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* Added some tests.
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6 changed files with 305 additions and 52 deletions
88
Mage.Tests/CommanderAnafenza_WBG.dck
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88
Mage.Tests/CommanderAnafenza_WBG.dck
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@ -0,0 +1,88 @@
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1 [RTR:71] Necropolis Regent
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1 [FUT:171] Llanowar Reborn
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1 [RAV:158] Doubling Season
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1 [RAV:33] Twilight Drover
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1 [RAV:278] Golgari Rot Farm
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1 [8ED:247] Fecundity
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1 [M11:221] Whispersilk Cloak
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1 [6ED:274] Ashnod's Altar
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1 [ZEN:182] Scute Mob
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1 [RTR:152] Corpsejack Menace
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1 [ALA:140] Mycoloth
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1 [RTR:150] Collective Blessing
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1 [RTR:194] Selesnya Charm
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1 [M13:170] Farseek
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1 [BNG:148] Karametra, God of Harvests
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7 [BFZ:270] Forest
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1 [FUT:138] Sprout Swarm
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1 [DKA:76] Tragic Slip
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1 [DGM:149] Golgari Guildgate
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1 [GTC:123] Gyre Sage
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1 [DGM:93] Putrefy
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1 [GTC:242] Godless Shrine
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1 [AVR:10] Cathars' Crusade
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1 [AVR:171] Champion of Lambholt
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1 [M14:1] Ajani, Caller of the Pride
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1 [THS:153] Bow of Nylea
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1 [INV:233] Aura Shards
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1 [RTR:63] Desecration Demon
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1 [MOR:72] Oona's Blackguard
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1 [KTK:215] Abzan Banner
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1 [KTK:79] Mer-Ek Nightblade
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1 [KTK:179] Ivorytusk Fortress
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1 [M15:177] Hornet Nest
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1 [DGM:153] Orzhov Guildgate
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1 [KTK:133] Hardened Scales
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1 [KTK:210] Utter End
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1 [DGM:155] Selesnya Guildgate
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1 [RTR:176] Korozda Guildmage
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1 [VMA:255] Magister of Worth
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1 [ISD:199] Parallel Lives
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4 [BFZ:260] Swamp
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1 [M12:190] Rampant Growth
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1 [KTK:85] Retribution of the Ancients
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1 [DGM:63] Deadbridge Chant
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1 [CHK:239] Sakura-Tribe Elder
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1 [ISD:239] Gavony Township
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1 [DGM:114] Voice of Resurgence
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1 [VMA:250] Deathreap Ritual
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1 [CHK:225] Kodama's Reach
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1 [M13:229] Sunpetal Grove
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1 [M13:227] Reliquary Tower
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1 [SCG:25] Wing Shards
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1 [KTK:1] Abzan Battle Priest
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1 [M11:120] Viscera Seer
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1 [THS:227] Temple of Silence
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1 [RTR:174] Jarad, Golgari Lich Lord
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1 [RAV:251] Privileged Position
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1 [KTK:3] Ainok Bond-Kin
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1 [NPH:73] Sheoldred, Whispering One
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1 [KTK:2] Abzan Falconer
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1 [GTC:182] Obzedat, Ghost Council
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1 [KTK:241] Sandsteppe Citadel
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1 [RTR:121] Death's Presence
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4 [BFZ:250] Plains
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1 [KTK:161] Abzan Charm
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1 [ISD:242] Isolated Chapel
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1 [RTR:248] Temple Garden
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1 [KTK:160] Abzan Ascendancy
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1 [JOU:65] Dictate of Erebos
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1 [TMP:36] Living Death
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1 [M11:11] Condemn
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1 [ORI:246] Evolving Wilds
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1 [RAV:218] Phytohydra
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1 [ISD:249] Woodland Cemetery
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1 [M15:93] Cruel Sadist
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1 [CSP:130] Juniper Order Ranger
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1 [WWK:132] Bojuka Bog
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1 [FUT:169] Dakmor Salvage
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1 [CMD:200] Ghave, Guru of Spores
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1 [DIS:95] Sprouting Phytohydra
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1 [RAV:281] Selesnya Sanctuary
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1 [KTK:156] Tuskguard Captain
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1 [DKA:156] Grim Backwoods
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1 [GPT:122] Mortify
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1 [GPT:161] Orzhov Basilica
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1 [C13:281] Command Tower
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1 [RAV:207] Glare of Subdual
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SB: 1 [KTK:163] Anafenza, the Foremost
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@ -382,4 +382,39 @@ public class ZoneChangeReplacementTest extends CardTestPlayerBase {
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}
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}
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/**
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* I was using Anafenza, the Foremost as Commander. She attacked and traded
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* with two creatures. I moved Anafenza to the Command Zone, but the
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* opponent's creatures "when {this} dies" abilities triggered. Since
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* Anafenza and those creatures all received lethal damage at the same time,
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* the creatures should have been exiled due to Anafenza's replacement
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* effect, but I guess since the logic asks if you want to use the Command
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* Zone replacement effect first, that it doesn't see her leaving the
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* battlefield at the same time as the other creatures.
