[BFZ] Updated Lantern Scout and Hero of Goma Fada tooltips.

This commit is contained in:
fireshoes 2015-09-03 13:21:33 -05:00
parent 7113adf2dc
commit 991d8ce788
2 changed files with 6 additions and 6 deletions

View file

@ -34,7 +34,6 @@ import mage.abilities.common.AllyEntersBattlefieldTriggeredAbility;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.keyword.IndestructibleAbility; import mage.abilities.keyword.IndestructibleAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.AbilityWord;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.Rarity; import mage.constants.Rarity;
@ -57,8 +56,8 @@ public class HeroOfGomaFada extends CardImpl {
// <i>Rally</i> - Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn. // <i>Rally</i> - Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.
Ability ability = new AllyEntersBattlefieldTriggeredAbility( Ability ability = new AllyEntersBattlefieldTriggeredAbility(
new GainAbilityAllEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent()), false); new GainAbilityAllEffect(IndestructibleAbility.getInstance(), Duration.EndOfTurn,
ability.setAbilityWord(AbilityWord.RALLY); new FilterControlledCreaturePermanent("creatures you control")), false);
this.addAbility(ability); this.addAbility(ability);
} }

View file

@ -31,10 +31,10 @@ import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.AllyEntersBattlefieldTriggeredAbility; import mage.abilities.common.AllyEntersBattlefieldTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.GainAbilityAllEffect; import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
import mage.abilities.keyword.LifelinkAbility; import mage.abilities.keyword.LifelinkAbility;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.AbilityWord;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Duration; import mage.constants.Duration;
import mage.constants.Rarity; import mage.constants.Rarity;
@ -65,9 +65,10 @@ public class LanternScout extends CardImpl {
new SubtypePredicate("Ally"))); new SubtypePredicate("Ally")));
// <i>Rally</i> - Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn. // <i>Rally</i> - Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.
Effect effect = new GainAbilityAllEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent());
effect.setText("creatures you control gain lifelink until end of turn");
Ability ability = new AllyEntersBattlefieldTriggeredAbility( Ability ability = new AllyEntersBattlefieldTriggeredAbility(
new GainAbilityAllEffect(LifelinkAbility.getInstance(), Duration.EndOfTurn, new FilterControlledCreaturePermanent()), false); effect, false);
ability.setAbilityWord(AbilityWord.RALLY);
this.addAbility(ability); this.addAbility(ability);
} }