* Added some tests.

This commit is contained in:
LevelX2 2015-09-07 16:14:57 +02:00
parent 94c0e05891
commit 9aa14cdba8
6 changed files with 305 additions and 52 deletions

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@ -0,0 +1,88 @@
1 [RTR:71] Necropolis Regent
1 [FUT:171] Llanowar Reborn
1 [RAV:158] Doubling Season
1 [RAV:33] Twilight Drover
1 [RAV:278] Golgari Rot Farm
1 [8ED:247] Fecundity
1 [M11:221] Whispersilk Cloak
1 [6ED:274] Ashnod's Altar
1 [ZEN:182] Scute Mob
1 [RTR:152] Corpsejack Menace
1 [ALA:140] Mycoloth
1 [RTR:150] Collective Blessing
1 [RTR:194] Selesnya Charm
1 [M13:170] Farseek
1 [BNG:148] Karametra, God of Harvests
7 [BFZ:270] Forest
1 [FUT:138] Sprout Swarm
1 [DKA:76] Tragic Slip
1 [DGM:149] Golgari Guildgate
1 [GTC:123] Gyre Sage
1 [DGM:93] Putrefy
1 [GTC:242] Godless Shrine
1 [AVR:10] Cathars' Crusade
1 [AVR:171] Champion of Lambholt
1 [M14:1] Ajani, Caller of the Pride
1 [THS:153] Bow of Nylea
1 [INV:233] Aura Shards
1 [RTR:63] Desecration Demon
1 [MOR:72] Oona's Blackguard
1 [KTK:215] Abzan Banner
1 [KTK:79] Mer-Ek Nightblade
1 [KTK:179] Ivorytusk Fortress
1 [M15:177] Hornet Nest
1 [DGM:153] Orzhov Guildgate
1 [KTK:133] Hardened Scales
1 [KTK:210] Utter End
1 [DGM:155] Selesnya Guildgate
1 [RTR:176] Korozda Guildmage
1 [VMA:255] Magister of Worth
1 [ISD:199] Parallel Lives
4 [BFZ:260] Swamp
1 [M12:190] Rampant Growth
1 [KTK:85] Retribution of the Ancients
1 [DGM:63] Deadbridge Chant
1 [CHK:239] Sakura-Tribe Elder
1 [ISD:239] Gavony Township
1 [DGM:114] Voice of Resurgence
1 [VMA:250] Deathreap Ritual
1 [CHK:225] Kodama's Reach
1 [M13:229] Sunpetal Grove
1 [M13:227] Reliquary Tower
1 [SCG:25] Wing Shards
1 [KTK:1] Abzan Battle Priest
1 [M11:120] Viscera Seer
1 [THS:227] Temple of Silence
1 [RTR:174] Jarad, Golgari Lich Lord
1 [RAV:251] Privileged Position
1 [KTK:3] Ainok Bond-Kin
1 [NPH:73] Sheoldred, Whispering One
1 [KTK:2] Abzan Falconer
1 [GTC:182] Obzedat, Ghost Council
1 [KTK:241] Sandsteppe Citadel
1 [RTR:121] Death's Presence
4 [BFZ:250] Plains
1 [KTK:161] Abzan Charm
1 [ISD:242] Isolated Chapel
1 [RTR:248] Temple Garden
1 [KTK:160] Abzan Ascendancy
1 [JOU:65] Dictate of Erebos
1 [TMP:36] Living Death
1 [M11:11] Condemn
1 [ORI:246] Evolving Wilds
1 [RAV:218] Phytohydra
1 [ISD:249] Woodland Cemetery
1 [M15:93] Cruel Sadist
1 [CSP:130] Juniper Order Ranger
1 [WWK:132] Bojuka Bog
1 [FUT:169] Dakmor Salvage
1 [CMD:200] Ghave, Guru of Spores
1 [DIS:95] Sprouting Phytohydra
1 [RAV:281] Selesnya Sanctuary
1 [KTK:156] Tuskguard Captain
1 [DKA:156] Grim Backwoods
1 [GPT:122] Mortify
1 [GPT:161] Orzhov Basilica
1 [C13:281] Command Tower
1 [RAV:207] Glare of Subdual
SB: 1 [KTK:163] Anafenza, the Foremost

