fixed Frenzy Sliver text

This commit is contained in:
Evan Kranzler 2020-04-23 20:34:03 -04:00
parent 0f5d025699
commit 981da0c2bc

View file

@ -45,7 +45,7 @@ public final class FrenzySliver extends CardImpl {
// All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.) // All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect( this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(
new FrenzyAbility(), Duration.WhileOnBattlefield, new FrenzyAbility(), Duration.WhileOnBattlefield,
filter, "All Sliver creatures have frenzy 1. <i>(Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)</i>\""))); filter, "All Sliver creatures have frenzy 1. <i>(Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)</i>")));
} }
public FrenzySliver(final FrenzySliver card) { public FrenzySliver(final FrenzySliver card) {