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[40K] Implemented Ghost Ark
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2 changed files with 141 additions and 0 deletions
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Mage.Sets/src/mage/cards/g/GhostArk.java
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Mage.Sets/src/mage/cards/g/GhostArk.java
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package mage.cards.g;
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import mage.MageInt;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.keyword.CrewAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.UnearthAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterArtifactCard;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import java.util.UUID;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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*/
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public final class GhostArk extends CardImpl {
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public GhostArk(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{4}");
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this.subtype.add(SubType.VEHICLE);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Repair Barge -- Whenever Ghost Ark becomes crewed, each artifact creature card in your graveyard gains unearth {3} until end of turn.
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this.addAbility(new GhostArkTriggeredAbility());
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// Crew 2
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this.addAbility(new CrewAbility(2));
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}
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private GhostArk(final GhostArk card) {
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super(card);
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}
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@Override
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public GhostArk copy() {
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return new GhostArk(this);
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}
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}
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class GhostArkTriggeredAbility extends TriggeredAbilityImpl {
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GhostArkTriggeredAbility() {
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super(Zone.BATTLEFIELD, new GhostArkEffect());
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setTriggerPhrase("Whenever {this} becomes crewed, ");
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this.withFlavorWord("Repair Barge");
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}
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private GhostArkTriggeredAbility(final GhostArkTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public GhostArkTriggeredAbility copy() {
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return new GhostArkTriggeredAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.VEHICLE_CREWED;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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return event.getTargetId().equals(getSourceId());
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}
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}
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class GhostArkEffect extends ContinuousEffectImpl {
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private static final FilterCard filter = new FilterArtifactCard();
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static {
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filter.add(CardType.CREATURE.getPredicate());
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}
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GhostArkEffect() {
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super(Duration.EndOfTurn, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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staticText = "each artifact creature card in your graveyard gains unearth {3} until end of turn";
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}
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private GhostArkEffect(final GhostArkEffect effect) {
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super(effect);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return;
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}
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this.affectedObjectList.addAll(
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player.getGraveyard()
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.getCards(filter, game)
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.stream().map(card -> new MageObjectReference(card, game))
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.collect(Collectors.toSet())
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);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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for (MageObjectReference mor : this.affectedObjectList) {
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Card card = mor.getCard(game);
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if (card == null) {
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continue;
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}
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UnearthAbility ability = new UnearthAbility(new ManaCostsImpl<>("{3}"));
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ability.setSourceId(card.getId());
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ability.setControllerId(card.getOwnerId());
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game.getState().addOtherAbility(card, ability);
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}
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return true;
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}
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@Override
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public GhostArkEffect copy() {
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return new GhostArkEffect(this);
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}
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}
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@ -108,6 +108,7 @@ public final class Warhammer40000 extends ExpansionSet {
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cards.add(new SetCardInfo("Frontier Bivouac", 281, Rarity.UNCOMMON, mage.cards.f.FrontierBivouac.class));
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cards.add(new SetCardInfo("Frontier Bivouac", 281, Rarity.UNCOMMON, mage.cards.f.FrontierBivouac.class));
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cards.add(new SetCardInfo("Game Trail", 282, Rarity.RARE, mage.cards.g.GameTrail.class));
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cards.add(new SetCardInfo("Game Trail", 282, Rarity.RARE, mage.cards.g.GameTrail.class));
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cards.add(new SetCardInfo("Gargoyle Flock", 123, Rarity.RARE, mage.cards.g.GargoyleFlock.class));
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cards.add(new SetCardInfo("Gargoyle Flock", 123, Rarity.RARE, mage.cards.g.GargoyleFlock.class));
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cards.add(new SetCardInfo("Ghost Ark", 156, Rarity.RARE, mage.cards.g.GhostArk.class));
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cards.add(new SetCardInfo("Gilded Lotus", 239, Rarity.RARE, mage.cards.g.GildedLotus.class));
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cards.add(new SetCardInfo("Gilded Lotus", 239, Rarity.RARE, mage.cards.g.GildedLotus.class));
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cards.add(new SetCardInfo("Go for the Throat", 201, Rarity.COMMON, mage.cards.g.GoForTheThroat.class));
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cards.add(new SetCardInfo("Go for the Throat", 201, Rarity.COMMON, mage.cards.g.GoForTheThroat.class));
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cards.add(new SetCardInfo("Goliath Truck", 158, Rarity.UNCOMMON, mage.cards.g.GoliathTruck.class));
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cards.add(new SetCardInfo("Goliath Truck", 158, Rarity.UNCOMMON, mage.cards.g.GoliathTruck.class));
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