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Prevent arbitrary shuffles from Jace ultimate
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1 changed files with 2 additions and 1 deletions
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@ -2,6 +2,7 @@
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package mage.cards.j;
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package mage.cards.j;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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import java.util.List;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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@ -246,7 +247,7 @@ class JaceArchitectOfThoughtEffect3 extends OneShotEffect {
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}
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}
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List<UUID> playerList = new ArrayList<>();
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List<UUID> playerList = new ArrayList<>();
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playerList.addAll(game.getState().getPlayersInRange(controller.getId(), game));
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playerList.addAll(game.getState().getPlayersInRange(controller.getId(), game));
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List<UUID> checkList = new ArrayList<>();
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Set<UUID> checkList = new HashSet<>();
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while (!playerList.isEmpty()) {
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while (!playerList.isEmpty()) {
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FilterPlayer filter = new FilterPlayer();
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FilterPlayer filter = new FilterPlayer();
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List<PlayerIdPredicate> playerPredicates = new ArrayList<>();
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List<PlayerIdPredicate> playerPredicates = new ArrayList<>();
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