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[CLB] Implement Endless Evil (#9298)
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135
Mage.Sets/src/mage/cards/e/EndlessEvil.java
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135
Mage.Sets/src/mage/cards/e/EndlessEvil.java
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package mage.cards.e;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.*;
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import mage.abilities.effects.common.ReturnToHandSourceEffect;
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import mage.game.events.GameEvent;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import mage.game.events.ZoneChangeEvent;
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import java.util.UUID;
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/**
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*
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* @author PurpleCrowbar
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*/
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public final class EndlessEvil extends CardImpl {
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public EndlessEvil(UUID ownerID, CardSetInfo setInfo) {
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super(ownerID, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}");
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this.subtype.add(SubType.AURA);
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// Enchant creature you control
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TargetPermanent auraTarget = new TargetControlledCreaturePermanent();
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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// At the beginning of your upkeep, create a token that’s a copy of enchanted creature, except the token is 1/1.
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TriggeredAbility CloneAbility = new BeginningOfUpkeepTriggeredAbility(
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new EndlessEvilCloneEffect(),
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TargetController.YOU,
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false
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);
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this.addAbility(CloneAbility);
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// When enchanted creature dies, if that creature was a Horror, return Endless Evil to its owner’s hand.
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this.addAbility(new EndlessEvilBounceAbility());
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}
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private EndlessEvil(final EndlessEvil card) {
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super(card);
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}
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@Override
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public EndlessEvil copy() {
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return new EndlessEvil(this);
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}
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}
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class EndlessEvilCloneEffect extends OneShotEffect {
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public EndlessEvilCloneEffect() {
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super(Outcome.PutCreatureInPlay);
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this.staticText = "create a token that's a copy of enchanted creature, except the token is 1/1";
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}
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public EndlessEvilCloneEffect(final EndlessEvilCloneEffect effect) {
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super(effect);
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}
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@Override
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public EndlessEvilCloneEffect copy() {
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return new EndlessEvilCloneEffect(this);
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}
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@Override
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public boolean apply (Game game, Ability source) {
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Permanent enchantment = (Permanent) game.getLastKnownInformation(source.getSourceId(), Zone.BATTLEFIELD);
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if (enchantment == null) {
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// In the case that Endless Evil is blinked
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enchantment = game.getPermanentOrLKIBattlefield(source.getSourceId());
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}
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if (enchantment != null) {
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Permanent target = game.getPermanentOrLKIBattlefield(enchantment.getAttachedTo());
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if (target != null) {
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Effect effect = new CreateTokenCopyTargetEffect(null, null, false, 1, false,
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false, null, 1, 1, false);
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effect.setTargetPointer(new FixedTarget(enchantment.getAttachedTo(), game));
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return effect.apply(game, source);
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}
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}
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return false;
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}
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}
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class EndlessEvilBounceAbility extends TriggeredAbilityImpl {
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public EndlessEvilBounceAbility() {
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super(Zone.BATTLEFIELD, new ReturnToHandSourceEffect(false, true));
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}
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public EndlessEvilBounceAbility(final EndlessEvilBounceAbility effect) {
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super(effect);
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}
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@Override
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public EndlessEvilBounceAbility copy() {
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return new EndlessEvilBounceAbility(this);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (((ZoneChangeEvent) event).isDiesEvent()) {
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Permanent permanent = (Permanent) game.getLastKnownInformation(event.getTargetId(), Zone.BATTLEFIELD);
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return permanent.getAttachments().contains(this.getSourceId()) && permanent.hasSubtype(SubType.HORROR, game);
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}
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return false;
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}
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@Override
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public String getRule() {
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return "When enchanted creature dies, if that creature was a Horror, return {this} to its owner's hand.";
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}
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}
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@ -211,6 +211,8 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Elturel Survivors", 172, Rarity.RARE, mage.cards.e.ElturelSurvivors.class));
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cards.add(new SetCardInfo("Embereth Shieldbreaker", 792, Rarity.UNCOMMON, mage.cards.e.EmberethShieldbreaker.class));
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cards.add(new SetCardInfo("Emerald Dragon", 229, Rarity.UNCOMMON, mage.cards.e.EmeraldDragon.class));
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cards.add(new SetCardInfo("Endless Evil", 665, Rarity.RARE, mage.cards.e.EndlessEvil.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("Endless Evil", 615, Rarity.RARE, mage.cards.e.EndlessEvil.class, NON_FULL_USE_VARIOUS));
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cards.add(new SetCardInfo("End-Raze Forerunners", 822, Rarity.RARE, mage.cards.e.EndRazeForerunners.class));
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cards.add(new SetCardInfo("Erinis, Gloom Stalker", 230, Rarity.UNCOMMON, mage.cards.e.ErinisGloomStalker.class));
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cards.add(new SetCardInfo("Escape to the Wilds", 843, Rarity.RARE, mage.cards.e.EscapeToTheWilds.class));
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