[AVR] Divine Deflection

This commit is contained in:
magenoxx 2012-05-24 19:17:51 +04:00
parent 9d05d0e9ce
commit 98606e16b7
2 changed files with 178 additions and 2 deletions

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@ -0,0 +1,176 @@
/*
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*
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package mage.sets.avacynrestored;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.PreventionEffectImpl;
import mage.cards.CardImpl;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetSource;
import mage.target.common.TargetCreatureOrPlayer;
import java.util.UUID;
/**
* @author noxx
*/
public class DivineDeflection extends CardImpl<DivineDeflection> {
public DivineDeflection(UUID ownerId) {
super(ownerId, 18, "Divine Deflection", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{X}{W}");
this.expansionSetCode = "AVR";
this.color.setWhite(true);
// Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.
this.getSpellAbility().addEffect(new DivineDeflectionPreventDamageTargetEffect(Constants.Duration.EndOfTurn));
this.getSpellAbility().addTarget(new TargetSource());
this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
}
public DivineDeflection(final DivineDeflection card) {
super(card);
}
@Override
public DivineDeflection copy() {
return new DivineDeflection(this);
}
}
class DivineDeflectionPreventDamageTargetEffect extends PreventionEffectImpl<DivineDeflectionPreventDamageTargetEffect> {
private int amount = -1;
public DivineDeflectionPreventDamageTargetEffect(Constants.Duration duration) {
super(duration);
staticText = "Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, {this} deals that much damage to target creature or player";
}
public DivineDeflectionPreventDamageTargetEffect(final DivineDeflectionPreventDamageTargetEffect effect) {
super(effect);
this.amount = effect.amount;
}
@Override
public DivineDeflectionPreventDamageTargetEffect copy() {
return new DivineDeflectionPreventDamageTargetEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
if (!game.replaceEvent(preventEvent)) {
if (amount == -1) {
// define once
amount = source.getManaCostsToPay().getX();
}
int prevented = 0;
if (event.getAmount() >= this.amount) {
int damage = amount;
event.setAmount(event.getAmount() - amount);
this.used = true;
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
prevented = damage;
} else {
int damage = event.getAmount();
event.setAmount(0);
amount -= damage;
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
prevented = damage;
}
// deal damage now
if (prevented > 0) {
UUID redirectTo = source.getTargets().get(1).getFirstTarget();
Permanent permanent = game.getPermanent(redirectTo);
if (permanent != null) {
game.informPlayers("Dealing " + prevented + " to " + permanent.getName() + " instead");
// keep the original source id as it is redirecting
permanent.damage(prevented, event.getSourceId(), game, true, false);
}
Player player = game.getPlayer(redirectTo);
if (player != null) {
game.informPlayers("Dealing " + prevented + " to " + player.getName() + " instead");
// keep the original source id as it is redirecting
player.damage(prevented, event.getSourceId(), game, true, false);
}
}
}
return false;
}
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (!this.used && super.applies(event, source, game)) {
// check source
MageObject object = game.getObject(event.getSourceId());
if (object == null) {
game.informPlayers("Couldn't find source of damage");
return false;
}
if (!object.getId().equals(source.getFirstTarget())) {
return false;
}
// check target
// check permanent first
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null) {
if (permanent.getControllerId().equals(source.getControllerId())) {
// it's your permanent
return true;
}
}
// check player
Player player = game.getPlayer(event.getTargetId());
if (player != null) {
if (player.getId().equals(source.getControllerId())) {
// it is you
return true;
}
}
}
return false;
}
}

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@ -119,13 +119,13 @@ class HarmsWayPreventDamageTargetEffect extends PreventionEffectImpl<HarmsWayPre
UUID redirectTo = source.getTargets().get(1).getFirstTarget(); UUID redirectTo = source.getTargets().get(1).getFirstTarget();
Permanent permanent = game.getPermanent(redirectTo); Permanent permanent = game.getPermanent(redirectTo);
if (permanent != null) { if (permanent != null) {
game.informPlayers("Dealing " + event.getAmount() + " to " + permanent.getName() + " instead"); game.informPlayers("Dealing " + prevented + " to " + permanent.getName() + " instead");
// keep the original source id as it is redirecting // keep the original source id as it is redirecting
permanent.damage(prevented, event.getSourceId(), game, true, false); permanent.damage(prevented, event.getSourceId(), game, true, false);
} }
Player player = game.getPlayer(redirectTo); Player player = game.getPlayer(redirectTo);
if (player != null) { if (player != null) {
game.informPlayers("Dealing " + event.getAmount() + " to " + player.getName() + " instead"); game.informPlayers("Dealing " + prevented + " to " + player.getName() + " instead");
// keep the original source id as it is redirecting // keep the original source id as it is redirecting
player.damage(prevented, event.getSourceId(), game, true, false); player.damage(prevented, event.getSourceId(), game, true, false);
} }