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@ -382,4 +382,39 @@ public class ZoneChangeReplacementTest extends CardTestPlayerBase {
} }
/**
* I was using Anafenza, the Foremost as Commander. She attacked and traded
* with two creatures. I moved Anafenza to the Command Zone, but the
* opponent's creatures "when {this} dies" abilities triggered. Since
* Anafenza and those creatures all received lethal damage at the same time,
* the creatures should have been exiled due to Anafenza's replacement
* effect, but I guess since the logic asks if you want to use the Command
* Zone replacement effect first, that it doesn't see her leaving the
* battlefield at the same time as the other creatures.
*
* http://blogs.magicjudges.org/rulestips/2015/05/anafenza-vs-deathmist-raptor/
*/
@Test
public void testAnafenzaExileInCombat() {
// Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
// If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
addCard(Zone.BATTLEFIELD, playerA, "Anafenza, the Foremost"); // 4/4
// Reach (This creature can block creatures with flying.)
addCard(Zone.BATTLEFIELD, playerB, "Skyraker Giant"); // 4/3
attack(2, playerB, "Skyraker Giant");
block(2, playerA, "Anafenza, the Foremost", "Skyraker Giant");
setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertExileCount("Skyraker Giant", 1);
assertPermanentCount(playerA, "Anafenza, the Foremost", 0);
assertGraveyardCount(playerA, "Anafenza, the Foremost", 1);
}
} }

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@ -0,0 +1,95 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.commander.duel;
import java.io.FileNotFoundException;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.GameException;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestCommanderDuelBase;
/**
*
* @author LevelX2
*/
public class AnafenzaTest extends CardTestCommanderDuelBase {
@Override
protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
setDecknamePlayerA("CommanderAnafenza_WBG.dck"); // Commander = Anafenza, the Foremost
return super.createNewGameAndPlayers();
}
/**
* I was using Anafenza, the Foremost as Commander. She attacked and traded
* with two creatures. I moved Anafenza to the Command Zone, but the
* opponent's creatures "when {this} dies" abilities triggered. Since
* Anafenza and those creatures all received lethal damage at the same time,
* the creatures should have been exiled due to Anafenza's replacement
* effect, but I guess since the logic asks if you want to use the Command
* Zone replacement effect first, that it doesn't see her leaving the
* battlefield at the same time as the other creatures.
*
* http://blogs.magicjudges.org/rulestips/2015/05/anafenza-vs-deathmist-raptor/
*/
@Test
public void testAnafenzaExileInCombat() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
// When Runed Servitor dies, each player draws a card.
addCard(Zone.BATTLEFIELD, playerB, "Runed Servitor", 2);
// Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
// If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Anafenza, the Foremost");
attack(3, playerA, "Anafenza, the Foremost");
block(3, playerB, "Runed Servitor", "Anafenza, the Foremost");
block(3, playerB, "Runed Servitor", "Anafenza, the Foremost");
setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
execute();
assertLife(playerA, 40);
assertLife(playerB, 40);
assertExileCount("Runed Servitor", 2);
assertCommandZoneCount(playerA, "Anafenza, the Foremost", 1);
assertGraveyardCount(playerA, "Anafenza, the Foremost", 0);
assertHandCount(playerA, 1); // turn 3 draw
assertHandCount(playerB, 1); // turn 2 draw
}
}