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*
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* http://blogs.magicjudges.org/rulestips/2015/05/anafenza-vs-deathmist-raptor/
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*/
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@Test
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public void testAnafenzaExileInCombat() {
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// Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
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// If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
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addCard(Zone.BATTLEFIELD, playerA, "Anafenza, the Foremost"); // 4/4
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// Reach (This creature can block creatures with flying.)
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addCard(Zone.BATTLEFIELD, playerB, "Skyraker Giant"); // 4/3
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attack(2, playerB, "Skyraker Giant");
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block(2, playerA, "Anafenza, the Foremost", "Skyraker Giant");
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setStopAt(2, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertExileCount("Skyraker Giant", 1);
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assertPermanentCount(playerA, "Anafenza, the Foremost", 0);
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assertGraveyardCount(playerA, "Anafenza, the Foremost", 1);
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}
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}
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}
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@ -0,0 +1,95 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
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|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
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|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.commander.duel;
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import java.io.FileNotFoundException;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.GameException;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestCommanderDuelBase;
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/**
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*
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* @author LevelX2
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*/
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public class AnafenzaTest extends CardTestCommanderDuelBase {
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@Override
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protected Game createNewGameAndPlayers() throws GameException, FileNotFoundException {
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setDecknamePlayerA("CommanderAnafenza_WBG.dck"); // Commander = Anafenza, the Foremost
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return super.createNewGameAndPlayers();
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}
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/**
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* I was using Anafenza, the Foremost as Commander. She attacked and traded
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* with two creatures. I moved Anafenza to the Command Zone, but the
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* opponent's creatures "when {this} dies" abilities triggered. Since
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* Anafenza and those creatures all received lethal damage at the same time,
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* the creatures should have been exiled due to Anafenza's replacement
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* effect, but I guess since the logic asks if you want to use the Command
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* Zone replacement effect first, that it doesn't see her leaving the
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* battlefield at the same time as the other creatures.
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*
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* http://blogs.magicjudges.org/rulestips/2015/05/anafenza-vs-deathmist-raptor/
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*/
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@Test
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public void testAnafenzaExileInCombat() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 1);
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addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
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// When Runed Servitor dies, each player draws a card.
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addCard(Zone.BATTLEFIELD, playerB, "Runed Servitor", 2);
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// Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.
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// If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Anafenza, the Foremost");
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attack(3, playerA, "Anafenza, the Foremost");
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block(3, playerB, "Runed Servitor", "Anafenza, the Foremost");
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block(3, playerB, "Runed Servitor", "Anafenza, the Foremost");
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setStopAt(3, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertLife(playerA, 40);
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assertLife(playerB, 40);
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assertExileCount("Runed Servitor", 2);
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assertCommandZoneCount(playerA, "Anafenza, the Foremost", 1);
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assertGraveyardCount(playerA, "Anafenza, the Foremost", 0);
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assertHandCount(playerA, 1); // turn 3 draw
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assertHandCount(playerB, 1); // turn 2 draw
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}
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}
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@ -8,8 +8,6 @@ import mage.filter.Filter;
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import mage.players.Player;
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import mage.players.Player;
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import org.mage.test.player.TestPlayer;
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import org.mage.test.player.TestPlayer;
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/**
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/**
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* Interface for all test initialization and assertion operations.
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* Interface for all test initialization and assertion operations.
