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Added a multiplayer control change test.
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2 changed files with 84 additions and 4 deletions
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@ -32,7 +32,6 @@ import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.condition.common.SourceOnBattelfieldCondition;
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import mage.abilities.condition.common.SourceOnBattlefieldControlUnchangedCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.continuous.GainControlTargetEffect;
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@ -56,7 +55,7 @@ public class SowerOfTemptation extends CardImpl {
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this.expansionSetCode = "LRW";
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this.subtype.add("Faerie");
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this.subtype.add("Wizard");
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this.color.setBlue(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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@ -89,7 +88,7 @@ class SowerOfTemptationGainControlEffect extends OneShotEffect {
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public SowerOfTemptationGainControlEffect() {
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super(Outcome.GainControl);
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this.staticText = "gain control of target creature for as long as Sower of Temptation remains on the battlefield";
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this.staticText = "gain control of target creature for as long as {this} remains on the battlefield";
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}
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public SowerOfTemptationGainControlEffect(final SowerOfTemptationGainControlEffect effect) {
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@ -106,7 +105,7 @@ class SowerOfTemptationGainControlEffect extends OneShotEffect {
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ConditionalContinuousEffect effect = new ConditionalContinuousEffect(
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new GainControlTargetEffect(Duration.Custom),
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new SourceOnBattelfieldCondition(),
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"gain control of target creature for as long as Sower of Temptation remains on the battlefield");
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"gain control of target creature for as long as {this} remains on the battlefield");
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game.addEffect(effect, source);
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return false;
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}
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@ -0,0 +1,81 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.multiplayer;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Assert;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestMultiPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class ControlChangeTest extends CardTestMultiPlayerBase {
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/**
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* Checks that the change of max hand size changes if the control
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* of Jin-Gitaxias, Core Augur changes.
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*/
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@Test
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public void testSimple() {
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// Each opponent's maximum hand size is reduced by seven.
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addCard(Zone.BATTLEFIELD, playerA, "Jin-Gitaxias, Core Augur");
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addCard(Zone.BATTLEFIELD, playerB, "Island",4);
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addCard(Zone.HAND, playerB, "Sower of Temptation");
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addCard(Zone.HAND, playerB, "Leyline of Anticipation");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Sower of Temptation");
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addTarget(playerB, "Jin-Gitaxias, Core Augur");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertLife(playerC, 20);
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assertLife(playerD, 20);
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assertPermanentCount(playerB, "Leyline of Anticipation", 1);
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assertHandCount(playerB, "Sower of Temptation", 0);
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assertGraveyardCount(playerB, "Sower of Temptation", 0);
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assertPermanentCount(playerB, "Jin-Gitaxias, Core Augur", 1);
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assertPermanentCount(playerB, "Sower of Temptation", 1);
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Assert.assertEquals(0, playerA.getMaxHandSize());
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Assert.assertEquals(7, playerB.getMaxHandSize());
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Assert.assertEquals(0, playerC.getMaxHandSize());
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Assert.assertEquals(7, playerD.getMaxHandSize());
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}
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}
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