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small fix

This commit is contained in:
Evan Kranzler 2018-07-28 17:19:29 -04:00
parent ac0b3315ea
commit 97dcba2652

View file

@ -40,7 +40,7 @@ public final class SowerOfDiscord extends CardImpl {
// As Sower of Discord enters the battlefield, choose two players.
this.addAbility(new AsEntersBattlefieldAbility(
new BitterFeudEntersBattlefieldEffect()
new SowerOfDiscordEntersBattlefieldEffect()
));
// Whenever damage is dealt to one of the chosen players, the other chosen player also loses that much life.
@ -57,14 +57,14 @@ public final class SowerOfDiscord extends CardImpl {
}
}
class BitterFeudEntersBattlefieldEffect extends OneShotEffect {
class SowerOfDiscordEntersBattlefieldEffect extends OneShotEffect {
public BitterFeudEntersBattlefieldEffect() {
public SowerOfDiscordEntersBattlefieldEffect() {
super(Outcome.Damage);
staticText = "choose two players";
}
public BitterFeudEntersBattlefieldEffect(final BitterFeudEntersBattlefieldEffect effect) {
public SowerOfDiscordEntersBattlefieldEffect(final SowerOfDiscordEntersBattlefieldEffect effect) {
super(effect);
}
@ -101,8 +101,8 @@ class BitterFeudEntersBattlefieldEffect extends OneShotEffect {
}
@Override
public BitterFeudEntersBattlefieldEffect copy() {
return new BitterFeudEntersBattlefieldEffect(this);
public SowerOfDiscordEntersBattlefieldEffect copy() {
return new SowerOfDiscordEntersBattlefieldEffect(this);
}
}