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*/
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*/
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@ -19,21 +17,23 @@ public interface CardTestAPI {
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* Types of game result.
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* Types of game result.
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*/
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*/
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public enum GameResult {
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public enum GameResult {
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WON,
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WON,
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LOST,
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LOST,
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DRAW
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DRAW
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}
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}
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//******* INITIALIZATION METHODS *******/
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//******* INITIALIZATION METHODS *******/
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/**
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/**
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* Default game initialization params for red player (that plays with Mountains)
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* Default game initialization params for red player (that plays with
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* Mountains)
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*/
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*/
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void useRedDefault();
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void useRedDefault();
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/**
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/**
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* Removes all cards from player's library from the game.
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* Removes all cards from player's library from the game. Usually this
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* Usually this should be used once before initialization to form the library in certain order.
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* should be used once before initialization to form the library in certain
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* order.
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*
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*
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* @param player {@link Player} to remove all library cards from.
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* @param player {@link Player} to remove all library cards from.
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*/
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*/
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@ -43,7 +43,8 @@ public interface CardTestAPI {
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* Add a card to specified zone of specified player.
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* Add a card to specified zone of specified player.
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*
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*
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param player {@link Player} to add cards for. Use either playerA or playerB.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param cardName Card name in string format.
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* @param cardName Card name in string format.
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*/
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*/
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void addCard(Zone gameZone, TestPlayer player, String cardName);
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void addCard(Zone gameZone, TestPlayer player, String cardName);
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@ -52,9 +53,10 @@ public interface CardTestAPI {
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* Add any amount of cards to specified zone of specified player.
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* Add any amount of cards to specified zone of specified player.
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*
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*
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param player {@link Player} to add cards for. Use either playerA or playerB.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param cardName Card name in string format.
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* @param cardName Card name in string format.
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* @param count Amount of cards to be added.
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* @param count Amount of cards to be added.
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*/
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*/
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void addCard(Zone gameZone, TestPlayer player, String cardName, int count);
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void addCard(Zone gameZone, TestPlayer player, String cardName, int count);
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@ -62,11 +64,13 @@ public interface CardTestAPI {
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* Add any amount of cards to specified zone of specified player.
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* Add any amount of cards to specified zone of specified player.
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*
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*
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param gameZone {@link mage.constants.Zone} to add cards to.
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* @param player {@link Player} to add cards for. Use either playerA or playerB.
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* @param player {@link Player} to add cards for. Use either playerA or
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* playerB.
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* @param cardName Card name in string format.
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* @param cardName Card name in string format.
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* @param count Amount of cards to be added.
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* @param count Amount of cards to be added.
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* @param tapped In case gameZone is Battlefield, determines whether permanent should be tapped.
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* @param tapped In case gameZone is Battlefield, determines whether
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* In case gameZone is other than Battlefield, {@link IllegalArgumentException} is thrown
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* permanent should be tapped. In case gameZone is other than Battlefield,
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* {@link IllegalArgumentException} is thrown
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*/
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*/
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void addCard(Zone gameZone, TestPlayer player, String cardName, int count, boolean tapped);
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void addCard(Zone gameZone, TestPlayer player, String cardName, int count, boolean tapped);
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@ -74,27 +78,27 @@ public interface CardTestAPI {
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* Set player's initial life count.
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* Set player's initial life count.
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*
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*
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* @param player {@link Player} to set life count for.
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* @param player {@link Player} to set life count for.
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* @param life Life count to set.
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* @param life Life count to set.
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*/
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*/
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void setLife(TestPlayer player, int life);
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void setLife(TestPlayer player, int life);
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//******* GAME OPTIONS *******/
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//******* GAME OPTIONS *******/
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/**
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/**
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* Define turn number to stop the game on.
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* Define turn number to stop the game on.
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*
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* @param turn
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* @param turn
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*/
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*/
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void setStopOnTurn(int turn);
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void setStopOnTurn(int turn);
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|
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/**
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/**
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* Define the turn number and step to stop the game on.
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* Define the turn number and step to stop the game on.
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*
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* @param turn
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* @param turn
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* @param step
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* @param step
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*/
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*/
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void setStopAt(int turn, PhaseStep step);
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void setStopAt(int turn, PhaseStep step);
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//******* ASSERT METHODS *******/
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//******* ASSERT METHODS *******/
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/**
|
/**
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* Assert turn number after test execution.
