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* Added test for #6823.
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1 changed files with 66 additions and 17 deletions
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@ -1,8 +1,8 @@
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package org.mage.test.cards.abilities.oneshot.counterspell;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Ignore;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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@ -10,22 +10,19 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
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*
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* @author LevelX2
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*/
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public class CounterspellTest extends CardTestPlayerBase {
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/**
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It looks like Boom//Bust can't be countered (although it says it's countered in the log).
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Code: Select all
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13:10: Benno casts Boom [8ce] targeting Mountain [4c8] Island [80c]
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13:10: Benno casts Counterspell [2b7] targeting Boom [8ce]
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13:10: Benno puts Boom [8ce] from stack into their graveyard
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13:10: Boom is countered by Counterspell [2b7]
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13:10: Benno puts Counterspell [2b7] from stack into their graveyard
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13:10: Mountain [4c8] was destroyed
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13:10: Island [80c] was destroyed
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* It looks like Boom//Bust can't be countered (although it says it's
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* countered in the log).
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*
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* Code: Select all 13:10: Benno casts Boom [8ce] targeting Mountain [4c8]
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* Island [80c] 13:10: Benno casts Counterspell [2b7] targeting Boom [8ce]
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* 13:10: Benno puts Boom [8ce] from stack into their graveyard 13:10: Boom
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* is countered by Counterspell [2b7] 13:10: Benno puts Counterspell [2b7]
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* from stack into their graveyard 13:10: Mountain [4c8] was destroyed
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* 13:10: Island [80c] was destroyed
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*/
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@Test
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public void testCounterSplitSpell() {
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// Boom - Sorcery {1}{R}
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@ -51,4 +48,56 @@ public class CounterspellTest extends CardTestPlayerBase {
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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}
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/**
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* https://github.com/magefree/mage/issues/6823
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*
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* I cast Lightning Bolt, then tried to counter it with Memory Lapse, then
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* Twincast the Memory Lapse, using the copy to counter the original.
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*
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* Expected result: Original Memory Lapse countered, put on top of library;
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* Lightning Bolt resolves
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*
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* Actual Result: Original Memory Lapse says it gets countered, but still
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* resolves, Lightning Bolt is countered and put on top of library
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*
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* Of particular note, both the original and the copy of Memory Lapse have
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* the same card ID (6b5), which seems likely to cause issues.
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*/
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@Test
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@Ignore
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public void testCopyCounterToCounter() {
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// Lightning Bolt deals 3 damage to any target.
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addCard(Zone.HAND, playerA, "Lightning Bolt");
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// Copy target instant or sorcery spell. You may choose new targets for the copy.
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addCard(Zone.HAND, playerA, "Twincast");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 2);
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addCard(Zone.BATTLEFIELD, playerB, "Island", 2);
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// Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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addCard(Zone.HAND, playerB, "Memory Lapse"); // Instant {1}{U}
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerA);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Memory Lapse", "Lightning Bolt");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Twincast", "Memory Lapse");
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setChoice(playerA, "Yes"); // change the target
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addTarget(playerA, "Memory Lapse");
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setStrictChooseMode(true);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertAllCommandsUsed();
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assertGraveyardCount(playerA, "Lightning Bolt", 1);
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assertGraveyardCount(playerA, "Twincast", 1);
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assertLibraryCount(playerB, "Memory Lapse", 1);
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assertLife(playerA, 20);
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assertLife(playerB, 17);
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}
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}
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