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@ -8,8 +8,6 @@ import mage.filter.Filter;
import mage.players.Player; import mage.players.Player;
import org.mage.test.player.TestPlayer; import org.mage.test.player.TestPlayer;
/** /**
* Interface for all test initialization and assertion operations. * Interface for all test initialization and assertion operations.
*/ */
@ -19,21 +17,23 @@ public interface CardTestAPI {
* Types of game result. * Types of game result.
*/ */
public enum GameResult { public enum GameResult {
WON, WON,
LOST, LOST,
DRAW DRAW
} }
//******* INITIALIZATION METHODS *******/ //******* INITIALIZATION METHODS *******/
/** /**
* Default game initialization params for red player (that plays with Mountains) * Default game initialization params for red player (that plays with
* Mountains)
*/ */
void useRedDefault(); void useRedDefault();
/** /**
* Removes all cards from player's library from the game. * Removes all cards from player's library from the game. Usually this
* Usually this should be used once before initialization to form the library in certain order. * should be used once before initialization to form the library in certain
* order.
* *
* @param player {@link Player} to remove all library cards from. * @param player {@link Player} to remove all library cards from.
*/ */
@ -43,7 +43,8 @@ public interface CardTestAPI {
* Add a card to specified zone of specified player. * Add a card to specified zone of specified player.
* *
* @param gameZone {@link mage.constants.Zone} to add cards to. * @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or playerB. * @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format. * @param cardName Card name in string format.
*/ */
void addCard(Zone gameZone, TestPlayer player, String cardName); void addCard(Zone gameZone, TestPlayer player, String cardName);
@ -52,7 +53,8 @@ public interface CardTestAPI {
* Add any amount of cards to specified zone of specified player. * Add any amount of cards to specified zone of specified player.
* *
* @param gameZone {@link mage.constants.Zone} to add cards to. * @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or playerB. * @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format. * @param cardName Card name in string format.
* @param count Amount of cards to be added. * @param count Amount of cards to be added.
*/ */
@ -62,11 +64,13 @@ public interface CardTestAPI {
* Add any amount of cards to specified zone of specified player. * Add any amount of cards to specified zone of specified player.
* *
* @param gameZone {@link mage.constants.Zone} to add cards to. * @param gameZone {@link mage.constants.Zone} to add cards to.
* @param player {@link Player} to add cards for. Use either playerA or playerB. * @param player {@link Player} to add cards for. Use either playerA or
* playerB.
* @param cardName Card name in string format. * @param cardName Card name in string format.
* @param count Amount of cards to be added. * @param count Amount of cards to be added.
* @param tapped In case gameZone is Battlefield, determines whether permanent should be tapped. * @param tapped In case gameZone is Battlefield, determines whether
* In case gameZone is other than Battlefield, {@link IllegalArgumentException} is thrown * permanent should be tapped. In case gameZone is other than Battlefield,
* {@link IllegalArgumentException} is thrown
*/ */
void addCard(Zone gameZone, TestPlayer player, String cardName, int count, boolean tapped); void addCard(Zone gameZone, TestPlayer player, String cardName, int count, boolean tapped);
@ -79,22 +83,22 @@ public interface CardTestAPI {
void setLife(TestPlayer player, int life); void setLife(TestPlayer player, int life);
//******* GAME OPTIONS *******/ //******* GAME OPTIONS *******/
/** /**
* Define turn number to stop the game on. * Define turn number to stop the game on.
*
* @param turn * @param turn
*/ */
void setStopOnTurn(int turn); void setStopOnTurn(int turn);
/** /**
* Define the turn number and step to stop the game on. * Define the turn number and step to stop the game on.
*
* @param turn * @param turn
* @param step * @param step
*/ */
void setStopAt(int turn, PhaseStep step); void setStopAt(int turn, PhaseStep step);
//******* ASSERT METHODS *******/ //******* ASSERT METHODS *******/
/** /**
* Assert turn number after test execution. * Assert turn number after test execution.
* *
@ -121,19 +125,19 @@ public interface CardTestAPI {
/** /**
* Assert creature's power and toughness by card name. * Assert creature's power and toughness by card name.
* <p/> * <p/>
* Throws {@link AssertionError} in the following cases: * Throws {@link AssertionError} in the following cases: 1. no such player
* 1. no such player * 2. no such creature under player's control 3. depending on comparison
* 2. no such creature under player's control * scope: 3a. any: no creature under player's control with the specified p\t
* 3. depending on comparison scope: * params 3b. all: there is at least one creature with the cardName with the
* 3a. any: no creature under player's control with the specified p\t params * different p\t params
* 3b. all: there is at least one creature with the cardName with the different p\t params
* *
* @param player {@link Player} to get creatures for comparison. * @param player {@link Player} to get creatures for comparison.
* @param cardName Card name to compare with. * @param cardName Card name to compare with.
* @param power Expected power to compare with. * @param power Expected power to compare with.
* @param toughness Expected toughness to compare with. * @param toughness Expected toughness to compare with.
* @param scope {@link Filter.ComparisonScope} Use ANY, if you want "at least one creature with given name should have specified p\t" * @param scope {@link Filter.ComparisonScope} Use ANY, if you want "at
* Use ALL, if you want "all creature with gived name should have specified p\t" * least one creature with given name should have specified p\t" Use ALL, if
* you want "all creature with gived name should have specified p\t"
*/ */
void assertPowerToughness(Player player, String cardName, int power, int toughness, Filter.ComparisonScope scope) void assertPowerToughness(Player player, String cardName, int power, int toughness, Filter.ComparisonScope scope)
throws AssertionError; throws AssertionError;
@ -141,10 +145,9 @@ public interface CardTestAPI {
/** /**
* Assert creature's abilities. * Assert creature's abilities.
* <p/> * <p/>
* Throws {@link AssertionError} in the following cases: * Throws {@link AssertionError} in the following cases: 1. no such player
* 1. no such player * 2. no such creature under player's control 3. there is more than one
* 2. no such creature under player's control * creature with such name
* 3. there is more than one creature with such name
* *
* @param player {@link Player} to get creatures for comparison. * @param player {@link Player} to get creatures for comparison.
* @param cardName Card name to compare with. * @param cardName Card name to compare with.
@ -169,4 +172,23 @@ public interface CardTestAPI {
* @param count Expected count. * @param count Expected count.
*/ */
void assertPermanentCount(Player player, String cardName, int count) throws AssertionError; void assertPermanentCount(Player player, String cardName, int count) throws AssertionError;
/**
* Assert command zone object count in player's command zone
*
* @param player {@link Player} which permanents should be counted.
* @param commandZoneObjectName Name of the commander or emblem that should
* be counted.
* @param count Expected count.
*/
void assertCommandZoneCount(Player player, String commandZoneObjectName, int count) throws AssertionError;
/**
* Assert emblem count under player's control
*
* @param player
* @param count
* @throws AssertionError
*/
void assertEmblemCount(Player player, int count) throws AssertionError;
} }