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* Assert turn number after test execution.
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*
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*
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@ -114,26 +118,26 @@ public interface CardTestAPI {
|
||||||
* Assert player's life count after test execution.
|
* Assert player's life count after test execution.
|
||||||
*
|
*
|
||||||
* @param player {@link Player} to get life for comparison.
|
* @param player {@link Player} to get life for comparison.
|
||||||
* @param life Expected player's life to compare with.
|
* @param life Expected player's life to compare with.
|
||||||
*/
|
*/
|
||||||
void assertLife(Player player, int life) throws AssertionError;
|
void assertLife(Player player, int life) throws AssertionError;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Assert creature's power and toughness by card name.
|
* Assert creature's power and toughness by card name.
|
||||||
* <p/>
|
* <p/>
|
||||||
* Throws {@link AssertionError} in the following cases:
|
* Throws {@link AssertionError} in the following cases: 1. no such player
|
||||||
* 1. no such player
|
* 2. no such creature under player's control 3. depending on comparison
|
||||||
* 2. no such creature under player's control
|
* scope: 3a. any: no creature under player's control with the specified p\t
|
||||||
* 3. depending on comparison scope:
|
* params 3b. all: there is at least one creature with the cardName with the
|
||||||
* 3a. any: no creature under player's control with the specified p\t params
|
* different p\t params
|
||||||
* 3b. all: there is at least one creature with the cardName with the different p\t params
|
|
||||||
*
|
*
|
||||||
* @param player {@link Player} to get creatures for comparison.
|
* @param player {@link Player} to get creatures for comparison.
|
||||||
* @param cardName Card name to compare with.
|
* @param cardName Card name to compare with.
|
||||||
* @param power Expected power to compare with.
|
* @param power Expected power to compare with.
|
||||||
* @param toughness Expected toughness to compare with.
|
* @param toughness Expected toughness to compare with.
|
||||||
* @param scope {@link Filter.ComparisonScope} Use ANY, if you want "at least one creature with given name should have specified p\t"
|
* @param scope {@link Filter.ComparisonScope} Use ANY, if you want "at
|
||||||
* Use ALL, if you want "all creature with gived name should have specified p\t"
|
* least one creature with given name should have specified p\t" Use ALL, if
|
||||||
|
* you want "all creature with gived name should have specified p\t"
|
||||||
*/
|
*/
|
||||||
void assertPowerToughness(Player player, String cardName, int power, int toughness, Filter.ComparisonScope scope)
|
void assertPowerToughness(Player player, String cardName, int power, int toughness, Filter.ComparisonScope scope)
|
||||||
throws AssertionError;
|
throws AssertionError;
|
||||||
|
@ -141,13 +145,12 @@ public interface CardTestAPI {
|
||||||
/**
|
/**
|
||||||
* Assert creature's abilities.
|
* Assert creature's abilities.
|
||||||
* <p/>
|
* <p/>
|
||||||
* Throws {@link AssertionError} in the following cases:
|
* Throws {@link AssertionError} in the following cases: 1. no such player
|
||||||
* 1. no such player
|
* 2. no such creature under player's control 3. there is more than one
|
||||||
* 2. no such creature under player's control
|
* creature with such name
|
||||||
* 3. there is more than one creature with such name
|
|
||||||
*
|
*
|
||||||
* @param player {@link Player} to get creatures for comparison.
|
* @param player {@link Player} to get creatures for comparison.
|
||||||
* @param cardName Card name to compare with.
|
* @param cardName Card name to compare with.
|
||||||
* @param abilities Expected abilities
|
* @param abilities Expected abilities
|
||||||
*/
|
*/
|
||||||
void assertAbilities(Player player, String cardName, List<Ability> abilities)
|
void assertAbilities(Player player, String cardName, List<Ability> abilities)
|
||||||
|
@ -157,7 +160,7 @@ public interface CardTestAPI {
|
||||||
* Assert permanent count under player's control.
|
* Assert permanent count under player's control.
|
||||||
*
|
*
|
||||||
* @param player {@link Player} which permanents should be counted.
|
* @param player {@link Player} which permanents should be counted.
