause it's can be auto-generated list potentially
|
||||
// TODO: what about triggered abilities? See addAbility above -- triggers adds to GameState
|
||||
abilities.clear();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeAbility(Ability abilityToRemove, UUID sourceId, Game game) {
|
||||
if (abilityToRemove == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
// 112.10b Effects that remove an ability remove all instances of it.
|
||||
List<Ability> toRemove = new ArrayList<>();
|
||||
abilities.forEach(a -> {
|
||||
if (a.isSameInstance(abilityToRemove)) {
|
||||
toRemove.add(a);
|
||||
}
|
||||
});
|
||||
|
||||
// can't use getAbilities() here -- cause it's can be auto-generated list potentially
|
||||
// TODO: what about triggered abilities? See addAbility above -- triggers adds to GameState
|
||||
toRemove.forEach(r -> abilities.remove(r));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void removeAbilities(List<Ability> abilitiesToRemove, UUID sourceId, Game game){
|
||||
if (abilitiesToRemove == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
abilitiesToRemove.forEach(a -> removeAbility(a, sourceId, game));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -728,7 +736,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
game.fireEvent(new GameEvent(EventType.GAINED_CONTROL, objectId, objectId, controllerId));
|
||||
|
||||
return true;
|
||||
} else if (isCopy()) {// Because the previous copied abilities can be from another controller chnage controller in any case for abilities
|
||||
} else if (isCopy()) {// Because the previous copied abilities can be from another controller - change controller in any case for abilities
|
||||
this.getAbilities(game).setControllerId(controllerId);
|
||||
game.getContinuousEffects().setController(objectId, controllerId);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue