* Added test for #6823.

This commit is contained in:
LevelX2 2020-07-13 01:23:48 +02:00
parent 1cdb715d92
commit 983019251e

View file

@ -1,8 +1,8 @@
package org.mage.test.cards.abilities.oneshot.counterspell; package org.mage.test.cards.abilities.oneshot.counterspell;
import mage.constants.PhaseStep; import mage.constants.PhaseStep;
import mage.constants.Zone; import mage.constants.Zone;
import org.junit.Ignore;
import org.junit.Test; import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase; import org.mage.test.serverside.base.CardTestPlayerBase;
@ -10,29 +10,26 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
* *
* @author LevelX2 * @author LevelX2
*/ */
public class CounterspellTest extends CardTestPlayerBase { public class CounterspellTest extends CardTestPlayerBase {
/** /**
It looks like Boom//Bust can't be countered (although it says it's countered in the log). * It looks like Boom//Bust can't be countered (although it says it's
* countered in the log).
Code: Select all *
13:10: Benno casts Boom [8ce] targeting Mountain [4c8] Island [80c] * Code: Select all 13:10: Benno casts Boom [8ce] targeting Mountain [4c8]
13:10: Benno casts Counterspell [2b7] targeting Boom [8ce] * Island [80c] 13:10: Benno casts Counterspell [2b7] targeting Boom [8ce]
13:10: Benno puts Boom [8ce] from stack into their graveyard * 13:10: Benno puts Boom [8ce] from stack into their graveyard 13:10: Boom
13:10: Boom is countered by Counterspell [2b7] * is countered by Counterspell [2b7] 13:10: Benno puts Counterspell [2b7]
13:10: Benno puts Counterspell [2b7] from stack into their graveyard * from stack into their graveyard 13:10: Mountain [4c8] was destroyed
13:10: Mountain [4c8] was destroyed * 13:10: Island [80c] was destroyed
13:10: Island [80c] was destroyed
*/ */
@Test @Test
public void testCounterSplitSpell() { public void testCounterSplitSpell() {
// Boom - Sorcery {1}{R} // Boom - Sorcery {1}{R}
// Destroy target land you control and target land you don't control. // Destroy target land you control and target land you don't control.
addCard(Zone.HAND, playerA, "Boom // Bust"); addCard(Zone.HAND, playerA, "Boom // Bust");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 2);
addCard(Zone.BATTLEFIELD, playerB, "Island", 2); addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
addCard(Zone.HAND, playerB, "Counterspell"); addCard(Zone.HAND, playerB, "Counterspell");
@ -44,11 +41,63 @@ public class CounterspellTest extends CardTestPlayerBase {
assertGraveyardCount(playerA, "Boom // Bust", 1); assertGraveyardCount(playerA, "Boom // Bust", 1);
assertGraveyardCount(playerB, "Counterspell", 1); assertGraveyardCount(playerB, "Counterspell", 1);
assertPermanentCount(playerA, "Mountain", 2); assertPermanentCount(playerA, "Mountain", 2);
assertPermanentCount(playerB, "Island", 2); assertPermanentCount(playerB, "Island", 2);
assertLife(playerA, 20); assertLife(playerA, 20);
assertLife(playerB, 20); assertLife(playerB, 20);
} }
/**
* https://github.com/magefree/mage/issues/6823
*
* I cast Lightning Bolt, then tried to counter it with Memory Lapse, then
* Twincast the Memory Lapse, using the copy to counter the original.
*
* Expected result: Original Memory Lapse countered, put on top of library;
* Lightning Bolt resolves
*
* Actual Result: Original Memory Lapse says it gets countered, but still
* resolves, Lightning Bolt is countered and put on top of library
*
* Of particular note, both the original and the copy of Memory Lapse have
* the same card ID (6b5), which seems likely to cause issues.
*/
@Test
@Ignore
public void testCopyCounterToCounter() {
// Lightning Bolt deals 3 damage to any target.
addCard(Zone.HAND, playerA, "Lightning Bolt");
// Copy target instant or sorcery spell. You may choose new targets for the copy.
addCard(Zone.HAND, playerA, "Twincast");
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
// Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
addCard(Zone.HAND, playerB, "Memory Lapse"); // Instant {1}{U}
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerA);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Memory Lapse", "Lightning Bolt");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Twincast", "Memory Lapse");
setChoice(playerA, "Yes"); // change the target
addTarget(playerA, "Memory Lapse");
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertGraveyardCount(playerA, "Lightning Bolt", 1);
assertGraveyardCount(playerA, "Twincast", 1);
assertLibraryCount(playerB, "Memory Lapse", 1);
assertLife(playerA, 20);
assertLife(playerB, 17);
}
} }