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@ -577,6 +577,17 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
Assert.assertEquals("(Battlefield) Card counts are not equal (" + cardName + ")", count, actualCount); Assert.assertEquals("(Battlefield) Card counts are not equal (" + cardName + ")", count, actualCount);
} }
@Override
public void assertCommandZoneCount(Player player, String commandZoneObjectName, int count) throws AssertionError {
int actualCount = 0;
for (CommandObject commandObject : currentGame.getState().getCommand()) {
if (commandObject.getControllerId().equals(player.getId()) && commandObject.getName().equals(commandZoneObjectName)) {
actualCount++;
}
}
Assert.assertEquals("(Battlefield) Card counts are not equal (" + commandZoneObjectName + ")", count, actualCount);
}
/** /**
* Assert emblem count under player's control * Assert emblem count under player's control
* *
@ -584,6 +595,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
* @param count * @param count
* @throws AssertionError * @throws AssertionError
*/ */
@Override
public void assertEmblemCount(Player player, int count) throws AssertionError { public void assertEmblemCount(Player player, int count) throws AssertionError {
int actualCount = 0; int actualCount = 0;
for (CommandObject commandObject : currentGame.getState().getCommand()) { for (CommandObject commandObject : currentGame.getState().getCommand()) {

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@ -45,7 +45,6 @@ import mage.players.Player;
* *
* @author Plopman * @author Plopman
*/ */
//20130711 //20130711
/* /*
* 903.11. If a commander would be put into its owners graveyard from anywhere, that player may put it into the command zone instead. * 903.11. If a commander would be put into its owners graveyard from anywhere, that player may put it into the command zone instead.
@ -134,8 +133,9 @@ public class CommanderReplacementEffect extends ReplacementEffectImpl {
Player player = game.getPlayer(permanent.getOwnerId()); Player player = game.getPlayer(permanent.getOwnerId());
if (player != null && player.chooseUse(Outcome.Benefit, "Move commander to command zone?", source, game)) { if (player != null && player.chooseUse(Outcome.Benefit, "Move commander to command zone?", source, game)) {
boolean result = permanent.moveToZone(Zone.COMMAND, source.getSourceId(), game, false); boolean result = permanent.moveToZone(Zone.COMMAND, source.getSourceId(), game, false);
if (!game.isSimulation()) if (!game.isSimulation()) {
game.informPlayers(player.getLogName() + " has moved his or her commander to the command zone"); game.informPlayers(player.getLogName() + " has moved his or her commander to the command zone");
}
return result; return result;
} }
} }
@ -154,8 +154,9 @@ public class CommanderReplacementEffect extends ReplacementEffectImpl {
Player player = game.getPlayer(card.getOwnerId()); Player player = game.getPlayer(card.getOwnerId());
if (player != null && player.chooseUse(Outcome.Benefit, "Move commander to command zone?", source, game)) { if (player != null && player.chooseUse(Outcome.Benefit, "Move commander to command zone?", source, game)) {
boolean result = card.moveToZone(Zone.COMMAND, source.getSourceId(), game, false); boolean result = card.moveToZone(Zone.COMMAND, source.getSourceId(), game, false);
if (!game.isSimulation()) if (!game.isSimulation()) {
game.informPlayers(player.getLogName() + " has moved his or her commander to the command zone"); game.informPlayers(player.getLogName() + " has moved his or her commander to the command zone");
}
return result; return result;
} }
} }