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* Emerge Ability - Fixed that the creature to sacrifice had to be selcted twice.
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1 changed files with 10 additions and 7 deletions
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@ -2,7 +2,6 @@ package mage.abilities.keyword;
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import mage.Mana;
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import mage.abilities.SpellAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCosts;
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import mage.abilities.mana.ManaOptions;
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@ -11,7 +10,6 @@ import mage.constants.Outcome;
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import mage.constants.SpellAbilityType;
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import mage.constants.Zone;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.predicate.mageobject.CardIdPredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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@ -92,11 +90,16 @@ public class EmergeAbility extends SpellAbility {
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TargetPermanent target = new TargetControlledCreaturePermanent(new FilterControlledCreaturePermanent("creature to sacrifice for emerge"));
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if (controller.choose(Outcome.Sacrifice, target, this.getSourceId(), game)) {
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Permanent creature = game.getPermanent(target.getFirstTarget());
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if (creature != null) {
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CardUtil.reduceCost(this, creature.getConvertedManaCost());
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FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(creature.getLogName());
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filter.add(new CardIdPredicate(creature.getId()));
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this.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent(filter)));
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return super.activate(game, false);
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if (super.activate(game, false)) {
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if (creature.sacrifice(getSourceId(), game)) {
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return true;
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} else {
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activated = false;
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}
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}
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}
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}
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}
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return false;
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