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[STX] Implemented Callous Bloodmage
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Mage.Sets/src/mage/cards/c/CallousBloodmage.java
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57
Mage.Sets/src/mage/cards/c/CallousBloodmage.java
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package mage.cards.c;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.ExileGraveyardAllTargetPlayerEffect;
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import mage.abilities.effects.common.LoseLifeSourceControllerEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.game.permanent.token.WitherbloomToken;
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import mage.target.TargetPlayer;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class CallousBloodmage extends CardImpl {
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public CallousBloodmage(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}");
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this.subtype.add(SubType.VAMPIRE);
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this.subtype.add(SubType.WARLOCK);
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this.power = new MageInt(2);
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this.toughness = new MageInt(1);
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// When Callous Bloodmage enters the battlefield, choose one —
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// • Create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
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Ability ability = new EntersBattlefieldTriggeredAbility(new CreateTokenEffect(new WitherbloomToken()));
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// • You draw a card and you lose 1 life.
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Mode mode = new Mode(new DrawCardSourceControllerEffect(1).setText("you draw a card"));
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mode.addEffect(new LoseLifeSourceControllerEffect(1).concatBy("and"));
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ability.addMode(mode);
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// • Exile target player's graveyard.
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mode = new Mode(new ExileGraveyardAllTargetPlayerEffect());
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mode.addTarget(new TargetPlayer());
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ability.addMode(mode);
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this.addAbility(ability);
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}
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private CallousBloodmage(final CallousBloodmage card) {
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super(card);
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}
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@Override
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public CallousBloodmage copy() {
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return new CallousBloodmage(this);
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}
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}
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@ -52,6 +52,7 @@ public final class StrixhavenSchoolOfMages extends ExpansionSet {
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cards.add(new SetCardInfo("Body of Research", 168, Rarity.MYTHIC, mage.cards.b.BodyOfResearch.class));
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cards.add(new SetCardInfo("Burrog Befuddler", 38, Rarity.COMMON, mage.cards.b.BurrogBefuddler.class));
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cards.add(new SetCardInfo("Bury in Books", 39, Rarity.COMMON, mage.cards.b.BuryInBooks.class));
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cards.add(new SetCardInfo("Callous Bloodmage", 66, Rarity.RARE, mage.cards.c.CallousBloodmage.class));
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cards.add(new SetCardInfo("Campus Guide", 252, Rarity.COMMON, mage.cards.c.CampusGuide.class));
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cards.add(new SetCardInfo("Charge Through", 124, Rarity.COMMON, mage.cards.c.ChargeThrough.class));
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cards.add(new SetCardInfo("Clever Lumimancer", 10, Rarity.UNCOMMON, mage.cards.c.CleverLumimancer.class));
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