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[AVR] Divine Deflection
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2 changed files with 178 additions and 2 deletions
176
Mage.Sets/src/mage/sets/avacynrestored/DivineDeflection.java
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176
Mage.Sets/src/mage/sets/avacynrestored/DivineDeflection.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.avacynrestored;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.TargetSource;
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import mage.target.common.TargetCreatureOrPlayer;
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import java.util.UUID;
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/**
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* @author noxx
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*/
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public class DivineDeflection extends CardImpl<DivineDeflection> {
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public DivineDeflection(UUID ownerId) {
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super(ownerId, 18, "Divine Deflection", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{X}{W}");
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this.expansionSetCode = "AVR";
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this.color.setWhite(true);
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// Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to target creature or player.
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this.getSpellAbility().addEffect(new DivineDeflectionPreventDamageTargetEffect(Constants.Duration.EndOfTurn));
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this.getSpellAbility().addTarget(new TargetSource());
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
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}
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public DivineDeflection(final DivineDeflection card) {
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super(card);
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}
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@Override
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public DivineDeflection copy() {
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return new DivineDeflection(this);
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}
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}
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class DivineDeflectionPreventDamageTargetEffect extends PreventionEffectImpl<DivineDeflectionPreventDamageTargetEffect> {
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private int amount = -1;
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public DivineDeflectionPreventDamageTargetEffect(Constants.Duration duration) {
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super(duration);
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staticText = "Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, {this} deals that much damage to target creature or player";
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}
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public DivineDeflectionPreventDamageTargetEffect(final DivineDeflectionPreventDamageTargetEffect effect) {
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super(effect);
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this.amount = effect.amount;
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}
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@Override
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public DivineDeflectionPreventDamageTargetEffect copy() {
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return new DivineDeflectionPreventDamageTargetEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), event.getAmount(), false);
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if (!game.replaceEvent(preventEvent)) {
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if (amount == -1) {
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// define once
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amount = source.getManaCostsToPay().getX();
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}
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int prevented = 0;
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if (event.getAmount() >= this.amount) {
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int damage = amount;
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event.setAmount(event.getAmount() - amount);
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this.used = true;
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
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prevented = damage;
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} else {
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int damage = event.getAmount();
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event.setAmount(0);
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amount -= damage;
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getId(), source.getControllerId(), damage));
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prevented = damage;
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}
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// deal damage now
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if (prevented > 0) {
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UUID redirectTo = source.getTargets().get(1).getFirstTarget();
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Permanent permanent = game.getPermanent(redirectTo);
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if (permanent != null) {
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game.informPlayers("Dealing " + prevented + " to " + permanent.getName() + " instead");
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// keep the original source id as it is redirecting
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permanent.damage(prevented, event.getSourceId(), game, true, false);
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}
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Player player = game.getPlayer(redirectTo);
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if (player != null) {
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game.informPlayers("Dealing " + prevented + " to " + player.getName() + " instead");
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// keep the original source id as it is redirecting
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player.damage(prevented, event.getSourceId(), game, true, false);
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}
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}
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (!this.used && super.applies(event, source, game)) {
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// check source
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MageObject object = game.getObject(event.getSourceId());
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if (object == null) {
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game.informPlayers("Couldn't find source of damage");
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return false;
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}
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if (!object.getId().equals(source.getFirstTarget())) {
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return false;
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}
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// check target
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// check permanent first
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null) {
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if (permanent.getControllerId().equals(source.getControllerId())) {
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// it's your permanent
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return true;
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}
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}
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// check player
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Player player = game.getPlayer(event.getTargetId());
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if (player != null) {
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if (player.getId().equals(source.getControllerId())) {
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// it is you
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return true;
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}
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}
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}
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return false;
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}
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}
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@ -119,13 +119,13 @@ class HarmsWayPreventDamageTargetEffect extends PreventionEffectImpl<HarmsWayPre
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UUID redirectTo = source.getTargets().get(1).getFirstTarget();
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UUID redirectTo = source.getTargets().get(1).getFirstTarget();
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Permanent permanent = game.getPermanent(redirectTo);
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Permanent permanent = game.getPermanent(redirectTo);
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if (permanent != null) {
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if (permanent != null) {
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game.informPlayers("Dealing " + event.getAmount() + " to " + permanent.getName() + " instead");
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game.informPlayers("Dealing " + prevented + " to " + permanent.getName() + " instead");
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// keep the original source id as it is redirecting
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// keep the original source id as it is redirecting
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permanent.damage(prevented, event.getSourceId(), game, true, false);
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permanent.damage(prevented, event.getSourceId(), game, true, false);
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}
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}
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Player player = game.getPlayer(redirectTo);
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Player player = game.getPlayer(redirectTo);
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if (player != null) {
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if (player != null) {
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game.informPlayers("Dealing " + event.getAmount() + " to " + player.getName() + " instead");
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game.informPlayers("Dealing " + prevented + " to " + player.getName() + " instead");
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// keep the original source id as it is redirecting
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// keep the original source id as it is redirecting
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player.damage(prevented, event.getSourceId(), game, true, false);
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player.damage(prevented, event.getSourceId(), game, true, false);
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}
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}
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