|
||||||
* @param count Expected count.
|
* @param count Expected count.
|
||||||
*/
|
*/
|
||||||
void assertPermanentCount(Player player, int count) throws AssertionError;
|
void assertPermanentCount(Player player, int count) throws AssertionError;
|
||||||
|
|
||||||
|
@ -166,7 +169,26 @@ public interface CardTestAPI {
|
||||||
*
|
*
|
||||||
* @param player {@link Player} which permanents should be counted.
|
* @param player {@link Player} which permanents should be counted.
|
||||||
* @param cardName Name of the cards that should be counted.
|
* @param cardName Name of the cards that should be counted.
|
||||||
* @param count Expected count.
|
* @param count Expected count.
|
||||||
*/
|
*/
|
||||||
void assertPermanentCount(Player player, String cardName, int count) throws AssertionError;
|
void assertPermanentCount(Player player, String cardName, int count) throws AssertionError;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Assert command zone object count in player's command zone
|
||||||
|
*
|
||||||
|
* @param player {@link Player} which permanents should be counted.
|
||||||
|
* @param commandZoneObjectName Name of the commander or emblem that should
|
||||||
|
* be counted.
|
||||||
|
* @param count Expected count.
|
||||||
|
*/
|
||||||
|
void assertCommandZoneCount(Player player, String commandZoneObjectName, int count) throws AssertionError;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Assert emblem count under player's control
|
||||||
|
*
|
||||||
|
* @param player
|
||||||
|
* @param count
|
||||||
|
* @throws AssertionError
|
||||||
|
*/
|
||||||
|
void assertEmblemCount(Player player, int count) throws AssertionError;
|
||||||
}
|
}
|
||||||
|
|
|
@ -577,6 +577,17 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
||||||
Assert.assertEquals("(Battlefield) Card counts are not equal (" + cardName + ")", count, actualCount);
|
Assert.assertEquals("(Battlefield) Card counts are not equal (" + cardName + ")", count, actualCount);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void assertCommandZoneCount(Player player, String commandZoneObjectName, int count) throws AssertionError {
|
||||||
|
int actualCount = 0;
|
||||||
|
for (CommandObject commandObject : currentGame.getState().getCommand()) {
|
||||||
|
if (commandObject.getControllerId().equals(player.getId()) && commandObject.getName().equals(commandZoneObjectName)) {
|
||||||
|
actualCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
Assert.assertEquals("(Battlefield) Card counts are not equal (" + commandZoneObjectName + ")", count, actualCount);
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Assert emblem count under player's control
|
* Assert emblem count under player's control
|
||||||
*
|
*
|
||||||
|
@ -584,6 +595,7 @@ public abstract class CardTestPlayerAPIImpl extends MageTestPlayerBase implement
|
||||||
* @param count
|
* @param count
|
||||||
* @throws AssertionError
|
* @throws AssertionError
|
||||||
*/
|
*/
|
||||||
|
@Override
|
||||||
public void assertEmblemCount(Player player, int count) throws AssertionError {
|
public void assertEmblemCount(Player player, int count) throws AssertionError {
|
||||||
int actualCount = 0;
|
int actualCount = 0;
|
||||||
for (CommandObject commandObject : currentGame.getState().getCommand()) {
|
for (CommandObject commandObject : currentGame.getState().getCommand()) {
|
||||||
|
|
|
@ -45,7 +45,6 @@ import mage.players.Player;
|
||||||
*
|
*
|
||||||
* @author Plopman
|
* @author Plopman
|
||||||
*/
|
*/
|
||||||
|
|
||||||
//20130711
|
//20130711
|
||||||
/*
|
/*
|
||||||
* 903.11. If a commander would be put into its owner’s graveyard from anywhere, that player may put it into the command zone instead.
|
* 903.11. If a commander would be put into its owner’s graveyard from anywhere, that player may put it into the command zone instead.
