Fixed adouble calss name.

This commit is contained in:
LevelX2 2014-08-13 18:44:43 +02:00
parent 797ee3d945
commit 98bfd16680
2 changed files with 10 additions and 11 deletions

View file

@ -80,7 +80,7 @@ public class DomriRade extends CardImpl {
// -2: Target creature you control fights another target creature.
LoyaltyAbility ability2 = new LoyaltyAbility(new FightTargetsEffect(), -2);
ability2.addTarget(new TargetControlledCreaturePermanent());
ability2.addTarget(new TargetOtherCreaturePermanent());
ability2.addTarget(new DomriRadeTargetOtherCreaturePermanent());
this.addAbility(ability2);
// -7: You get an emblem with "Creatures you control have double strike, trample, hexproof and haste."
@ -153,13 +153,13 @@ class DomriRadeEmblem extends Emblem {
}
}
class TargetOtherCreaturePermanent extends TargetCreaturePermanent {
class DomriRadeTargetOtherCreaturePermanent extends TargetCreaturePermanent {
public TargetOtherCreaturePermanent() {
public DomriRadeTargetOtherCreaturePermanent() {
super();
}
public TargetOtherCreaturePermanent(final TargetOtherCreaturePermanent target) {
public DomriRadeTargetOtherCreaturePermanent(final DomriRadeTargetOtherCreaturePermanent target) {
super(target);
}
@ -172,8 +172,8 @@ class TargetOtherCreaturePermanent extends TargetCreaturePermanent {
}
@Override
public TargetOtherCreaturePermanent copy() {
return new TargetOtherCreaturePermanent(this);
public DomriRadeTargetOtherCreaturePermanent copy() {
return new DomriRadeTargetOtherCreaturePermanent(this);
}
}

View file

@ -430,7 +430,7 @@ public abstract class GameImpl implements Game, Serializable {
boolean result = checkIfGameIsOver();
return result;
} else {
logger.debug("game.gameOver -> player leaves " + playerId );
logger.debug("Game over for player Id: " + playerId + " gameId " + getId());
leave(playerId);
return true;
}
@ -455,7 +455,7 @@ public abstract class GameImpl implements Game, Serializable {
end();
for (Player player: state.getPlayers().values()) {
if (!player.hasLeft() && !player.hasLost()) {
logger.debug(new StringBuilder("game.checkIfGameIsOver ->Player ").append(player.getName()).append(" won the game ").append(this.getId()));
logger.debug(new StringBuilder("Player ").append(player.getName()).append(" has won gameId: ").append(this.getId()));
player.won(this);
}
}
@ -820,16 +820,15 @@ public abstract class GameImpl implements Game, Serializable {
}
protected UUID findWinnersAndLosers() {
logger.debug(new StringBuilder("GameImpl.findWinnersAndLosers start gameId ").append(this.getId()));
UUID winnerIdFound = null;
for (Player player: state.getPlayers().values()) {
if (player.hasWon()) {
logger.debug(new StringBuilder("GameImpl.findWinnersAndLosers playerHasWon ").append(player.getId()));
logger.debug(player.getName() + " has won gameId: " + getId());
winnerIdFound = player.getId();
break;
}
if (!player.hasLost() && !player.hasLeft()) {
logger.debug(new StringBuilder("GameImpl.findWinnersAndLosers player ").append(player.getId()));
logger.debug(player.getName() + " has not lost so he won gameId: " + this.getId());
player.won(this);
winnerIdFound = player.getId();
break;