[M15] Added The Chain Veil Artifact.

This commit is contained in:
LevelX2 2014-07-10 22:19:09 +02:00
parent 1b3d31c670
commit 98e3fe9bde
3 changed files with 197 additions and 2 deletions

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@ -0,0 +1,194 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
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*
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*
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* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.magic2015;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.LoyaltyAbility;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.TargetController;
import mage.constants.WatcherScope;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.watchers.Watcher;
/**
*
* @author LevelX2
*/
public class TheChainVeil extends CardImpl {
public TheChainVeil(UUID ownerId) {
super(ownerId, 215, "The Chain Veil", Rarity.MYTHIC, new CardType[]{CardType.ARTIFACT}, "{4}");
this.expansionSetCode = "M15";
this.supertype.add("Legendary");
// At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
this.addAbility(new BeginningOfEndStepTriggeredAbility(new TheChainVeilTriggeredEffect(), TargetController.YOU, false));
this.addWatcher(new ActivatedLoyaltyAbilityWatcher());
// {4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new TheChainVeilIncreaseLoyaltyUseEffect(),
new ManaCostsImpl("{4}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public TheChainVeil(final TheChainVeil card) {
super(card);
}
@Override
public TheChainVeil copy() {
return new TheChainVeil(this);
}
}
class TheChainVeilTriggeredEffect extends OneShotEffect {
public TheChainVeilTriggeredEffect() {
super(Outcome.LoseLife);
this.staticText = "if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life";
}
public TheChainVeilTriggeredEffect(final TheChainVeilTriggeredEffect effect) {
super(effect);
}
@Override
public TheChainVeilTriggeredEffect copy() {
return new TheChainVeilTriggeredEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
ActivatedLoyaltyAbilityWatcher watcher = (ActivatedLoyaltyAbilityWatcher) game.getState().getWatchers().get("ActivatedLoyaltyAbilityWatcher");
if (watcher != null) {
if (!watcher.activatedLayaltyAbility(source.getSourceId())) {
controller.loseLife(2, game);
}
}
}
return false;
}
}
class ActivatedLoyaltyAbilityWatcher extends Watcher {
private final Set<UUID> playerIds = new HashSet<>();
public ActivatedLoyaltyAbilityWatcher() {
super("ActivatedLoyaltyAbilityWatcher", WatcherScope.GAME);
}
public ActivatedLoyaltyAbilityWatcher(final ActivatedLoyaltyAbilityWatcher watcher) {
super(watcher);
playerIds.addAll(watcher.playerIds);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ACTIVATED_ABILITY ) {
StackObject stackObject = game.getStack().getStackObject(event.getTargetId());
if (stackObject instanceof LoyaltyAbility) {
playerIds.add(stackObject.getControllerId());
}
}
}
@Override
public void reset() {
playerIds.clear();
}
@Override
public ActivatedLoyaltyAbilityWatcher copy() {
return new ActivatedLoyaltyAbilityWatcher(this);
}
public boolean activatedLayaltyAbility(UUID playerId) {
return playerIds.contains(playerId);
}
}
class TheChainVeilIncreaseLoyaltyUseEffect extends ContinuousEffectImpl {
public TheChainVeilIncreaseLoyaltyUseEffect() {
super(Duration.WhileOnBattlefield, Layer.RulesEffects, SubLayer.NA, Outcome.Benefit);
staticText = "For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though none of its loyalty abilities had been activated this turn";
}
public TheChainVeilIncreaseLoyaltyUseEffect(final TheChainVeilIncreaseLoyaltyUseEffect effect) {
super(effect);
}
@Override
public TheChainVeilIncreaseLoyaltyUseEffect copy() {
return new TheChainVeilIncreaseLoyaltyUseEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
controller.setLoyaltyUsePerTurn(controller.getLoyaltyUsePerTurn() + 1);
}
return true;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.RulesEffects;
}
}

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@ -41,7 +41,7 @@ import java.util.UUID;
*/
public class AttackedThisTurnWatcher extends Watcher {
public Set<UUID> attackedThisTurnCreatures = new HashSet<UUID>();
public Set<UUID> attackedThisTurnCreatures = new HashSet<>();
public AttackedThisTurnWatcher() {
super("AttackedThisTurn", WatcherScope.GAME);

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@ -51,8 +51,9 @@ public class BloodthirstWatcher extends Watcher {
@Override
public void watch(GameEvent event, Game game) {
if (condition == true) //no need to check - condition has already occured
if (condition == true) { //no need to check - condition has already occured
return;
}
if (event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent)event;
if (game.getPlayer(this.getControllerId()).hasOpponent(damageEvent.getPlayerId(), game)) {