|
||||||
|
@ -98,18 +97,18 @@ public class CommanderReplacementEffect extends ReplacementEffectImpl {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean applies(GameEvent event, Ability source, Game game) {
|
public boolean applies(GameEvent event, Ability source, Game game) {
|
||||||
switch(((ZoneChangeEvent)event).getToZone()) {
|
switch (((ZoneChangeEvent) event).getToZone()) {
|
||||||
case HAND:
|
case HAND:
|
||||||
if (!alsoHand && ((ZoneChangeEvent)event).getToZone() == Zone.HAND) {
|
if (!alsoHand && ((ZoneChangeEvent) event).getToZone() == Zone.HAND) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
case LIBRARY:
|
case LIBRARY:
|
||||||
if (!alsoLibrary && ((ZoneChangeEvent)event).getToZone() == Zone.LIBRARY) {
|
if (!alsoLibrary && ((ZoneChangeEvent) event).getToZone() == Zone.LIBRARY) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
case GRAVEYARD:
|
case GRAVEYARD:
|
||||||
case EXILED:
|
case EXILED:
|
||||||
if(commanderId.equals(event.getTargetId())){
|
if (commanderId.equals(event.getTargetId())) {
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -125,23 +124,24 @@ public class CommanderReplacementEffect extends ReplacementEffectImpl {
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
public boolean replaceEvent(GameEvent event, Ability source, Game game) {
|
||||||
if (((ZoneChangeEvent)event).getFromZone() == Zone.BATTLEFIELD) {
|
if (((ZoneChangeEvent) event).getFromZone() == Zone.BATTLEFIELD) {
|
||||||
Permanent permanent = ((ZoneChangeEvent)event).getTarget();
|
Permanent permanent = ((ZoneChangeEvent) event).getTarget();
|
||||||
if (permanent != null) {
|
if (permanent != null) {
|
||||||
Player player = game.getPlayer(permanent.getOwnerId());
|
Player player = game.getPlayer(permanent.getOwnerId());
|
||||||
if (player != null && player.chooseUse(Outcome.Benefit, "Move commander to command zone?", source, game)){
|
if (player != null && player.chooseUse(Outcome.Benefit, "Move commander to command zone?", source, game)) {
|
||||||
boolean result = permanent.moveToZone(Zone.COMMAND, source.getSourceId(), game, false);
|
boolean result = permanent.moveToZone(Zone.COMMAND, source.getSourceId(), game, false);
|
||||||
if (!game.isSimulation())
|
if (!game.isSimulation()) {
|
||||||
game.informPlayers(player.getLogName() + " has moved his or her commander to the command zone");
|
game.informPlayers(player.getLogName() + " has moved his or her commander to the command zone");
|
||||||
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
Card card = null;
|
Card card = null;
|
||||||
if (((ZoneChangeEvent)event).getFromZone().equals(Zone.STACK)) {
|
if (((ZoneChangeEvent) event).getFromZone().equals(Zone.STACK)) {
|
||||||
Spell spell = game.getStack().getSpell(event.getTargetId());
|
Spell spell = game.getStack().getSpell(event.getTargetId());
|
||||||
if (spell != null) {
|
if (spell != null) {
|
||||||
card = game.getCard(spell.getSourceId());
|
card = game.getCard(spell.getSourceId());
|
||||||
|
@ -149,13 +149,14 @@ public class CommanderReplacementEffect extends ReplacementEffectImpl {
|
||||||
}
|
}
|
||||||
if (card == null) {
|
if (card == null) {
|
||||||
card = game.getCard(event.getTargetId());
|
card = game.getCard(event.getTargetId());
|
||||||
}
|
}
|
||||||
if (card != null) {
|
if (card != null) {
|
||||||
Player player = game.getPlayer(card.getOwnerId());
|
Player player = game.getPlayer(card.getOwnerId());
|
||||||
if (player != null && player.chooseUse(Outcome.Benefit, "Move commander to command zone?", source, game)){
|
if (player != null && player.chooseUse(Outcome.Benefit, "Move commander to command zone?", source, game)) {
|
||||||
boolean result = card.moveToZone(Zone.COMMAND, source.getSourceId(), game, false);
|
boolean result = card.moveToZone(Zone.COMMAND, source.getSourceId(), game, false);
|
||||||
if (!game.isSimulation())
|
if (!game.isSimulation()) {
|
||||||
game.informPlayers(player.getLogName() + " has moved his or her commander to the command zone");
|
game.informPlayers(player.getLogName() + " has moved his or her commander to the command zone");
|
||||||
|
}
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue