From 998abc526df10e5e168bee4830aadcdc5547c849 Mon Sep 17 00:00:00 2001 From: Plopman <> Date: Tue, 14 Feb 2017 23:01:59 +0100 Subject: [PATCH] Fix Everflame Eidolon when it's an aura. Fix #2178 --- Mage.Sets/src/mage/cards/e/EverflameEidolon.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Mage.Sets/src/mage/cards/e/EverflameEidolon.java b/Mage.Sets/src/mage/cards/e/EverflameEidolon.java index 4c9fae06f6..ff3783bb65 100644 --- a/Mage.Sets/src/mage/cards/e/EverflameEidolon.java +++ b/Mage.Sets/src/mage/cards/e/EverflameEidolon.java @@ -98,7 +98,7 @@ class EverflameEidolonEffect extends OneShotEffect { Permanent sourceObject = game.getPermanentOrLKIBattlefield(source.getSourceId()); if (sourceObject != null) { if (sourceObject.getSubtype(game).contains("Aura")) { - new BoostEnchantedEffect(1, 0, Duration.EndOfTurn).apply(game, source); + game.addEffect(new BoostEnchantedEffect(1, 0, Duration.EndOfTurn), source); } else { game.addEffect(new BoostSourceEffect(1, 0, Duration.EndOfTurn), source); }